Post news Report article RSS Feed Great Things Coming for Sven Co-op!

A major re-haul of Sven Co-op Half-Life is in the works, thanks to the power of market research.

Posted by SvenViking on Mar 31st, 2011

MMRCIn recent times, you may have noticed fewer active Sven Co-op players than would have been found a few years ago. We noticed this too, and, three months ago, we went searching for answers. We took a long, hard look at the experience of Sven Co-op -- at elements like the initial presentation, first joining a game, etc. -- and we didn't like what we saw.

So we took a big step: we pooled our funds and hired an actual, professional market research company to provide intensive, unbiased focus group testing! While we did contribute personally (Nih and Hezus in particular), this would never have been possible without your own generous donations, and we are eternally grateful for that. The process may have been expensive, but the results were well worth the price.

In short, we found that Sven Co-op was a total mess. Three in five group members required assistance just to start their first game, and nine out of ten struggled with the controls. They also didn't understand what characters they were playing, their motivations, or how different maps formed part of a cohesive story. Most participants reported moderate-or-higher difficulty in understanding exactly what was going on at any given time. The game was simply too complex and unintuitive... With such a low level of accessibility, it's no surprise that we're having trouble attracting new players.

(Before) (After)

After multiple sessions, we've been able to identify all of the major problems and formulate suitable solutions. We're not finished yet, but the game is already feeling considerably more focused and streamlined. Here are the features you can expect in the next release:

Coherent Setting: Wildly differing themes between maps had turned the mod into an incoherent and confusing mess. From now on, all official maps will take place in Black Mesa, and players will take on a consistent role as helmeted HEV science personnel (thus providing a 'blank slate').

Ten Enemy Types: Each with its own distinct role. These have been picked to have easily-recognisable silhouettes, reducing confusion considerably.

Six Diverse Weapons: We've really refined these down to their purest forms, with each filling a specific and obvious function. Secondary fire modes have been removed as they're just not necessary any more!

Unified Ammo: Our new ammo system gives you all the benefits of having multiple ammo types and much more! As well allowing players increased freedom of choice, with only one ammo type you actually have to think more. You'll have to consider how many nanites each weapon uses, then make the decision on what you want to fire.*

Health, Redefined: We know many of you find the use of regenerating health in modern shooters to feel unrealistic. We agree! That's why in Sven Co-op, health will only regenerate after every 30-second encounter. Medkits can still be collected for bonus points.

Improved Matchmaking: No more wasting time messing about in a server browser -- Sven Co-op will now handle all matchmaking automatically, conecting you with up to five random companions!

Uniform Controls: Mouse & keyboard is still supported, but we've worked with researchers to painstakingly determine the single best and most intuitive standardised layout for this option! Was it WASD?... You'll just have to wait and see. :)

Social Integration: Sven Co-op will automatically post updates to your Twitter, Facebook and MySpace pages each time you complete an Encounter, giving your friends up-to-the-minute details of your in-game progress.
* (Shotgun ammo used as a placeholder while we wait for the Unified Ammo model to pass testing)

(Before) (After)

The release date for the next version (to be titled simply "Sven Co-op") is still undetermined. If any publishers are reading this, please contact us regarding possible console ports.

Post comment Comments  (0 - 50 of 51)
Killer_man_1996 Mar 31 2011, 4:47pm says:

WOW you are exactly doing what Valve should be doing with TF2 now... they are both great mods (or game for TF2) because with so many stuff it starts to get weird and nonsense, we don't know what we're doing or what we should be doing. Excellent idea!

-4 votes     reply to comment
xXMaNiAcXx Mar 31 2011, 4:56pm says:

You could make a HL2 version of this. Always wanted to play this but I don't have anyway to buy Half Life :/

You would have way more players too.

-4 votes     reply to comment
Mateos Mar 31 2011, 5:23pm replied:

Try PaySafe Card, look for a sell point around your location, it's how I'm able to buy through Steam...

