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9 comments by Colossal on Jan 24th, 2014

Alive & Kicking is now officially on Steam Greenlight! And at the time of writing this article, we're actually #1 of 1,515 games in Greenlight - all thanks to your support. Hopefully it can maintain its position and earn a place on Steam in the next round of games. If you haven't yet seen Alive & Kicking on Greenlight, click here.

Meanwhile, the mod itself continues to take shape. In the last large batch of screenshots, we showed how we reworked our lighting and cleaned up the tests. The decision to do this mostly came from urging from the community, but also because we felt like the previous visual theme was inconsistent and made the mod feel sloppy. After posting those screenshots, we actually made entirely new textures for the maps, combining the design of Portal 2's textures with the grungy characteristic concrete from the first Portal.

Thanks for your support so far - with your help, we can get A&K onto everybody's favorite distribution platform. Expect even more media updates if and/or when we finally make the cut!


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Weighted Wonderland Part 2

Weighted Wonderland Part 2

Dec 26, 2012 Demo 2 comments

Last year we created Weighted Wonderland, a bonus map for Portal 2 full of holiday cheer. Well it's that time of year again, so how about a second part?

Alive & Kicking: Official DEMO Soundtrack

Alive & Kicking: Official DEMO Soundtrack

Apr 6, 2012 Music 17 comments

Solve tests while listening to this wonderful soundtrack created by wauterboi! This is a soundtrack for the demo. The final version of the mod will have...

Weighted Wonderland - A Christmas Map

Weighted Wonderland - A Christmas Map

Dec 25, 2011 Demo 9 comments

Happy holidays from rHetorical! Take a stroll through a slightly more refrigerated test course in this present we whipped up for everyone!

Post comment Comments  (0 - 10 of 338)
Guest
Guest Sep 29 2014, 7:22am says:

Is this mod still going on? I know it's alot of work, but we don't really get updates on what's going on, so I feel a little in the dark.

+4 votes     reply to comment
Colossal Creator
Colossal Oct 1 2014, 7:52pm replied:

We're still going, but development has slowed as a few of us are going back to school and whatnot

+4 votes   reply to comment
tile
tile Nov 16 2014, 4:34pm replied:

welcome to the month of september! would you like to introduce your current self?

-1 votes     reply to comment
LOCKJAWVENOM
LOCKJAWVENOM Sep 21 2014, 6:06pm says:

You guys should ask to use this skin: http://camkitty2.deviantart.com/art/Portal-2-Chell-Reskin2-422499663 It's very reminiscent of the first Portal's Chell, yet in the style of Portal 2. I understand that you guys may want to create your own skin for Chell out of pride, but I personally think that no skin would fit better than this one, under any circumstances. The mod is looking great by the way, and I can't wait for it!

-3 votes     reply to comment
Yaanu
Yaanu Jul 21 2014, 2:06am says:

It would be nice to see a demo pack of one or two levels, even as standalone levels to load through the Portal 2 console, but it's nice to know this mod is still alive.

0 votes     reply to comment
TheGlock2
TheGlock2 Jul 16 2014, 3:14pm says:

There is a lot of controversy going on with putting a price tag over the Aperture Tag mod. Do you plan charging for A&K, or will it still be free? I am losing faith in all the great mods that are in progress out there.

+2 votes     reply to comment
reepblue Creator
reepblue Jul 25 2014, 6:07pm replied:

We are not charging anyone a dime.

+3 votes   reply to comment
Colossal Creator
Colossal Jul 4 2014, 8:42pm says:

So you guys don't think we're dead or anything, here's a fairly old render of our fairly new portal gun Puu.sh

+6 votes   reply to comment
stefsearch7
stefsearch7 May 30 2014, 8:13am says:

Maybe you could make the pellet-catchers turn orange when they catch the high energy pellet??

+2 votes     reply to comment
vanSulli Creator
vanSulli Jun 16 2014, 5:27pm replied:

I can't tell if the models in the screenshots are up to date with what we have currently, but as of right now, the catchers do indeed swap to an orange skin when they're activated.

+3 votes   reply to comment
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Portal 2
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rHetorical
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Latest tweets from @rhdevs

Alive & Kicking has been Greenlit! Thanks for all your support, we'll try to keep you guys updated on development.

Feb 5 2014, 9:30pm

@jduvel You're tweeting to the wrong people. We have nothing to do with that.

Feb 3 2014, 10:44pm

As a reminder, we're on Steam Greenlight! T.co

Feb 3 2014, 8:58pm

New article posted on our ModDB page - T.co

Jan 24 2014, 11:51am

Did someone say "Greenlight"? T.co

Jan 19 2014, 1:55am

Check out our brand new ModDB page, @p0rtalplayer did a great job on it! T.co

Jan 11 2014, 11:28pm

We will be releasing a batch of brand new screenshots soon - for both ModDB and our Greenlight Concept.

Dec 11 2013, 2:35pm

@WEEKENDtheGame has launched its Kickstarter, go throw your money at it! T.co

Dec 3 2013, 6:05pm

RT @WEEKENDtheGame: The Kicktsarter is now live! T.co

Dec 3 2013, 5:30pm

rH's YouTube account is now running at max efficiency. T.co

Nov 29 2013, 1:51am

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Alive & Kicking
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