Source mapper, musician, and indie developer.

Comment History  (0 - 30 of 86)
Cosine
Cosine Jan 1 2014, 6:35pm replied:

Turns out registration was turned off on mAI as well, although just because it was broken. It's fixed now.

+2 votes   media: New Beginnings (WIP)
Cosine
Cosine Dec 30 2013, 2:08pm replied:

I believe Thinking With Portals is the website with locked down registration, not mAI. They've been having some nasty spambot issues.

+2 votes   media: New Beginnings (WIP)
Cosine
Cosine Dec 1 2013, 4:11pm says:

Fascinating.

+1 vote   media: Distorted pipe
Cosine
Cosine Jul 11 2013, 2:06pm says:

The lighting doesn't quite make sense. The shadows cast on the ceiling imply that there's an individual light source behind each window - if that was sunlight, the shadows should all be going in the same direction.

Otherwise, this looks really slick.

+2 votes   media: Hallway
Cosine
Cosine Mar 17 2013, 12:38pm says:

Looks alright, but it looks too much like a big cube around the level. You should make the overall shape more organic and random. For inspiration, look at the Geth Consensus level from Mass Effect 3.

+1 vote   media: Pulse Shift 3d background
Cosine
Cosine Feb 22 2013, 9:35pm says:

Recently bought this on Steam. I highly recommend it to anyone who enjoys puzzle games.

+1 vote   article: English Country Tune Released on Desura
Cosine
Cosine Feb 9 2013, 6:54pm says:

I'm feeling a bit blue.

+1 vote   media: Factum Solus: Episode Two
Cosine
Cosine Nov 21 2012, 12:21pm says:

Wow, that's really pretty! The only thing that bothers me in this screen is that the player's trail looks kinda weird at tight bends.

+2 votes   media: Morechinery
Cosine
Cosine Oct 4 2012, 8:59pm says:

Reminds me of the PS3 system menu. Really digging this.

+1 vote   media: Title Screen WIP
Cosine
Cosine May 24 2012, 5:19pm says:

I'm purchasing an Android tablet soon, and this definitely looks like something I'll have to get.

+3 votes   article: Ichi Released on Desura
Cosine
Cosine May 5 2012, 10:20am says:

I think you mean crisis, not Crysis.

+1 vote   media: New Screenshots
Cosine
Cosine May 1 2012, 5:51pm says:

Lighting-wise, your darks aren't dark enough to be dramatic. I don't know if that's what you were going for, but I would tone down the ambient light a tad. Other than that, nice!

0 votes   media: Overgrown
Cosine
Cosine Apr 9 2012, 9:16am says:

Sexy shadows.

+1 vote   media: 15 Advanced
Cosine
Cosine Mar 30 2012, 10:16pm says:

Not sure if I like the use of the foliage. Either way, it looks nice overall.

+1 vote   media: Metro station
Cosine
Cosine Mar 19 2012, 5:58pm says:

I like the recessed lighting.

+1 vote   media: New Textures
Cosine
Cosine Mar 15 2012, 11:23am says:

Pretty colors.

+1 vote   article: PD - Alpha Environment (3/3) Video
Cosine
Cosine Mar 1 2012, 10:08pm says:

*Pneumatic

+1 vote   media: this mod has a test element that is...
Cosine
Cosine Feb 26 2012, 5:54pm replied:

Just because it isn't finished doesn't mean he can't critique it.

+1 vote   media: the relaxation vault remake WIP
Cosine
Cosine Jan 20 2012, 4:06pm says:

Prettiest clean chamber I think I've ever seen.

+1 vote   media: Cubes and buttons
Cosine
Cosine Dec 28 2011, 10:41am says:

great

+1 vote   media: The Hub
Cosine
Cosine Dec 17 2011, 10:57am says:

I love how the computer is running Hammer.

+2 votes   media: Updated office
Cosine
Cosine Dec 5 2011, 5:28pm replied:

Agreed. I'll be mapping for this when it comes out for sure.