+1 vote     reply to comment
the*Joker Mar 31 2011, 6:03pm replied:

Buy a gift card with cash, register the gift card at the gift card website, and use it to buy games on Steam. Works every time, and you can keep getting new gift cards, so yeah.

+1 vote     reply to comment
Armageddon104 Mar 31 2011, 5:06pm says:

Man I loved how all the levels were different, you could be in Vietnam one minute and in a child's toybox the next, that's the fun about Sven Co-op. That's just me though, I really enjoyed playing this back in the day, just grab some friends and start up a server. I guess this new direction could work too, it just looks a lot more bland. I also really enjoyed kicking *** with my dual wielded Uzis.

+10 votes     reply to comment
ÐiamonÐ Mar 31 2011, 5:07pm says:

Pretty unique approach you guys took, getting a professional marketing research team. Unified ammo seems like a simplification of the game's current dynamics, especially for players who walk in SC for a good time rather than a serious gaming mentality.

I hope you guys can rejuvenate the state of the game as it was in the past!

+1 vote     reply to comment
legendskenny83 Mar 31 2011, 5:10pm says:

Hahaha. Man, all of you are so gullible. Look at the date - April Fools is tomorrow.

+14 votes     reply to comment
ÐiamonÐ Mar 31 2011, 5:13pm replied:


+2 votes     reply to comment
Gunship_Mark_II Mar 31 2011, 5:25pm replied:

Oshi indeed, i have got too by this news :D

+2 votes     reply to comment
CrazyChickenMFK Mar 31 2011, 5:12pm says:

I see what you did there.

+2 votes     reply to comment
Astray488 Mar 31 2011, 5:16pm says:

This is just what is needed.

+1 vote     reply to comment
Cry_Wolf Mar 31 2011, 5:17pm says:

I don't think "great things" is such a good title for this, I will title it "we are f***ing all the maps, the weapons, and all the other things".
I just hope it's a joke.

+2 votes     reply to comment
Miroku08 Mar 31 2011, 5:30pm replied:

Look at the date.

+2 votes     reply to comment
biodude Mar 31 2011, 5:17pm says:

nice joke guys :P

+1 vote     reply to comment
Minuit Mar 31 2011, 5:39pm says:

Lol that it backfired on the SC team to start off with.

+1 vote     reply to comment
RockerFox Mar 31 2011, 5:41pm says:

WOW, I WANT THIS!!!111!11111!!!!!!


+1 vote     reply to comment
Ramlapa Mar 31 2011, 5:42pm says:

Wow thankgod its a joke , well i hope so :/

+1 vote     reply to comment
KarimIO Mar 31 2011, 5:43pm says:

I knew it was a joke by mid-page. But it WAS pretty convincing in the beginning. I hope you have a happy April Fools, everyone...but it's probably gonna be miserable.

+3 votes     reply to comment
Armageddon104 Mar 31 2011, 5:43pm says:

Hah, wow I can't believe I fell for this, great job guys.

+1 vote     reply to comment
nerdenstein Mar 31 2011, 5:49pm says:

Woah, I actually thought this was a real update.
I was quite liking the new ideas to be honest.
A completely new direction would be a great idea for mod. Hope to hear great things from you in the future guys!

+2 votes     reply to comment
SourHyperion1 Mar 31 2011, 6:45pm says:

Its a good idea, but can we keep the cartoon maps as a secondary version? The Toonruns were always fun.

+1 vote     reply to comment
Tatsur0 Mar 31 2011, 6:47pm says:

I looked at the list and was like "must be a joke" looked at date and was like "yup" heh. Nicely done

+1 vote     reply to comment
eL-Falso Mar 31 2011, 6:59pm says:

nooo..... I don't like redesigned toonmaps :(

+1 vote     reply to comment
SPTX Mar 31 2011, 7:01pm says:

Way too obvious.

+1 vote     reply to comment
*CyberNinja* Mar 31 2011, 7:09pm says:

The redesigned maps... look like normal maps.... I don't know about this ...

