Comment History  (0 - 30 of 1,278)
Cvoxalury
Cvoxalury @ Isle of Ascent

Yes please!

Good karma+3 votes
Cvoxalury
Cvoxalury @ 2024: The Year of The Core - Q1 update

I'm certain you can manage that.

Good karma+2 votes
Cvoxalury
Cvoxalury @ It's not Just for Kids: Why Serious Developers Should Care about Games-as-a-Platform Explosion?

1. The premise of "people think games are for kids! GTA V? kids huddled around their screens, they say!" is like 10 years late to the party. No one thinks that anymore in the first place.
2. Yes, what the first commenter said. Why is this kind of article allowed on Moddb? It has every sign of a scam...

Good karma+3 votes
Cvoxalury
Cvoxalury @ NvRemixBridge Screenshot 2024 01 07 17 11 41 NR

Really sells you on the promise of rtx, doesn't it

Good karma+1 vote
Cvoxalury
Cvoxalury @ RTX Remix on ModDB

(buried)

Alas.

It is disappointing to see Moddb, a platform with such rich and deep history of modding, this creative, passionate endeavour, to embrace the RTX push.

The thing that in many cases changes the original art direction (and, indeed, can often be said to damage it), and is coming from a company that pushes AI tools onto us. It's plainly a corporate conquest of our little corner, and it's finally arriving in full.

Indeed I would at least like to have filters to HIDE all rtx-related content, I don't understand why Moddb is going even further to make it convenient for all-rtx content viewing. But I don't expect anything to change now.

Good karma-11 votes
Cvoxalury
Cvoxalury @ Half-Life 2: Raising the Bar: SALVATION: 1.1 Release Update

You know, it takes five (5) full screens of vertical scrolling to read through this article. And the exact same per-map changelog is already in the download, collapsed under a button. Maybe the articles could become a bit shorter, to the point, and redirecting the players to read full changelongs at the download.

Good karma-4 votes
Cvoxalury
Cvoxalury @ Half-Life 2 2002 Edition

It often happens (especially with the 2003 engine) that a font packed in the game gets installed as a system font and then the Windows Explorer doesn't let you delete the folder.

Good karma+3 votes
Cvoxalury
Cvoxalury @ Half-Life 2 2002 Edition — RC4 Released

Moddb uploads being reported as false positives is nothing new. However even just for user convenience, a plain .zip or .7z may be warranted.

Good karma+3 votes
Cvoxalury
Cvoxalury @ Players Choice - Mod of the Year 2023

I feel like Swelter wasn't really actively encouraging voting, other than going by word of mouth. Whereas EZU is enjoying a bit more presence, for example EZ2 Steam Page had an announcement to go vote for EZU.

They both deserve MOTY in my eyes, of course there can only be one, EZU got as high as it could because The Black Parade had a rather big call to vote from Mandalore, Swelter got as high as it got without any real voting 'campaign'.

Good karma+10 votes
Cvoxalury
Cvoxalury @ Players Choice - Mod of the Year 2023

Congrats to EZU and Swelter. I was rooting for you the most.

Good karma+11 votes
Cvoxalury
Cvoxalury @ Players Choice - Best Upcoming Indie 2023

I thought the same thing with Editor's Choice this year (also has STALKER 2).
"No surprises here" indeed, the mega-known, AAA-scope game, backed by Microsoft, should... win in the indies vote?..

Good karma+12 votes
Cvoxalury
Cvoxalury @ Players Choice – Best Upcoming Mod 2023

Uh oh, little typo among Honourable Mentions. Two titles merged together.
edit: not anymore

Good karma+3 votes
Cvoxalury
Cvoxalury @ Quake Sandbox

You've made Moddb 3d. Holy cow.

Good karma+2 votes
Cvoxalury
Cvoxalury @ Editors Choice - Indie of the Year 2023

The issue here that I see is there's overlap between defining indie as that is what's self-published, and that is what's smaller budget. GSC may be both developing *and* publishing, but if we follow that logic alone, then all Valve titles must be "indies", clearly they're not.

Good karma+3 votes
Cvoxalury
Cvoxalury @ Editors Choice - Indie of the Year 2023

Didn't think I'd see anyone call STALKER 2 an indie game.

Good karma+10 votes
Cvoxalury
Cvoxalury @ New Launcher, Main Menu & In Game Menu are Live! ModDB Mod of the Year Awards Voting!

> We are planning some great incentives for people who help get Half-Life Alyx NoVR into the results and depending on where we place in the final running:

> Top 50 - New weapon animations released including new inspect animations

But Top 50 isn't a thing on ModDB. It's either Top 100 (which NoVR entered) or Top 10 (which is covered in the other two options). No one knows the amount of votes either (it isn't disclosed), so there's no knowing in which half of Top-100 you landed.

So... is there going to be an animation update now that NoVR is in Top 100? Or nothing?

Good karma+1 vote
Cvoxalury
Cvoxalury @ 2023 Modding Year In Review - Quarter 2

It came out in Steam on Jun 26th, it later was added to Moddb on Jul 16th. The ModDB page itself existed since 2021.

