Source mapper, musician, and indie developer.
The lighting doesn't quite make sense. The shadows cast on the ceiling imply that there's an individual light source behind each window - if that was sunlight, the shadows should all be going in the same direction.
Otherwise, this looks really slick.
Looks alright, but it looks too much like a big cube around the level. You should make the overall shape more organic and random. For inspiration, look at the Geth Consensus level from Mass Effect 3.
Recently bought this on Steam. I highly recommend it to anyone who enjoys puzzle games.
I'm feeling a bit blue.
Wow, that's really pretty! The only thing that bothers me in this screen is that the player's trail looks kinda weird at tight bends.
Reminds me of the PS3 system menu. Really digging this.
I'm purchasing an Android tablet soon, and this definitely looks like something I'll have to get.
I think you mean crisis, not Crysis.
Lighting-wise, your darks aren't dark enough to be dramatic. I don't know if that's what you were going for, but I would tone down the ambient light a tad. Other than that, nice!
Not sure if I like the use of the foliage. Either way, it looks nice overall.
I like the recessed lighting.
Just because it isn't finished doesn't mean he can't critique it.
Prettiest clean chamber I think I've ever seen.
I love how the computer is running Hammer.
Agreed. I'll be mapping for this when it comes out for sure.
The room is far too dark. I would definitely stick some more lights in.
If you're looking for someone, I offer my services in making a soundtrack for you. Here's my portfolio: Soundcloud.com
I don't stalk you, I just visit ModDB quite frequently.
See? Now it's a Portal 2 mod. :3
I was waiting for an inception horn at the end there. Very nice!
Check the download page for special instructions on playing co-op maps by yourself.
He's saying that, despite the Alive and Kicking mod, this mod is still around. I think.
Also, energy balls! Yay!