Beware, my Ultimate Apocalypticinator!

Blog RSS Feed Report abuse Apocalyptic Modding In Progress

2 comments by Lord_Doofus on Jan 24th, 2013


Ultimate Apocalypse Mod

News - May (Version 1.73)




As some of you may already know, version 1.73 is planned in progress! Because of some very generous donators, the next version is in progress, starting this week (5/7/13). What is version 1.73 and what will it contain?

  • Campaign fixes... everywhere (1.73).

  • XP3 fixes and revamp... everywhere (1.73).

  • Skirmish ucs and hotkey fixes... everywhere (1.73).

  • Chaos Daemons and Inquisition Daemonhunters revamped! (1.73)

Version 1.73 will be the most glorious version yet that will involve a main dead on focus for XP3. The Kaurava Campaign, Survival, the Arena, and Zombie Apocalypse modes will be remade with full dedication for the next few months, featuring new ideas and new epicness to play with. Along with this, very many Ultimate Apocalypse campaign adjustments will be added along with Mission 3!!!

The Ultimate Apocalypse Campaign as you all know seems a little bit stiff on the story, and for the most part, no dialogue and speech. Version 1.73 will definitely fix both of those, and all thanks to the man with the brilliant ideas: Jazz Sandwhich, UA mod team member, VO, script writer for the UA mod; XP3 will be remade to skirmish epic, perhaps better.

Along with this, version 1.73 will fix some balance and adjust skirmish gameplay definitely for all factions! There is still one more gameplay total revamp concept to get done, and that will be in place for version 1.73.

Now what about the Secret Codes???

Ah yes, those. They will be out when 1.73 gets done. I am very sorry for the inconvenience about the 1.72 release and promised codes for that, but... we ran out of time, and the codes did not get done. What the codes will contain is the "Grand Puzzle." Unlock the codes and unlock the secrets of the Grand Puzzle, and win. It is still in conceptual stages.

Version 1.73 will take months to complete and will not be rushed!

Version 1.73 will take a while to get completed, because, guys, we are talking about a total revamp of the campaign, along with that, new story development, and polish of the Kaurava Campaign plus all 9 strongholds. Version 1.73 will be released in the next 3 months if we are lucky. That means:

  • The next version will be epic.
  • The next version will be not only skirmish, but campaign 100% functional.
  • The next version will support EVERYTHING.

In case if you haven't noticed, version 1.72 is now campaign playable, so play it today! All it lacks is tune ups, but version 1.73 will revamp this entire thing to everyone's liking.Oh and play as Tau in version 1.72.5. *hint hint*So that is our plans! All bug reports will be fixed in version 1.73 as well, and new content will be in play for version 1.73. So await it, spread the word, and prepare for the release of 1.73 this year!


Ultimate Apocalypse Grand Release (1.7)

 

Download the Grand Release, version 1.7 today!

BUT GET THE PATCH BELOW!!!! Download 1.72.5 today!

Ultimate Apocalypse 1.72.5 Patch

Ultimate Apocalypse Grand Release Trailer:

PLEASE DONATE TO THE APOCALYPSE MOD TEAM TODAY!!!!

Why provide donations? To sum it all up, you get lots of stuff from us, including a continued campaign that is yet unfinished and loads of support and mod fixes.

Those who provide donations will keep the UA team alive, active to continue developement of this mod, and by donating, the creators of this mod will provide further
updates to the crowd along with new requests from donators and audiences. On top of this, there is an unfinished campaign; so if donations become
available to the UA team, the campaign can one day be finished! If no donations are provided, the mod will no longer be worked on as it is time to move on from it
almost completely. If no donations... things that should be completed will never be completed because it is not the passion anymore that keeps us going. We have
explored it all, we love this mod, but not enough anymore to work for free. If donations are applied, it keeps us going, and it gives reason to work on this mod again,
and again, depending on the types of donations and count.

This is no requirement, you are not paying for this mod, it is all optional, but very appreciated.

So if you want us to keep going, donate, or we have no choice but to move on.


LINK TO DONATE BUTTON!!!

The list of donators are provided in the link above!

Report abuse Blog 3: What Am I Doing?

5 comments by Lord_Doofus on Jun 15th, 2012

I was recently all inspired by my friend, Gambit to write this blog, because I have the time and I just want to get this off my chest out of pure entertainment (which is weird for me, I don't usually like to write about myself (like once a year essays about myself)), and here I go.