+1 vote     reply to comment
Asd. Mar 31 2011, 7:24pm says:

Oh you guys <3

+1 vote     reply to comment
Jeffman12 Mar 31 2011, 7:53pm says:

It's not april 1st yet, but at least you guys are keeping it fresh.

+1 vote     reply to comment
thatguyphilip Mar 31 2011, 7:59pm says:

we'll just have to see if this is for the benefit of the player when it's out.

+1 vote     reply to comment
Megadave2003 Mar 31 2011, 8:35pm says:

damn, this needs to be the first half-life 1 mod that is accessible with steamworks (like insurgency and age of chivalry.

+1 vote     reply to comment
Phenixtri Mar 31 2011, 9:07pm says:

I'm getting bad vibes from this :( something tells me this may kill the original 1-coop experience for thos of us who still are regular players :(

+1 vote     reply to comment
nopushbutton Mar 31 2011, 9:34pm says:

Brilliant move!

Everyone knows the old toonrun didn't make sense. Cartoons aren't based on the REAL WORLD." The gamer of today wants "GRITTY" and "REALISTIC" action.

"Unified ammo" in particular is a great idea, as "seen" in the widely popular "video game" "Deus Ex: Invisible War."

+2 votes     reply to comment
EvilAngel Mar 31 2011, 9:52pm says:

1st dev april fool of the day, waiting on the project reality one.

+1 vote     reply to comment
Rawket Mar 31 2011, 10:34pm says:

Really fooled me until I realize it will be April 1st, tomorrow.

+1 vote     reply to comment
Mkilbride Mar 31 2011, 11:28pm says:

I didn't notice the date, but when I saw the before and after shot, I merely thought "Wait, what?" Then looked at the date, and read the "changes"


+1 vote     reply to comment
billyboob Mar 31 2011, 11:45pm says:

10 seconds. For 10 long and bitter seconds you broke my heart. You ******* sneaky bastards. I love you. Happy Fools Day Everyone.

+3 votes     reply to comment
Fleymevas Apr 1 2011, 12:19am says:

I was confused about this being a joke because it's not even April Fools Day here yet. lol timezones

+1 vote     reply to comment
Hannibal0 Apr 1 2011, 1:04am says:

April fool...?

+1 vote     reply to comment
HounderKnight Apr 1 2011, 1:26am says:

Oh goodness, you guys almost had me there. :)

+1 vote     reply to comment
medve Apr 1 2011, 3:39am says:

when do we get sven source?

+1 vote     reply to comment
5n1p3 Apr 1 2011, 3:40am says:


+1 vote     reply to comment
RunningJack Apr 1 2011, 4:42am says:

very nice.. you have fooled me :D

+1 vote     reply to comment
HellsHigh Apr 1 2011, 4:54am says:

Fnyar fnyarrrr

+1 vote     reply to comment
KodY Apr 1 2011, 7:08am says:

lol, nice one
seeing Toonrun like this xD

+1 vote     reply to comment
JaMeS777 Apr 1 2011, 7:35am says:

i liked the idea but
as a seconfdary option of course

+1 vote     reply to comment
ALPB Apr 1 2011, 8:29am says:

this make me **** up!

only wen I see the comments I start to realise thats a joke .-.

PS: i'm from brazil... (thats not a joke see my profile)

+1 vote     reply to comment
Minuit Apr 1 2011, 10:03am says:

Some real thick ***** here.

+6 votes     reply to comment
Jerkakame Apr 1 2011, 11:57am says:

Holy crap I thought they were going to destroy sven coop, thank god haha. The only reason why I dont play 4.0, is because rcbot doesnt work for 4.0. Because no one can be arsed to fix it.

+1 vote     reply to comment
Gunjack Apr 1 2011, 3:51pm says:

Oh you guys and your lies.

+1 vote     reply to comment
.Clash Apr 1 2011, 7:37pm says:

I know this is a joke, but I will say that I never had any idea what I was doing when I played this, and I did need to google errors to find out how to get the game to start.

+1 vote     reply to comment
sasuke2490 May 11 2011, 3:45pm says:


+1 vote     reply to comment
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