I am known as Cylarne on Relicnews and many other places, but here on MOD DB, and Skype I am known as Lord Doofus, my preferred name as it is easy to change................ I am a developer for the Dawn of War game, and my mod is the Ultimate Apocalypse mod. I did A LOT with it. I am a coder, map maker, mod tester, AI developer, hex n' tex maker, FX maker, makes 2D images, voice act for units, make (poor quality) videos, scar code, create campaigns (with non lore related), GUI developer (expert at that), and finally I can make the "impossible" possible with super passionative thinking and enjoyment of developing games.

Comment History  (0 - 30 of 4,882)
Lord_Cylarne
Lord_Cylarne 1hour 8mins ago replied:

Ah I see, the secret unit animations are ****** up....

I heavily disagree. They aren't good, but not bad either. While the animations aren't bad, they are not the greatest in the world, but the new unit was in a way kind of rushed, so, like the Hierophant Bio Titan or Angron, you can expect the Dreadknight's animations to not be "****** up". In fact, the unit's animations only improve!

I released the unit to get an idea of how just ONE unit ingame will affect attention, and needed to try out and see if the unit's concepts work out, plus crowd goodies. Now you know why we are not releasing 1.74 yet...

+1 vote   article: Ultimate Apocalypse News - Late Oct. Early Nov.
Lord_Cylarne
Lord_Cylarne 1hour 22mins ago replied:

Oo shiny.

You got yourself a winner!

+1 vote   member: Lord_Cylarne
Lord_Cylarne
Lord_Cylarne 1hour 22mins ago replied:

Oh god emperor, your laughing is as broken as your crippled corpse. :p

+1 vote   member: Lord_Cylarne
Lord_Cylarne
Lord_Cylarne 10hours 44mins ago replied:

Spoiler alert:

Tau

+2 votes   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne 10hours 49mins ago says:

Flipped backwards and backfired... LIKE A BOSS!

+1 vote   media: 2-OP
Lord_Cylarne
Lord_Cylarne 10hours 59mins ago replied:

Reinstall the mod, it somehow got corrupted. :(

+1 vote   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne 21hours 54mins ago says:

Please don't spoil what the new unit is... it takes away from the fun.

Regards

+1 vote   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 11:11pm replied:

Ultimate Apocalypse - Dawn of Daemonic Apocalypse. :p

+1 vote   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 11:04pm says:

I am honored good sir!

"I'd like to thank:
Lord_Cylarne"

But what was it that I did for this mod?

+1 vote   mod: Eternal Confrontation
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 10:59pm replied:

As it was not by accident, I'm afraid. ;)

+1 vote   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 9:31pm replied:

Nope.

+1 vote   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 9:30pm replied:

1.74.

+1 vote   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 9:30pm replied:

Will be revealed by UA team in about a week. Maybe a month. Or a year? ;) Otherwise, take the hour or so to investigate the brand new version!!

+1 vote   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 9:29pm replied:

All of your aformentioned mods should be "compatible".

Except for the Macabee mod, the vanilla races and additions are unfortunately vanilla only and may lead to balance issues for the UA mod like no tier 4 or no titans and superweapons. But it is combinable!

Macabee mod so I figured out uses only 1.7 additions and kinda breaks the tier 4 for Necrons and jumbles up the UI. This may or may not be fixed by the UA team, but the author of the addon himself.

+1 vote   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 9:26pm replied:

Unfortunately... :( If only I did it right the first time.

+1 vote   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 8:52pm says:

1.73.71 uploaded! Now awaiting mod authorization!

Mediafire.com

+1 vote   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 8:33pm says:

"New patch", 1.73.71 updated:

- Fixes of version 1.73.7 (internal secret release you guys were actually playing with, my fault completely. I uploaded the wrong file.)
- Space Marine Apothecaries are now properly implemented.
- Tau fixes.
- AI Scar error was removed.
- New unit is now officially implemented this time.

+1 vote   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 30 2014, 6:57pm says:

I would like to HEAVILY apologize for the inconvenience that I have uploaded the WRONG PATCH. 1.73.7, the version you guys have is the internal one that was to be tested before public release... it does not have the new unit in it, and you can expect a lot of bugs not fixed within.

I am uploading the REAL 1.73.7 here very soon, and you can expect a lot of fixes within that, which even fixes 1.73.7 stuff. :)

My greatest apologies, download 1.73.71 with a confirmed new unit inside and multiplayer at last compatible, lol. :D It is not available yet, but 1.73.71 would be available today. DO NOT download 1.73.7. :(

+2 votes   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne Oct 29 2014, 9:02pm replied:

They should.

+1 vote   mod: Chaos Daemons Mod (Soulstorm)
Lord_Cylarne
Lord_Cylarne Oct 29 2014, 9:01pm replied:

You build Lesser Daemon portals or Greater Daemon Portals? You should notice also when you build one. It is like the Imperial Guard.

+1 vote   mod: Chaos Daemons Mod (Soulstorm)
Lord_Cylarne
Lord_Cylarne Oct 29 2014, 8:53pm replied:

Specifics. How do you need help?

Installation instructions are otherwise provided.

+1 vote   member: Lord_Cylarne
Lord_Cylarne
Lord_Cylarne Oct 29 2014, 8:25pm says:

1.73.7 released! Awaiting mod authorization...

If there is anything important that I missed in the comments that you wish me to see, PM me. As I am 5-6 pages behind. *bleh*

Good luck in your battles!

+2 votes   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne Oct 29 2014, 8:23pm replied:

Also a mirror from mediafire: Mediafire.com

+4 votes   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 29 2014, 8:23pm says:

Woohoo! Let's rave! :D :D :D

Changelogs found here: Moddb.com

Frequently Asked Questions: Moddb.com

Bug reports: Moddb.com

+6 votes   download: Ultimate Apocalypse Patch - 1.73.71
Lord_Cylarne
Lord_Cylarne Oct 28 2014, 4:05pm says:

Looks doable.

+2 votes   media: Psyker Neck Alteration.
Lord_Cylarne
Lord_Cylarne Oct 28 2014, 3:54pm replied:

Noooooooooooooo!!! RT2.... why?

*dramatic death*

+2 votes   member: Lord_Cylarne
Lord_Cylarne
Lord_Cylarne Oct 26 2014, 2:46pm replied:

A screenshot will unfortunately come a tad later than soon. A tad, but nevertheless it will be done.

Got a lot of other factions to work on besides IDH and Daemons, especially since I hardly got any feedback from IDH or Daemons (except from ndhwar and Smoothrunes who will eventually become team members) and it won't be enough for me to go through IDH and modify. The focal point will be 1.73.7 release and 1.74 races, then I'll get to Dreadknight.

I want Dreadknight to look pretty. Currently, it is alright looking due to bad FX. :(

+5 votes   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne Oct 26 2014, 1:28am replied:

Patience is virtue.

+4 votes   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne Oct 26 2014, 1:26am replied:

They probably had the Shrine to the Emperor built. Kill that and Celestians will drop dead.

Guardsmen should not be able to withstand Space Marine bolters. They're Guardsmen...

+4 votes   mod: Ultimate Apocalypse mod
Lord_Cylarne
Lord_Cylarne Oct 26 2014, 1:05am says:

THAT. :D

+2 votes   media: Not yet finished.
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