Those most overlooked are often the most important. INFRA puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Hallway
embed
share
view previous next
 
Post comment Comments
KEEP_IT_UP!
KEEP_IT_UP! Jun 29 2013, 12:22pm says:

woha, just awesome! great atmosphere... love the light (especially that there's a "imprint" at the ceiling from the windows) and that exit sign in the back surrounded by totally darkness... can't wait to go there. ;)

+4 votes     reply to comment
Dr.Medic
Dr.Medic Jun 29 2013, 12:39pm says:

If this was not a screenshot for a game. I would think it was real!

+3 votes     reply to comment
Jonppa
Jonppa Jun 29 2013, 12:45pm says:

Dude, this look's so realistic. Great work!

+2 votes     reply to comment
Crypt
Crypt Jun 29 2013, 1:01pm says:

Excellent work. Very few level designers can pull off an empty hallway this well.

+1 vote     reply to comment
Mateos
Mateos Jun 29 2013, 2:15pm says:

The ground texture looks strange for an interior imho; Lighting is very nice! Wise prop placement too :)

+1 vote     reply to comment
Raygoza
Raygoza Jun 29 2013, 3:04pm says:

Well almost empty but you're right.

+1 vote     reply to comment
notaclevername
notaclevername Jun 29 2013, 6:10pm says:

Did you draw inspiration from the Hallway in the Battlefield 4 single player gameplay video? Nice work!

+1 vote     reply to comment
Cosine
Cosine Jul 11 2013, 2:06pm says:

The lighting doesn't quite make sense. The shadows cast on the ceiling imply that there's an individual light source behind each window - if that was sunlight, the shadows should all be going in the same direction.

Otherwise, this looks really slick.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Image Details
Type
Entertainment
Date
Jun 29th, 2013
By
Zuntti
Size
1920×1080
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only