+1 vote   media: Map 2 - Detail pass 1
Cosine
Cosine Dec 2 2011, 5:20pm says:

Lois LN

+1 vote   media: City map
Cosine
Cosine Nov 20 2011, 10:38am says:

The room is far too dark. I would definitely stick some more lights in.

0 votes   media: Shiny lights
Cosine
Cosine Nov 20 2011, 10:23am says:

If you're looking for someone, I offer my services in making a soundtrack for you. Here's my portfolio: Soundcloud.com

+3 votes   mod: Spherical Testing
Cosine
Cosine Nov 18 2011, 4:02pm says:

Looks awesome.

+1 vote   media: First pass detailing map 1
Cosine
Cosine Nov 17 2011, 5:45pm replied:

I don't stalk you, I just visit ModDB quite frequently.

+2 votes   mod: Portal: Stay Inside
Cosine
Cosine Sep 23 2011, 2:55pm says:

I approve.

+1 vote   media: Cubes - Work in Progress
Cosine
Cosine Sep 12 2011, 4:35pm replied:

See? Now it's a Portal 2 mod. :3

+1 vote   mod: Portal: Stay Inside
Cosine
Cosine Sep 11 2011, 1:00pm says:

I was waiting for an inception horn at the end there. Very nice!

+1 vote   media: Reconstructing Science Symphonic campaign intro re
Cosine
Cosine Jul 23 2011, 9:41am replied:

He's saying that, despite the Alive and Kicking mod, this mod is still around. I think.

Also, energy balls! Yay!

+1 vote   media: Portal 1.5: Still Alive and Kicking
Cosine
Cosine Jul 13 2011, 1:01pm replied:

Read?

+2 votes   download: Episode One
Cosine
Cosine Jun 18 2011, 9:15am says:

Nice. I like the fog.

+2 votes   media: Almost finish.
Cosine
Cosine Jun 15 2011, 4:12pm says:

From the looks of it, the map is fullbright and I don't think that paint will render on surfaces when the map is fullbright. In other words, add lights and the paint should render.

+2 votes   media: Far from done!
Cosine
Cosine Jun 12 2011, 12:30pm says:

Incredible. You just earned yourself a mod watch.

+3 votes   media: Office
Cosine
Cosine Jun 12 2011, 12:28pm says:

Me likey.

+1 vote   media: Exterior Development - Snow and Ice Update
Cosine
Cosine Jun 11 2011, 6:53pm says:

Looking nice. Certainly better than what I can do with the destroyed theme (thus far)!

+2 votes   media: Chamber 2 ingame
Cosine
Cosine Jun 11 2011, 5:51pm says:

NOTE: The room behind the ASSEG is a work in progress.

+1 vote   media: New Element: Selective Fizzler
Cosine
Cosine Jun 7 2011, 3:14pm says:

Excellent. My only suggestion is to maybe vary the glitches a little.

+1 vote   media: Tribeat - Distraction
Cosine
Cosine Jun 7 2011, 2:10pm says:

I didn't think much of it at first, but when I saw 'Skinnycap' I knew this would be good.

+1 vote   mod: The Doors
Cosine
Cosine Jun 4 2011, 9:43pm says:

An energy ball! I also spy the spotlight of a catcher off-screen. Very nice, liking the trees as well.

+1 vote   media: Destruction
Cosine
Cosine Jun 4 2011, 9:42pm says:

I was looking at the picture for a while and realized there was drool running down my chin. The style is just so AMAZING.

+2 votes   mod: Escher Technologies
Cosine
Cosine Jun 1 2011, 4:49pm says:

Never mind this.

+1 vote   member: isaktamin
Cosine
Cosine Jun 1 2011, 11:43am says:

Metal walls need more variance and the redirection cube should be rusty, but other than that this is looking great. I can't wait.

+1 vote   media: Testchamber 3
Cosine
Cosine Sep 1 2009, 6:08pm says:

That guy in the middle looks like he's doing a little jig.

+2 votes   media: City 17 (Old version - 4.0 Beta 2)
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