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Cryptdidical
Cryptdidical @ old town entrance

This is looking amazing. Love all the wonderful architecture translated to hammer. Great atmosphere.

Good karma+2 votes
Cryptdidical
Cryptdidical @ Sweet Half-Life

The dev was Japanese

Good karma+1 vote
Cryptdidical
Cryptdidical @ Chemical Existence

And that's inspirational

Good karma+1 vote
Cryptdidical
Cryptdidical @ Urban Chaos

So great to see this has renewed live in it! Was following this eagerly years ago, and still keen for it even now!

Good karma+2 votes
Cryptdidical
Cryptdidical @ Episode Four trailer

Utterly blown away! This looks downright amazing!

Good karma+1 vote
Cryptdidical
Cryptdidical @ Star Wars: Bricklefront 2

Agreed it would be understandably a tall order but amazing to see battles like hoth with walkers and speeders in lego form.
Hope this hasn't been abandoned!

Good karma+2 votes
Cryptdidical
Cryptdidical @ Half-Rats: Redridge

Oooh how did this slip underneath my radar? Was fondly remembering a fever dream and parasomnia recently. Glad to see you're back in the saddle to supply us with more maddening experiences.
On top of that, I hope you're well in all other regards too!

Good karma+1 vote
Cryptdidical
Cryptdidical @ Chemical Existence

Got the chance to replay this recently. Remembered it strangely from years back, and my old comment hear confirms the same feelings I had whilst playing now.
This mod is strange in how much custom work there is with textures and character models, weapons, animations and sounds. It has clear ambition and goals to reach, but honestly feels like it falls flat in most points. Is it a competant half-life TC? Yes. It still plays fine, and the shooting does have enjoyable moments. But that fun is sadly only found alongside earnest but limited level design and basic enemy combat scenarios.
It starts off attempting to establish story that is never resolved. Looking to visit your sister, and you never do. Instead you go on some mission to stop chemical waste disposal and some corrupt scheme to destroy the world. And in your attempt to stop said scheme, you end up ruining the planet anyway. She's never brought up again. I remember being sorta peeved at the sudden conclusion, confused by how much effort went into a mod that had visual flare but no meat. Unsatisfying. Left me wanting more from it. And perhaps they intended much more, and the scope of the project collapsed in on itself. Possibly.
Sort of sad in a way.
Considering how old this mod is, its impressive for what it is. My expectations were probably set too high, dazzled by the custom content.
My feelings aside, it's still worth playing for the forgotten oddity it is amongst other Half-life mods.

Good karma+1 vote
Cryptdidical
Cryptdidical @ Work is going well

Brilliant news! Can't wait!

Good karma+3 votes
Cryptdidical
Cryptdidical @ Half-Life & Valve Fans Group

Solved! It was Ispitatel 4. I remembered it slightly differently but most of the things were there.
Short strange mod, worth checking out.

Good karma+2 votes
Cryptdidical
Cryptdidical @ Half-Life & Valve Fans Group

Hey all, looking for an old mod, perhaps some folks here will know what it's called.
I don't remember much, but it was quirky, humerous, with a segment where you find Gman's hide out and he has characters literally frozen in ice blocks from a refrigerator instead of stasis.
There might have been a focus on puzzles in the levels. Possibly had some custom character designs and voice lines too. Really scratching my brain trying to remember!
If anyone knows the name, would love to know.

Good karma+1 vote
Cryptdidical
Cryptdidical @ Halloween Horror

Hey guys, what's the news for the mod?

Good karma+1 vote
Cryptdidical
Cryptdidical @ mh4 rework

Sick work man, really capturing the lighting and mood of the original.

Good karma+2 votes
Cryptdidical
Cryptdidical @ Xen Assault

Wow, this is kind of amazing that I've never touched this mod before despite it being out since 2010, well before I had my massive binge of Hl1 mods.
Havent finished it yet, but some of the combat encounters are damn challenging. Especially once the Shocktroopers get involved. Narrow corridors don't help with the combat but all the environments, no matter how cramped, feel well made and full of character. I appreciate mods that dare to do something different from the regular Black Mesa Incident side-story angle. Some really amazing ideas and details put into this. A lot of thought and time. Surprised it doesn't get more attention.
Seems like it's been unfinished for over a decade, though from what I've played there's a lot to sink your teeth into. It's not short by any means, even if a demo. Makes me wonder what else was planned. May never know now.

Good karma+1 vote
Cryptdidical
Cryptdidical @ Time's End

Bump Daniel! What's the news? You're probably sick to death of us asking, but we're really holding on for this mod man!

