Here it is guys as promised on October 1st. Remember you can delete your old Hud stand alone as well as the HD pack for items , barrels lamps ETC this newer version comes with updated ones.
Thanks production has slowed down a bit as all that is really left to do is finish the new weapon alts and get the message system to work properly. Once BD v20b comes out Ill get any new updates in.
I was wondering if you could dome a small favor:
Switch the file compression from .Rar to .Zip.
It's really driving me nuts not being able to unzip and play your game.
Please if possible, change the file compression.
Great job Doomguy! Can you support also the wheapon wheel mod? I think that in future with great artwork of weapons, will be very awesome if you'll add in game! I thought about the design on weapons in weapon wheel mod. :)
However now i try this mod.
Ill give it a try will need to ask Painkiller for permission but since I helped him with virtually all the weapon sounds in his mod I think It might be possible
Looking for help on how to use the mod (I'm new at this kinda crap). Do I just drag and drop a .pk3 into gzdoom, or can it all be loaded using ZDL along with Brutal Doom?
If you can Doomguy :) Can i ask a question? Can you help me about DHTP Texture Pack & updates on it?
I downloaded your great mod with addons & i would know if there's possibility to update textures on some website.
I found only DHTP (215 MB)
nice work
Love this mod, marines voices make me laugh!
Thanks and well done 141.
Thanks production has slowed down a bit as all that is really left to do is finish the new weapon alts and get the message system to work properly. Once BD v20b comes out Ill get any new updates in.
I was wondering if you could dome a small favor:
Switch the file compression from .Rar to .Zip.
It's really driving me nuts not being able to unzip and play your game.
Please if possible, change the file compression.
Use 7-zip to unpack .Rar files.
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Great job Doomguy! Can you support also the wheapon wheel mod? I think that in future with great artwork of weapons, will be very awesome if you'll add in game! I thought about the design on weapons in weapon wheel mod. :)
However now i try this mod.
Ill give it a try will need to ask Painkiller for permission but since I helped him with virtually all the weapon sounds in his mod I think It might be possible
Looking for help on how to use the mod (I'm new at this kinda crap). Do I just drag and drop a .pk3 into gzdoom, or can it all be loaded using ZDL along with Brutal Doom?
great mod, great balance, but think you could re-sprite an put dual pistols? that would be great
If you can Doomguy :) Can i ask a question? Can you help me about DHTP Texture Pack & updates on it?
I downloaded your great mod with addons & i would know if there's possibility to update textures on some website.
I found only DHTP (215 MB)
Is better DHTP or also Cacodemon textures? Thanks a lot guys!
DHTP in my opinion
8) great mod , is it possible to load other weapons from ZDL ?
Keep getting this when I try to boot up;
Class PowerBuddha referenced but not defined
Execution could not continue.
1 errors during actor postprocessing
What am I doing wrong?
Really looking forward to the Version that has the reshade effect, it looks Beautiful!!!
Can't get it to work.
Do I need doom to try this? I just have the following files:
BDJR.pk3.bak
changelog.txt
DOOM64SGnew.pk3
DOOM64SSGnew.pk3
HD gore , items, lamps , barrels etc fixed.pk3
Do you have some instructions on how to use this?
I keep trying to put the BDJR.pk3 on gzdoom.exe and get the error class power budddah referenced but not defined
i keep getting this: Script error, "BDJR.pk3.bak:blood.dec" line 602:
Expected ',', got 'l'.
Its an issue with GZDOOM 2.2, & 2.2x64 pre versions. Basically I've notified Sergeant Mark IV and others.
so is this a full game like Brutal doom?
Why does the BDJR file has a extension .bak?
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How to install?
I use zandronum 3.0 and i get this
1 errors during actor postprocessing
PLS HELP I WANNA PLAY THIS
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how to start this?
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How about a proper description?
And why did you upload 228 Mb useless bak file?