Good karma0 votes
Cvoxalury
Cvoxalury @ Half-Life: Enriched - Alpha version 0.885

The Nihilanth fight redesign was very satisfying. I'm not sure if it's specifically different in Alpha 0.885, as I've skipped a few previous updates.

Either way, I thought the map changes there were mostly pretty good, and the mechanical changes made him a more real boss, more demanding and enforcing certain pacing. This is as close as getting to fight him for the first time again.

The changes made sense and there were some nice extra touches (not going to spoil them).
===
Also, voted for MOTY now.

Good karma+3 votes
Cvoxalury
Cvoxalury @ Half-Life: Enriched - Alpha version 0.885

Played a little bit.
Xen skies are *such* a mistake.
Do you really not see which one worked better?..

Cdn.discordapp.com

Cdn.discordapp.com

They're fine textures. They can look good. They do *not* look good here. The Gonarch's Lair made me sad as well.

Good karma+3 votes
Cvoxalury
Cvoxalury @ Half-Life: Enriched - Alpha version 0.885

You may want to consider a different font for the navigation stripes... it looks too "print"-style (like a newspaper) and I think Arial, which is traditionally used in Half-Life for various things, can fit it better, being more straightforward and plain.

I'm not sure the cleanness and smoothness of the new textures wins me over. Even with the low resolution of the original, the painted detail on them made them feel more real, and having to work out some of it with imagination was not a detriment. Here, the high resolution gives away all of its plainness and flatness.

The old low-res textures looked like they had all those realistic stains, seams, shadows and highlights to imply a surface more detailed than it was. Now it's obvious there's nothing extra. And feels more office-y and built on a budget than a high-tech facility housed inside a refurbished Cold War era bunker. Of course, I can only speak for what I see right now.

P. S. Aren't high-res textures going to reduce the size of the flashlight due to how Goldsrc works? Echoes had this problem.

Good karma+6 votes
Cvoxalury
Cvoxalury @ 2023 Modding Year In Review - Quarter 2

Swelter SURELY belongs here. It even released a Moddb specific version (something EZ2 didn't, for example). And for me it was the mod of the year.

Good karma+5 votes
Cvoxalury
Cvoxalury @ HL1 Inside HL2

Might've forgotten to put Source SDK 2013 Singleplayer in the "upcoming" beta?

Good karma+1 vote
Cvoxalury
Cvoxalury @ INTRODUCING HBM MICROTRANSACTIONS!!!!

I got a new Moddb user level and I am now "hammy-bob".

I never asked for this.

Good karma+1 vote
Cvoxalury
Cvoxalury @ New Launcher, Main Menu & In Game Menu are Live! ModDB Mod of the Year Awards Voting!

> a new one that allows for all the same functionality as the old Main Menu

> Everything that the VR version of Half-Life Alyx has in its Main Menu and In Game Pause Menu are all now available to NoVR players.

Does it include savegame images and detailed savegame info (player stats)?

Good karma+1 vote
Cvoxalury
Cvoxalury @ Swelter

Voted. Good luck!

Good karma+4 votes
Cvoxalury
Cvoxalury @ Dark Interval

It's a feature. Consult the options menu ("Gameplay" tab).

Good karma+4 votes
Cvoxalury
Cvoxalury @ Entropy : Zero

Because of the latest uploaded add-on. Third party addons still bump up mods in the updates list.

Good karma+2 votes
Cvoxalury
Cvoxalury @ Half-life 25th Anniversary Update

How would that benefit this game?

Good karma+2 votes
Cvoxalury
Cvoxalury @ Half-Life 3 Citadel Unleashed

And that giant projected texture adds nothing to the visual.

Good karma+2 votes
Cvoxalury
Cvoxalury @ Beyond the Bar One: Bringing Concept Art to Life

My brief review of the levels.

1. Pitstop
Admirable to see anybody use the Trainstation concept art, I think it is underrated/underused. Progression was awkward in the beginning and confusing once on top, but overall, okay. The backdrop is also okay, and the main area is servicable, but could use better HDR values.

2. Nomad
Started very well and entertaining. The gameplay is quite difficult, with too much thrown at the player. But if you got through it, you're rewarded with sick scenery, very atmospheric, rich, strong classic wasteland vibe. The new soldiers were a big surprise factor, but they're very overused in numbers. This map is nearly A grade material.

3. Canal-Combine gateway
After Nomad this felt relaxing and fast-paced, which I liked. The environment is understandably rough in places, but overall, it's quite alright. The progression is okay, the difficulty is manageable. I like it well enough.

4. Nova
An extremely impressive map in terms of style, visuals and atmosphere. I got very involved, thrilled, even. Unfortunately, it's not exactly finished, so the ending is plopped on to make it finishable. If it could be wrapped up properly, it'll be one of the best beta-themed maps. Special props for using the 2003 Citadel model, which I love.

5. You're not supposed to be here
I have to give this map the lowest score, because it relies very heavily on recycled geometry. That said, it's one of very few maps to incorporate canals_03, and actually fill it with some adequate gameplay substance! So, it gets better toward the end. I also managed to finish it without the airboat, which is a good sign. Overall, the map is okay.

Good karma+5 votes