Good karma+3 votes
Cryptdidical
Cryptdidical @ Land of Legends: Heroes of Loria

lol did you ever end up playing it?

Good karma+1 vote
Cryptdidical
Cryptdidical @ Riot in Progress

I once played through this mod with a strange glitch that allowed me to save without taking damage from lack of gems. Never understood what broke to make that possible. But it made progressing through the game much easier until it would crash at the finale before seeing the end. Ironic.
A strange hallucination of a mod, definitely unique. Props to the developer for pumping out this oddity so long ago.

Good karma+1 vote
Cryptdidical
Cryptdidical @ They Hunger: Lost Souls ReBuild

Any updates on this?

Good karma+4 votes
Cryptdidical
Cryptdidical @ The Intern's Story

Just finished replaying through TIS Redux and TIS 3. It's just as charming, atmospheric and uniquely well made as when first released. Like earlier playthroughs I make sure to spend a lot of time wandering the sanitorium in TIS3 and marvelling at all the little early 20th century details included.
The automobile out front with the Lovecraft license plate, the tunes playing on the radio, the pamphlets and posters on the notice boards. It really helped to sell the time period and environment. Full of character. Your interpretation of the Elder Thing's surviving ruins and city is masterfully done for Source. Feels ancient, ominous and properly alien.
A nice detail showing the Elder Thing statues are without their heads, possibly to signify the dethronement of their civilisation at the hands of their shoggoth slaves? The soundtrack supplied by Allicorn really helps to compliment the level design and tone, too. Props for that!
The mythos name drops and references are fun to notice too. Mrs Whately is a patient, the West serum, Sebastian Marsh of Innsmouth supplying weapons. Probably others I missed! This time I picked up on Delta's designation being a nod to Delta Green, the rpg games. Very nice.
Despite the more recent populatrity, Lovecraft is still relatively niche in mods. They're rare, and good ones even rarer. But of the few that do exist, this one stands tall. It achieves so much that other games fail to capture.
Excellent work again.
Unsure where or what you're up to now Quinjet, but I wish you well. Unsure if you'll ever make new story set in the mythos, or return to modding at all! But thanks for the great trilogy you gave us!

Good karma+2 votes
Cryptdidical
Cryptdidical @ SHλFT

Just remembered this today. Sorely missed. There was so much promise here. Such potential.

Good karma+4 votes
Cryptdidical
Cryptdidical @ TH Detail Textures 1.2 (Steam - Non Xash3d)

The high def standard brick texture you've applied isn't aligning with a lot of the original textures, very distracting to the eyes.

Good karma+1 vote
Cryptdidical
Cryptdidical @ T Leg

Amazing. Would love for these to eventually be implimented. Massive lifelong fan of HG Wells War of the Worlds, and these capture the essense of his iconic Martian tripod machines.
Fantastic

Good karma+1 vote
Cryptdidical
Cryptdidical @ LEGO AMC Squad Series 1

I need these for my shelf. Big lego fan, especially love little niche custom figures like this. Big yes. If only.

Good karma+1 vote
Cryptdidical
Cryptdidical @ Cthulhu

Dread Name is supposed to make any monsters nearby run in terror. Saying the name of Azathoth aloud terrifies them. It doesn't work on human enemies.
But the weapon is fairly buggy, I never use it.

Good karma+2 votes
Cryptdidical
Cryptdidical @ Cthulhu

If you saved any molotovs you can slowly burn him away. Throw them strategically in areas he'll pace back and forth, eventually it will shave off his health.

Good karma+1 vote
Cryptdidical
Cryptdidical @ abonded street

Love the atmosphere. Great stuff.

Good karma+4 votes
Cryptdidical
Cryptdidical @ Incoming Transmission...

Fantastic, this is looking so exciting!

Good karma+2 votes
Cryptdidical
Cryptdidical @ antiqueshop

Oooh delicious. Feels like home! I expect if I'll ring the bell for service I'll be met by the owner, and I won't be able to tell if they're dead or not!
Very excited for this, you're doing amazing stuff.

Good karma+2 votes
Cryptdidical
Cryptdidical @ Legend of the Toa

Still active, check their twitter and blog, they've worked on Vahki, Visorak, Bohrok and Matoran. Likely more stuff. Go support them there!

Good karma+1 vote
Cryptdidical
Cryptdidical @ Cthulhu 2: The Yellow Sign

Would be nice to see finished but from the few emails I had with Phil G the developer, it's unlikely. Life took priority, rightfully so.

Good karma+2 votes