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You werent specific.
Fair enough, you've made your mark here on Moddb now. Thank you for all the effort and time you put into the mod's creation and release.
It's true, you can't please everyone. But you succeeded in overall pleasing and entertaining me. Best wishes Craig.
Still, this all being said. There are many admirable aspects I find in the mod, the abundance of custom content and beautiful map making and scripted sequences make this quite a gem in the HL2 mod collection. Despite other people's reactions and some of my own, this is something to be very very proud of. Be proud of it. I sure couldnt make something to this standard, but you did. It's a deffinite achievement. I hope you go on to make even more brilliant creations for people to enjoy.
Bump! Still got an eye out for this! :D
I would like to report another Error, even with the patch. I was invincible after returning from the Jurassic to Area 51.
Sorry man, I loved this mod so much, but I felt I could have loved it more. There were so many plot holes it made my head spin. I can still see so much potential behind this mod, but it fell so flat and ended to adbruptly. Real shame, yet still worth the wait to me.
If you ever decide to take up modding again in the future, I would be more than happy to help out. Really, the option is there.
Really, so far I am loving the map deisgns, the attention to detail and the little custom objects really create a fresh atmosphere. When I play mods I'm not too fussed about gameplay, I like a good story and immersive levels which often make up for it. You have done an impressive job. Although some parts do drag out, and unlike what so many others have said about the Area 51 level, I loved it. Really felt like I was infultrating on the of the worlds most secret facilities. Very well done. Although I do feel that elements of the story are quite rushed. Especially after encountering the grey that relays the telepathic message and virtually expalains EVERYTHING about the gates. But for spoilers sake I wont say what that is for other's benefits. And then after that, the impression that they are benign is completely destroyed, as well as the rest of the first half of the story, when the next few levels introduced. Really I felt quite lost as to where I stood in the game. I still havent made up my mind about this.
But regardless I am loving the mod, very much worth the wait in my eyes.
Sorry, hadn't seen the new patch. problem solved :)
Same issue with me, no texture issues or anything like that. Infact it's all beautifully superb. Like being in a movie, an amazing feel. Really great level design and attention to detail.
Only issue is I am invincible, which takes away most of the challenge. During the opening car chase I was able to be hurt, but since I arrived on Mars I havent been able to die.
Awesome been waiting for years! Boiling down to this moment, going to be worth the download and deffinitely worth the long wait. Can't rush a good mod.
Really looking forward to playing this :D
Thank you so much for sticking to it after 5 years of work! Dedication! And it all paid off in the end.
It's telling me that I have to download it's download helper program to get the file. Never a good sign. Is this what other people have done?
Strange :/ Not a good sign.
Oooh cant wait! :D
Been looking forward to this mod for ages. Absolutely thrilled to hear it's done :)
These are looking phenomenal! You can create some beutiful scenes in Source than in Gldsrc! I can't wait for this mod, and for some awesome UFO madness.
Something I'm surprised hasn't been done before is a Ghostbusters Doom 3 Mod. I don't know enough about the engine or it's limits. But if there was ever to be one, I am positive you would be the best candidate there is to make it a reality. You have such skill in creating highly detailed custom content and can recreate environments from films with such attention to detail!
I'm not saying you should, but a Ghostbusters mod by you appears as a pure work of art in my mind.
Best of luck to you in your future works! :)
Beautiful work here! :D
I'd say Scientist.
Just started playing it, great stuff! Really fits the atmosphere of the game! :D
I'm male, and I'd be more than happy to lend my voice to help development!
Also, being a massive Lovecraft fan I instantly recognised the Cthulhu Idol in James' quarters. Moving onto the level in Providence with cultists, I knew there must have been some Lovecraftian undertone. Especially as some Elder sigils make appearances blocking doorways so only the Warlock can pass through. Judging from the ending, the Supernatural threat isn't completely gone... and Lovecraft's works have so much good material that you guys can adapt into the episodes. Looking on the forums I see that few even suggested the Migo as protential enemies! Would love you to pursue this further! :D
Best of luck to you! Keep up the awesome work!
Man you make some truely entertaining mods. AMC TC was brilliant, it ended rather suddenly to me, but then again you did fill it with so many amazing features and bloody great levels. Driving tanks, mechs, the mining base that slowly evolves into Hell. I loved it! Really it's an amazing piece of work and so much fun to play. Are you working on another AMC Episode?
And it's spelled Alpha, just for future reference :)
Love the atmosphere you've created, I always find buildings from the 1920s and 30s incredibly comfortable, even when they're creepy. I love the automobile parked outside, very effective.
Great news indeed. Hope for the best. Goodluck to you! :)
Has this been completely forgotten? :(
Would lose one of the greatest charms to half-life 2 if you remove the physic puzzles. Either way, it doesnt look like it will ever happen.
All I've seen is countless comments by you on different mods asking if they are still working on it. Just stop, be patient and wait for updates. You cant rush progress.
Should have saved before deciding and then reloading afterwards to choose. Isn't that the smart thing to do?
There have been a few attempts in the past. They Hunger Source was cancelled last year I believe. Not sure why, could be the scale of the project was overwhelming to the developers, or they lost interest.