Tip to MOD DB creators. Allow paragraph spacing and extend the character limit. ------------------------ -------------- ------------- ------------- ----------------- ------ I am formerly nick named as Lord Doofus. I am also known as Cylarne_04 on Relicnews and in a couple other places. I mod for a mod called the Ultimate Apocalypse mod for Dawn of War: Soulstorm. ---------- ------------------ ---------------- ------------- I code the entirety of it, create maps, create new FX, forge SCAR code, voice act, in production of creating my very own campaign + story line, take screenies, make (poor quality) movies, and finally I have the potential to hex n' tex anything if given the right tools.----------- --------- --------- --------- ----------- -------- -------My quotes: - I am Apocalypse! - Beware, my Apocalypticinator!
Mod Review on Jun 16th, 2013 - 1 person agrees
Next time, I am going to tape my mouth together so my jaw doesn't hurt as much.
Mod Review on Jun 1st, 2013 - 1 person agrees
Did not hesitate for one second. This mod has made.... REVAMPED everything. The modders worked obviously very hard on this, the mod introduces two new factions (well before Galactic Era) and I even spotted a campaign and new UI involvement topped with huge gameplay improvements.
The only cons I have is Star Wars Empire At War game stuff itself, but like that can be fixed by a mod?
Game Review on May 25th, 2013 - 2 people agree
NOTE: May contain spoilers. I am also not very good with remembering names or locations and places, I apologize for that.
I would've given this a solid ten because I love this game so much. It is JUST like Never Winter Nights only better and I would play this all day until my heart contents.
The only issues I'm dying to see fixed however are:
- The User Interface
- A crash to desktop when selecting "bridge" ingame conversation while rescuing my crew onboard the Sith Starship under command by Saul.
Hence the 9. These are actually critical issues.
The User Interface in the beginning and still kinda weary until now is disappointing in places even though it has its moments. The inventory for example, I would like it where I have the opportunity to drop equipment or even let my companions hold onto them while I hold onto my stuff.
Here is another thing disappointing: Quick slots. I am a kind of player like in Never Winter Nights who likes to equip ranged/melee weapons quickly. You can't do this in this game, you have to take time searching through all of these 100 weapons and it just kills the immersion, pause, get your weapon through your vast inventory, unpause... it would be easier to give the player many more quickslots and just click and boom.
There are also glitches in the UI where when you see an enemy, your game pauses EVERY TIME and that is annoying. Canceling attacks, UI deselects an attack you don't want cancelled, etc...
Other than that:
The voice acting = 10/10 amazing! And it is that very reason why I understand a plot or story, lol. In Never Winter Nights I remember myself tortured to read line after line about almost every single conversation and I had no immersion to do so. Star Wars KOTOR on the other hand makes the story progress effortless to understand.
Puzzles = 10/10 I ALWAYS loved solving things.
Story = 10/10
*sigh* I have to make this short. I have limited amount of characters to type.
Global = 9/10
I wish mod db can expand on our
Mod Review on May 5th, 2013 - 1 person agrees 2 people don't
You deserve it. ;)
Mod Review on Apr 8th, 2013
No review provided
Mod Review on Mar 30th, 2013
No review provided
Mod Review on Mar 19th, 2013 - 5 people agree
Review? Well imo, this mod inspired me for the longest time. This mod I played before FOK, and whilst I was a noob during the vanilla SS times, Corncobman's Fun Mod was the heart of everything that introduced me into modding. Then Krronus's Apocalypse mod.
10/10 also for complete vanilla balance and gameplay is one of the best thereof.
Mod Review on Mar 4th, 2013 - 2 people agree 1 person doesn't
I give it a ten, because this mod deserves it for the work and effort provided to include some of the old FA units and gameplay, topped with the best features included in the Supcom2.
Extended unit caps: BONUS
New units and features: Woohoo!
Reworked resources: That extra plus
Better gameplay topped with new AI properties I loved: 10/10
However, the only flaw about this I HATED since SupCom2 and SupCom 1 was the fact that commanders still explode, and the nukes are still freaking OP. But that is not the mod's fault. I also hated the fact that you can not produce your commander after death, but I think this mod incorporated it back!!!
Another hate about Supcom2 unrelated to the mod: Too small scaled units and camera flaws.
Some Supreme Commander 2 stuff that I don't like is still present, but this mod has that full potential, which is why I give it a ten.
It is 2x better than Supcom2, so if you like SupCom 2, you will enjoy this.
Mod Review on Jan 27th, 2013 - 17 people agree 7 people don't
Great mod. I love the entirity and idea of this art. Here below is the ONLY constructive criticisms I have.
Aside from the camera being a little bit... "warped" and a slow start especially with no HQ resource growth, I find it difficult to even destroy buildings and harvest enough relic resource to field titans.
The titans fielded are not of a very good detail besides the Imperator Titan skin and the Warhound. The Warhound needs a bit of an update, really, better animations and the Imperator has very poor animations.
Overall the mod is good, but it needs a few more differences to not be very completely same to the Apocalypse mod or Titanium Wars. It is a combination of the two but with unique gameplay.
10/10 for gameplay
9/10 for design
8/10 for interest
1/10 for being a bad sport... ZMS, you are very rude with your pranks and comments towards the UA mod, and you never give back what we give you in return. We allowed you to use our material, you take our material, then you treat us like crap, it... it is annoying, bro. Advertising on our mod page is another thing you do, spamming and trolling with your friend, Boychaos, and you give poor remarks + complain about us receiving donations. You also have some childish lackeys rating our mod a one in four locations saying our mod is, "Monkey ****". Finally, you have real personal issues that I think should get fixed.
Take a look at this. Posted by you. (If link is invalid or missing, then it was deleted).
And this (duped accounts)
And this (By Boychaos as proof of both of your trolling)
I love the mod, but you, ZMS need to improve on your personal well being. You and trollboy, Boychaos. If you keep this up, you will NOT use our material.
1/10 for usi
Mod Review on Dec 17th, 2012 - 2 people don't
Seemingly to be the top 100 mod, #1 on MODDB for the top 100, 2012, I was very deceived. I thought this mod was the best of them all because it had a good rating! So I bought the game, played this mod, and I was very disappointed.
Too much running looking for weapons, and I get shot in my face by other players with guns. This is supposed to be Zombie Survival! Not lone man survival which limits your options to the extreme. No melee, limited fun, please at least make the multiplayer system non frenoly fire.
Ridiculous, I question how this mod is at the top 100.