I am known as Cylarne on Relicnews and many other places, but here on MOD DB, and Skype I am known as Lord Doofus, my preferred name as it is easy to change................ I am a developer for the Dawn of War game, and my mod is the Ultimate Apocalypse mod. I did A LOT with it. I am a coder, map maker, mod tester, AI developer, hex n' tex maker, FX maker, makes 2D images, voice act for units, make (poor quality) videos, scar code, create campaigns (with non lore related), GUI developer (expert at that), and finally I can make the "impossible" possible with super passionative thinking and enjoyment of developing games.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS I'm very glad the AI can build walls appropriately (view original)
I'm very glad the AI can build walls appropriately
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
BlackRangerXIII
BlackRangerXIII - - 474 comments

why there's 2 wall models there?

Reply Good karma Bad karma+2 votes
Eranthis
Eranthis - - 441 comments

The entire base is so compact. I can't tell you how often the AI get their vehicles stuck. XD

Reply Good karma Bad karma+6 votes
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Yep the flaws of the AI... Much reduced now and this is after an hour game with full fledge resources, them holding the line with 2-3 Strategic Points. You will notice that they only do this when they go >=5000 requisition and power.... for all races. Most structures are needed and you see mostly defenses/ resource buildings.

Otherwise the compactness is its flaws of the DOW engine. AI being unable to build in other places when locked in place.

Thirdly, at this base, 0 vehicles were stuck.

Fourthly, it is where their cap is full on squad/support with titans, and are unable to push out...

Reply Good karma+2 votes
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Meh, who cares explanation. Your comment is great and this is alpha.

Reply Good karma+2 votes
Eranthis
Eranthis - - 441 comments

I look forward to any improooovements! /o/

Reply Good karma Bad karma+2 votes
GreenScorpion
GreenScorpion - - 1,935 comments

I had not actually seen the new cross wall with other buildings for relative scale yet (I know it sounds weird but weird stuff is happening lately). Damn, that thing is huge!

Reply Good karma Bad karma+2 votes
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Note: The green selection radius is not yet to scale with the building itself.

Reply Good karma+2 votes
GreenScorpion
GreenScorpion - - 1,935 comments

Ok.

Reply Good karma Bad karma+1 vote
Kimmy⠀Kat
Kimmy⠀Kat - - 4,538 comments

This is too great!

Reply Good karma Bad karma+2 votes
Reborn:X
Reborn:X - - 3,456 comments

Beautiful base. So comfy.

Reply Good karma Bad karma+2 votes
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Yes, well thanks anyway. xD

Reply Good karma+2 votes
ralleo1980
ralleo1980 - - 188 comments

Hello Master, I think that the best concept is this with the IG ensign

Moddb.com

I can remember the concept of walls in Age of Empire 2, where the walls are created draggins the wall in the direction of you want to build and the last block converted in a corner wall block n_n, less complicated

Reply Good karma Bad karma+1 vote
Kaitenhammer
Kaitenhammer - - 38 comments

I give AI 4+/5 because I don't see any Eathshakers. Also I'm wondering what purpose serves the new building from GS. A requisition increase or a new tank command are my guesses.

Reply Good karma Bad karma+2 votes
Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

I have now implemented a Earthshaker build priority to the Imperial Guard on top of other changes I don't remember. ^^

Reply Good karma+2 votes
brandon4live
brandon4live - - 7 comments

when is the reales of the new patch

Reply Good karma Bad karma+2 votes
sinblood
sinblood - - 94 comments

Nice nice...though the floor UVmap of those walls seems to not have been done (unwrapped). Looks a bit weird like that.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: