I am known as Cylarne on Relicnews and many other places, but here on MOD DB, and Skype I am known as Lord Doofus, my preferred name as it is easy to change................ I am a developer for the Dawn of War game, and my mod is the Ultimate Apocalypse mod. I did A LOT with it. I am a coder, map maker, mod tester, AI developer, hex n' tex maker, FX maker, makes 2D images, voice act for units, make (poor quality) videos, scar code, create campaigns (with non lore related), GUI developer (expert at that), and finally I can make the "impossible" possible with super passionative thinking and enjoyment of developing games.

Comment History  (0 - 30 of 5,455)
Lord_Cylarne
Lord_Cylarne 1hour 26mins ago replied:

Maybe as a commander like builder unit? Like the Techmarine instead of replacing the Servitors outright?

+1 vote   media: Almoness
Lord_Cylarne
Lord_Cylarne Mar 24 2015, 11:30pm replied:

The answer to that good sir is probably not. If the said model came from the IDH mod, it cannot be included no matter how modified in any UA installation.

If custom model? Then most likely, but it is up to Brass Scorpion. :)

+4 votes   member: GreenScorpion
Lord_Cylarne
Lord_Cylarne Mar 24 2015, 3:31pm replied:

Yep this is fixed in THB. :)

+4 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 24 2015, 3:30pm replied:

I personally don't think guys with chainswords are stealthy. A pathfinder Shas'ui could maybe one day make it in.

+6 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 24 2015, 3:26pm says:

I acknowledge you karma trolls for attempting to bury my comments.

OH WAIT! You can't. xD That's dumb.

Edit: Comment placement here not intended.

+20 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 23 2015, 12:26am replied:

Unfortunately (oh this isn't even in the FAQ I should add it) Witch Hunters models are forbidden for any mod to use. Other mods do include them, but they are under the rights to include them. :(

+2 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 23 2015, 12:24am replied:

Though very realistic, autocannons kick off every second. Knocking back infantry every second would be a slightly bad idea... considering enough knockback already.

+3 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 23 2015, 12:21am replied:

Interesting. Very interesting, thank you!

+4 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 23 2015, 12:21am replied:

It is POSSIBLE, but, if we do so,t he model will be inside the UA mod and we don't want Tyranids mod and our mod conflicted. :)

+3 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 23 2015, 12:17am replied:

I was referring to the badges and banners... The factions thing was an example. Please refer to my comment again. The second part is focused on the second part of your question while the first is for the first part. I'm sorry for the confusion.

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 22 2015, 3:20pm replied:

Probably, probably not.

+1 vote   member: Lord_Cylarne
Lord_Cylarne
Lord_Cylarne Mar 22 2015, 3:19pm replied:

I have actually posted the difference in the changelog forum. :)

You can check the answer there as it answers lots of questions. As for donations, we can't collect donations, atm (well we CAN, but there is no way to post a donate button without editing source code, via Amazon).

+1 vote   member: Lord_Cylarne
Lord_Cylarne
Lord_Cylarne Mar 22 2015, 3:18pm says:

What is the biggest titan you'll be wanting to incorporate?

+1 vote   media: Chaos Warhound Titan
Lord_Cylarne
Lord_Cylarne Mar 22 2015, 3:14pm replied:

As for the units of steel legion, they will definitely be incorporated into Imperial Guard. As a doctrine, probably so, so your question about that is pretty promising... but it depends on me doing so one day.

As for army painter and paint schemes, I disagree to add them as there are soooooooooooooooooooooooooooooooooooooooo so so many of them, 8 is enough. Like 12 races is enough while other mods has 15 or 56. :)

But that is my opinion.

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 22 2015, 3:11pm replied:

Take a look with therager's other comments, bro. ^^

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 22 2015, 3:09pm replied:

They're just overpowered. Can be easily nerfed. THB fixes that. :)

+2 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 22 2015, 3:08pm replied:

No. :p

+3 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 22 2015, 3:07pm replied:

1.73.9 is the combined 1.73.4-1.73.8. It says it in the description that you don't need to download older versions, even marked as "OUTDATED!"

Though keep in mind, you need the main file.

+2 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 21 2015, 8:10pm replied:

I totally forgot 4.

Depends. Some were, some were not, some were shortened...

+2 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 21 2015, 5:46pm replied:

I just saw this. :)

Thanks for reply.

+2 votes   media: Inquisition warrior acolytes/bodyguards concept
Lord_Cylarne
Lord_Cylarne Mar 21 2015, 5:40pm replied:

I'm releasing the next version to the team, after that we can have all races but IDH to be playtested on video by anyone's command.

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 21 2015, 5:32pm replied:

Brother Voidlight provided a link to changelog, while here are direct answers:

1) Yes
2) Yes
3) No.
5) Yes.
6) Elite units are now very much expensive and requires a great deal of squad cap, triple compared to lower tier units.

+2 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 21 2015, 5:26pm replied:

Like brother jONES1979 says, models simply don't grow on trees.

Like I say, patience is virtue. :)

+3 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 21 2015, 5:21pm replied:

Of course YOU would think something like that...

+8 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 21 2015, 2:23am replied:

Necrons don't raid their own tomb. :p

+4 votes   media: need name
Lord_Cylarne
Lord_Cylarne Mar 21 2015, 12:05am says:

I was thinking: Eliminators

+2 votes   media: need name
Lord_Cylarne
Lord_Cylarne Mar 20 2015, 1:03am replied:

As for new "factions", like Steel Legion, Dark Angels, or Black Templars, we will not be creating separate factions, but add units FROM those mods into our current 12 factions as long as we get author permissions.

As for the Farseer thing, we COULD do that, but then I might as well add in a DOW 2 Force Commander or a DOW 2 Chaos Lord and etc... this is quite similar to a "Since you are adding DOW 2 models, why not add them all?" and I personally don't want to get into that.

If there is already a said unit in mod, I want less DOW 2 models as possible. The Anceint Wraithlord is an exception due to Eldar are lacking tier III elite melee vehicles. :)

Edit: Guys, stop downvoting people's karma about mod feedback, thank you.

+6 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 20 2015, 12:58am replied:

Yes it is.

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 20 2015, 12:56am replied:

And?

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Lord_Cylarne
Lord_Cylarne Mar 20 2015, 12:55am replied:

Why would you want to do that now?

You can try, but as of right now, the IDH will be totally not an apocalypse mod race to play. :)

+3 votes   mod: Ultimate Apocalypse Mod (DOW SS)
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