I'm CrazyChicken. I understand the Source engine very well and am a long time Valve fan.

Comment History  (0 - 30 of 31)
CrazyChickenMFK
CrazyChickenMFK @ OF2 - M40A1

I feel like the texture on the stock could be improved. It's not a bad texture it just feels very bland. Maybe make it darker with more pronounced shadows. And it might add a bit more character if you added some sling mounts to the model. Other than that it looks great!

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ More Goldsource Map Ports Coming Soon!

Probably not. Unless you know where to get the PS2 maps.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ More Goldsource Map Ports Coming Soon!

Our mod is for making HL:S have high quality models and also include ported content for garry's mod. This is one of the ported things.

Good karma+2 votes
CrazyChickenMFK
CrazyChickenMFK @ Half Life: Evolution

Your mod says it's for HL1 but it looks like HL:S and all the content is from the mod I work on only with a **** ton of lighting effects. So either you copied our mod and posted it in the wrong section or you took all the stuff we ported and ported it again to HL1.

This is the mod I work on:
Moddb.com

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ New shotgun model/animations

I like it, adds something new to the game.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ TTT_Backalley_b1

Why should I care? They could just as easily get the map port by joining a server. Or if they can't join servers they can play on single player alone on a low definition CS 1.6 map. Aren't they cool.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ TTT_Backalley_b1

Mind explaining a little bit more?

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Half-Life: Source Enhanced

Somethings have yet to be released. I'm actually not sure why the folders are in there, but the SVN is always being worked on so empty folders do not matter.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Great Things Coming for Sven Co-op!

I see what you did there.

Good karma+2 votes
CrazyChickenMFK
CrazyChickenMFK @ TTT_Backalley_b1

It was on garrysmod.org before ModDB **** for brains.
Garrysmod.org

Also why is it wrong it have it uploaded in two places?

Good karma+4 votes
CrazyChickenMFK
CrazyChickenMFK @ Half-Life: Invasion

Awesome mod.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Improvements in Anomalous Materials Lab

Nice improvements. I also really like the hand pack you have for the HEV, very true to the original.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Uplink: Source Beta

The spas from Decay has been ported ages ago. If you want it just look for any HL:S HD pack. I bet you'll find it on your first search.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ OF2 - Stadium Demo Release

The demo was neat. I had a whole lot of criticism written up but I had to remind myself this is still a WIP and I think you guys know what you're doing. The two things that need the most improvement are the bullsquid's model and the charger's run speed. The bullsquid's model looked really bad I couldn't look at it. And the charger's charge was pathetic. Make him at least charge as fast as the player.

That's my two cents I'm certain you'll fix everything else in the future.

Good karma+3 votes
CrazyChickenMFK
CrazyChickenMFK @ New Scientists

How can we steal it from R1chard if he hasn't released the model yet? Besides you shouldn't stand up for that prick all of his stuff is stolen.

Good karma+4 votes
CrazyChickenMFK
CrazyChickenMFK @ Bullsquid

I sent you a PM about using content without permission. This skin was made by me all you did was make it a darker shade of red and **** up the eyes.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ OF2 - Houndeye

I like everything but that back leg.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Half-Life: Source Enhanced

It's compatible with the old version, but hasn't been compatible since then.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Half-Life: Source Enhanced

The mod is for Half-Life: Source and has little garry's mod compatibly. It does not work for Opposing Force at all.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Half-Life: Source Enhanced

Copy and paste from the readme.

"HOW TO: Get the HD models in HL:S
Just copy and paste the HL1 folder into
"C:\Program Files\Steam\SteamApps\Username\half-life source\"

Pretty simple stuff."

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Living Geometry Test

It's neat but I don't understand why you had to use so many triggers and such. Does it do more then what we saw? Because if it just opens up like that theres no much need for so many relays and things like that.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Half-Life: Source Enhanced

For some reason I know he's complaining about the broken human grunts, but everything else is a mystery.

Good karma+2 votes
CrazyChickenMFK
CrazyChickenMFK @ On A Rail

Dat squid.

Good karma+4 votes
CrazyChickenMFK
CrazyChickenMFK @ Final combine spas 12!

Great job :D

Good karma+2 votes
CrazyChickenMFK
CrazyChickenMFK @ Guthrie's Intro

Great job on voice acting. Sounds very good even if its not finial.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ OF2 - Gonome

I like it but I think it takes after the original too much. The phong is good but it just doesn't have that big HL1 to HL2 difference.

Good karma+1 vote
CrazyChickenMFK
CrazyChickenMFK @ Cat Life: GS

The demo didn't make very much sense.

Good karma+2 votes
CrazyChickenMFK
CrazyChickenMFK @ malstrøm

Hello my good sir.

Good karma+1 vote
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