A video featuring an upcoming BM Mod demo Map.
Fullscreen HD is advised to see tracers.

FORUM DISCUSSION

Main Version

Ground blood decals duration: 5 min
Body part duration: 4-5 min
Body count and explosion decals: 4 x normal

Lite Version
Ground blood decals duration: 30 sec
Body part duration: 60-45 sec
Body count and explosion decals: normal

'INSTAGIB' Add-On
Soldiers will fall apart upon taking even the slightest damage. Un-pack to /mods folder. Overwrite files when asked.
Works with both Main and Lite versions.

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Mod description:
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- Body mutilations on contact with explosive ammunition.
Soldiers caught close to any explosion will have a random chance of being blown to pieces. The chance is based on ammunition type. Dead bodies can be blow up too, but the chance is smaller to preserve equipment. Tank shells, mines, grenades, and some heavy MGs might shred soldiers to pieces, instantly killing them. The game will be harder, and is intended for high/highest difficulty.

- Blood and bullet impact sprite modification.
New blood decals and impact sprites. A more realistic aproach, with no exaggerated gore in the main version.

- Modified projectile tracers.
Tracers will be less visible, both in size, lightning and frequency. Tracers from small handhold arms like smg's and pistols are effected the most, being close to invisible from a distance.

- More decals and corpses.
About 4 x original amount. It will put some pressure on your graphic card/processor, though if you are able to run MoW:AS on your machine using medium resolution/graphics - it should not be a problem.

- Few other minor visual changes.

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Installation:
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- Un-zip to your MoW:AS mods folder located in the game installation folder
- Activate bmmod from the mods tab in the in-game options.
- Play!

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F.A.Q.:
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Q: Can I use BM Mod in online/LAN games?
A: No. As with most other mods, host, as well as the players connecting to the host, must have the mod pre-installed and activated.

Q: Can I use BM Mod with other mods/SP missions?
A: Yes. BM Mod will work fine with most other mods and single player maps. If you have any issues running it - make a post, and i will make a "compatibility patch". Some mods alr

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RSS Files
BM Mod instagib

BM Mod instagib

Effects GFX 1 comment

BM Mod Add-On. Will cause soldiers to fall apart upon taking even the slightest damage. Have fun!

BM Mod 'Lite' 30.06.2012

BM Mod 'Lite' 30.06.2012

Effects GFX 3 comments

Lite Version: Ground blood decals duration: 30 sec. Body part duration: 60-45 sec. Body count and explosion decals: normal.

BM Mod 30.06.2012

BM Mod 30.06.2012

Effects GFX 7 comments

Main Version: Ground blood decals duration: 5 min. Body part duration: 4-5 min. Body count and explosion decals: 4 x normal.

Post comment Comments  (0 - 10 of 37)
JesusLOLxdddd
JesusLOLxdddd - - 2 comments

Alguien me pdoria ayudar cuando intento poner la version principal o el lite se me pone normal pero cuando em voy al editor y saco un soldado cualquiera al intentar disparar se me traba y ya no me deja seguir jugando ayuda porfa

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narrowninja
narrowninja - - 38 comments

mod was taken down???

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eill5
eill5 - - 43 comments

so do we put the mod in the mod folder for men of war assault squad?

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Microsoftman404
Microsoftman404 - - 237 comments

Hey, i was wondering if there would be an AS2 version? Because the AS1 version does not work on AS2. It would really be nice to have the BM Mod in Assault Squad 2

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***Geroj***
***Geroj*** - - 2,161 comments

Me too

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akram09
akram09 - - 15 comments

nice

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YuriFR
YuriFR - - 19 comments

Hi, Mr. BMMod_CTS !
The mod "BM Mod" will continue to be updated, or has been discontinued?

If he is still being supported, i make the following suggestions:
1 - Provide an option that prevents the modification of other parameters of the normal game (or of other mods), such as: difficulty departure, lethality of weapons, aggressiveness of soldiers etc.
2 - Modify the appearance of body parts (clothes and details), so that they correspond to each of the existing types of uniforms in the game (armies). Because, currently: regardless of where what army dead soldier belongs, the pieces of corps are ever alike (eg.: the same "short and light-colored clothes").

Thank you very much!

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nikitak09
nikitak09 - - 63 comments

How can I change the blood fx files for the ground blood decals stay on the ground stay forever? Would look more realistic for me if someone gets shot and the blood they drop stays there until the end of the game, 5 minutes aren't enough for me :P. What do you change in the DEF files? Thanks.

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Cake!:D
Cake!:D - - 1,860 comments

I think you should add in impact zones for when the soldiers are hit so the games looks more violent.

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RevanSithLord03
RevanSithLord03 - - 229 comments

Any chance I can use this mod with the default game tracers the way they were? I dunno, I just like seeing the tracers being pretty visible. Looks cool. It may not be the most realistic by default on the tracers for the base game, but for some reason, I like the default tracers. I do not know anything about modding the series. If I could do it myself, that would be cool.

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BMMod_CTS Creator
BMMod_CTS - - 5 comments

Go to: \bmmodas\resource\set\stuff\
Delete "ammo" folder
----------------------------
GO to: \bmmodas\resource\texture\fx
Delete all files called trace*.*
( Keep "fx" folder intact )

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atrenos903
atrenos903 - - 85 comments

i like the default tracers too. its so much fun watching bullets fly everywhere. and this guide is very helpful. thanks :)

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RevanSithLord03
RevanSithLord03 - - 229 comments

Thanks. :)

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