Before I started DOW (Dawn of War) I was only the typical average person in the world living the life in a popular zone of friends. My life as I knew it several 5-12 years ago was pretty casual, I partied a lot, slacked off in school, hang with my friends, well honestly, I am the most famous jerk back in the days, and I just loved being loved for being an asshole in a total good way, not by making fun of someone or being a bully, but just joking around with harsh ongoing jokes. Ironically, I was the quiet one, I never really talked a lot at all, I never made many girlfriends, I was instead very liked by many people, even though I'm socially awkward. Yes, you heard right, I am socially awkward, but not at all in a bad way. Interestingly, that never affected my life at all. I graduated from High School with a proud applause, and I was on the verge of becoming an adult, how drastic *cries*. :(

So after that, actually no, before I graduated, I got into DOW. How did I get into DOW? My cousin introduced me into DOW. I loved the thing. I became an official nerd at that point (ha ha funny, quiet you!), and I can honestly not tell you how much DOW gots me so smar' boss. I found my passion right there, modding. And so on... I was just so beyond addicted and all the computer classes I needed to take; I passed with A- and better.

Throughout my DOW games I was honestly not fond of Dark Crusade and Soulstorm being limited by Relic balance crap, so I figured out you could mod it and such. I made a mod called Ultimate Apocalypse version 1.6, the baby son of Apocalypse mod for Dawn of War: Soulstorm, two years after the completion of the campaign of Soulstorm. I was actually very good at it, apparently and the thread I created on RelicNews became vastly popular somehow. What inspired me to create Ultimate Apocalypse actually was the mod called Titanium Wars mod. I took over progress from Krronus too because people were so sad. I LOVED that mod so much (TWM and Apocalypse), I played it for a while and then Ultimate Apocalypse came out and I started playing that. :p The thing was buggy like all hells though, so in time I just improved it, and I improved it like crazy for two years I believe now.

I met my friend Cosmocrat, a very good modeler and before him, my friend Tyrantarmy, our trailer developer. I met a lot of good fellow mates, Corncobman, Whiteshield, Lleman, Jaguar Lord, Argonaut, RMX, Thudmeizer, Gorb, just way too many people to count and I became addicted to the modding community shortly after the release of Ultimate Apocalypse. Everyone loved the mod because of my handy additions and I just became famous now. I developed an entire team, Tyrantarmy, Cosmocrat, Profman, PsykoTenshi, RT2, Gambit, GreenTide, and Krronus. I have half team members, Torzel, deathwatch78, Corncobman, Sataman, Thudmeizer, and boothy_p (soon to be), they all are a part of the Daemons mod (unofficial team members yet to meet and work on the mod) or sidekicks that may/may not be a part of the Ultimate Apocalypse mod team. Oh and I work on the Empire At War mod now, so + 7 more Team members! I would like to talk about this too, but anyways... I am proud to be a nerd like the rest of you! :D

And then the part I like to spread my point across. I figured out I have low tolerance to idiots with opinion (lol). And I also figured out I have low tolerance to people who can't speak good language in definition to my language. I have enemies, I have people who actually hate me because the mod I do is just that good, or they feel threatened. I believe most of you recall the situation between me and GrOrc, yes? Gambit, the psychologist genius convinced me that I have misjudged GrOrc and many others who are not very good with the English language. I have also figured out that I have no good understandings to deal with people "irregular." I don't think it is a disability I have, Gambit implies it is something to learn from because I have "good spirit". Well, I have many enemies because of an irregular person, not only that, I am a nice solid asshole in total general (but in that good way which some people and only some misleads). :D

I seem angry in places online, I may seem childish in places online sometimes, well truth be told I am just not equipped to handle children or personnel involved with complex life styles, or simply put I misread language written from French to English or Russian to English and I just get all confused, and figure out that I am getting attacked later on online. Truth be told I am no normal person I was long ago, and I am just deep down devastated with rumors going on by the Russians because of GrOrc and all that crap. It's just misjudging an odd sense of characters and that is how I have enemies. Dang.

Modding for Dawn of War a long time ago was the funnest thing ever, but now after I received the knowledge of possible DOW engine errors and these enemies up and all over my back, my time online and modding becomes boring as all hells. That I admit, and retirement is my goal indeed. I am actually proud of retiring, but I unfortunately won't retire until the Ultimate Apocalypse Grand Release is out. I then will then continue the mod after the release if I get donations, etc. but I'd like to move on from the DOW community and get to work on my actual game I'd like to create called *censored*. It will be fun as all hells, and if you like the Ultimate Apocalypse mod, you have seen NOTHING yet.

It has been a real adventure, but to continue the Ultimate Apocalypse mod, I simply don't have the patience anymore. I will definitely finish the Grand Release and I'm proud to say it is coming this year! But I just can't go on modding after it... my life is getting shortened because of it and my college ease of difficulty is in a huge wreck because of it. The Grand Release along with the Daemons mod is going to be my finale of all time, my final relief. But as of tonight, the worries of getting things done haunts me once more.

Oh high school wherever did you go? Life as it is today; modding a boring game; redo it all, please.

