I am known as Cylarne on Relicnews and many other places, but here on MOD DB, and Skype I am known as Lord Doofus, my preferred name as it is easy to change................ I am a developer for the Dawn of War game, and my mod is the Ultimate Apocalypse mod. I did A LOT with it. I am a coder, map maker, mod tester, AI developer, hex n' tex maker, FX maker, makes 2D images, voice act for units, make (poor quality) videos, scar code, create campaigns (with non lore related), GUI developer (expert at that), and finally I can make the "impossible" possible with super passionative thinking and enjoyment of developing games.

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Media RSS Feed Report media I'm very glad the AI can build walls appropriately (view original)
I'm very glad the AI can build walls appropriately
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BlackRangerXIII
BlackRangerXIII Feb 9 2015, 9:05pm says:

why there's 2 wall models there?

+2 votes     reply to comment
Ragnar-mantonero
Ragnar-mantonero Feb 9 2015, 11:57pm replied:

are similar to escobastion Topnetting.com

+2 votes     reply to comment
Eranthis
Eranthis Feb 9 2015, 9:28pm says:

The entire base is so compact. I can't tell you how often the AI get their vehicles stuck. XD

+6 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Feb 10 2015, 8:23am replied:

Yep the flaws of the AI... Much reduced now and this is after an hour game with full fledge resources, them holding the line with 2-3 Strategic Points. You will notice that they only do this when they go >=5000 requisition and power.... for all races. Most structures are needed and you see mostly defenses/ resource buildings.

Otherwise the compactness is its flaws of the DOW engine. AI being unable to build in other places when locked in place.

Thirdly, at this base, 0 vehicles were stuck.

Fourthly, it is where their cap is full on squad/support with titans, and are unable to push out...

+2 votes   reply to comment
Lord_Cylarne Author
Lord_Cylarne Feb 11 2015, 12:45am replied:

Meh, who cares explanation. Your comment is great and this is alpha.

+2 votes   reply to comment
Eranthis
Eranthis Feb 11 2015, 1:04am replied:

I look forward to any improooovements! /o/

+2 votes     reply to comment
GreenScorpion
GreenScorpion Feb 10 2015, 8:38am says:

I had not actually seen the new cross wall with other buildings for relative scale yet (I know it sounds weird but weird stuff is happening lately). Damn, that thing is huge!

+2 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Feb 11 2015, 12:44am replied:

Note: The green selection radius is not yet to scale with the building itself.

+2 votes   reply to comment
GreenScorpion
GreenScorpion Feb 11 2015, 5:13am replied:

Ok.

+1 vote     reply to comment
RTS&nbspCommander
RTS Commander Feb 10 2015, 10:30am says:

This is too great!

+2 votes     reply to comment
Reborn:X
Reborn:X Feb 10 2015, 1:39pm says:

Beautiful base. So comfy.

+2 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Feb 11 2015, 12:44am replied:

Yes, well thanks anyway. xD

+2 votes   reply to comment
ralleo1980
ralleo1980 Feb 18 2015, 9:17am replied:

Hello Master, I think that the best concept is this with the IG ensign

Moddb.com

I can remember the concept of walls in Age of Empire 2, where the walls are created draggins the wall in the direction of you want to build and the last block converted in a corner wall block n_n, less complicated

+1 vote     reply to comment
Kaitenhammer
Kaitenhammer Feb 11 2015, 11:40am says:

I give AI 4+/5 because I don't see any Eathshakers. Also I'm wondering what purpose serves the new building from GS. A requisition increase or a new tank command are my guesses.

+2 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Feb 14 2015, 2:53pm replied:

I have now implemented a Earthshaker build priority to the Imperial Guard on top of other changes I don't remember. ^^

+2 votes   reply to comment
brandon4live
brandon4live Feb 16 2015, 1:59pm says:

when is the reales of the new patch

+1 vote     reply to comment
sinblood
sinblood Feb 24 2015, 5:18am says:

Nice nice...though the floor UVmap of those walls seems to not have been done (unwrapped). Looks a bit weird like that.

+1 vote     reply to comment
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