Report abuse Ultimate Apocalypse

1 comment by Lord_Doofus on Oct 29th, 2011

When I first started the Apocalypse Mod back in the day, I was modding with my cousin, Krronus. Both of us were working on the Apocalypse Mod 1.19 back in the day and we were almost famous on DOW Filefront. From 1.0 upon Krronus's first release to version 1.58, we are now placed at the RelicNews forums where Krronus started his Apocalypse Mod thread, and 1.58 release was absolutely cool! Tyrantarmy6, our newest team member joined the Apocalypse Mod Team and then we were a team of THREE. With ideas being brought up from Tyrantarmy6, all new units, technology, the Warhound Titan, and a bunch of other stuff was introduced to the public. 1.58 was slightly bugged though, so Krronus released a 1.59. And from there, October 7, 2010, Krronus left the mod by force to join the military.

About 7 days later, I decided to take over Krronus's position and develop further, the Apocalypse Mod in Krronus's name! I created a new thread which is our homepage now, and a day later, a GREAT 3 member showed up to finish it as well. His talents were known as Cosmocrat. Cosmocrat is very skilled at moddeling, making new things in game. He fulfilled Krronus's dream in making the Doomsday Monolith best of all, and so then, I created the Doomsday Phalanx. Cosmocrat created the Doomsday Monolith, the Aeonic Orb, the Arka Cannon buildable, the Necron Super Generator, the Great Webway Assembly, Energy Beacons, Tau Hammerhead variants (including the heavy burst cannon, plasma cannon and fusion gun variants), new Boreale in Terminator Armor, the Revenant Titan, made some new textures for the Pylon, new texture for Bloodletter and Plague Bearer, created the XV9 Hazard Suit, XV202 Mako Titan, Imperial Guard walls with eagle texture, the Ork Stompa, the Ork Lifta Droppa, Imperial Reaver Titan (Mars Pattern), Tomb Stalker, Warlord Titan, the Void Dragon, and last but not least, the Triolith. Without Cosmocrat, there would be no point in me moving on from 1.62. All I would be able to do is insert FOK stuff, balance the mod a bit and maybe enhance the Kaurava campaign. Without Cosmocrat, there would be no true finish of the Apocalypse Mod, because there would be no Doomsday Monolith in the first place. Krronus's dream was to create the Doomsday Monolith, that's how the Apocalypse mod started, even though the Monolith was called the Necron Apocalypse Monolith back then.

So a few months after the 1.59 release. 1.6 was released and the crowd went unexpectedly wild. Many people have said that this was the best mod they have ever played, and it is so enjoyable that it brought many others to the attention of this mod, even if those people was never interested in DOW in the first place.

So now here we are at version 1.62.542. Hanov has taken over as Apocalypse Mod Public Release developer, and I shall fulfill everyone's dreams in the 2012 release, way beyond the public release. It is MY goal, and the Apocalypse Mod Team's finest hour. Long live The Apocalypse Mod 2012 release. Long live the new Demons race.

Report abuse The Pretty Cat

0 comments by Lord_Doofus on Jul 30th, 2011

As of yesturday (7/23/11) (however we spell yesturday), me, my mom and my sister bought a very small cat. The small cat was SO cute and cuttle y, it was full of softness, twinkle eyes, fluffy fur, tiny little paws; he was adorable. My sister hadn't thought up a name for it yet however.

The day passed on and everyone fell asleep around 11:00pm, and about 3 hours later, I jigged up like a sissy girl out of my bed witnessing a powerful high pitched f**king annoying and ear bursting scream coming from my mom! I was f**king tired, I was freaked to almost death. I said during those moments of the scream, "f**king shut up, and drop asleep!" My mother told everyone to "com'ere, com 'er, come here!" So we did carlessly, and even exhausted, the cat was covered in blue.

The new cat was covered in blue EVERY WHERE. Under his arms, except one arm, his paws, his face and entire body, blue. Paw prints were followed by us all over the house, and on top of our rug floor, seven bottles of blue hair dye lay on the floor, scattered all over the place in a wide 60-75* direction. All but one spot in the middle, so very small and cat shaped was stained.

We took the cat to the bath tube to rinse the blue stuff off the cat, but it didn't come off, it was a permanent beastly color of awesome that stayed on our cat. So, now he is blue, he kinda looks like an Avatar from the movie "Avatar", so we named him Tsu'tay, the one Avatar character we like.

Do you have a blue cat?

Report abuse Happy Birthday To You

0 comments by Lord_Doofus on Feb 13th, 2011

Did you know, if you sing happy birthday, it's actually a copy right violation?

It's true, and if you google it, you can prove me right. The owner of the song is I think Disney, but even then if you sing it and is reported, you pay a fine of $700.00 per person who sung the song. Absurd isn't it?
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And so because I need at least 300 characters to post this blog, I need to just type words. You don't have to read this, but I have to keep writing. The light is dull when the shadows are bright, the windows release the air so thin at night. The crowds go wild with a loud cheer, every day it seems to be a good sight.

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