So, my name's Josh. My friends call me Cheese. I run twolofbees.com with my wonderful partner Miriam, where we hope that our artwork brings a smile or two to people's faces. I'm a Free Software enthusiast and have contributed code and graphics to Neverball. I run the Tasmanian Linux Users Group meetings in Launceston (Australia), and I was on the organising committee for linux.conf.au 2009. I've also given talks to OCLUG in Ottawa (Canada). I have six guitars, a keyboard, a flute, a harmonica, a set of bongos, and play all of them very badly. I tend to write about things in Long Winded Fashion when they excite me. Currently I'm excited about interviewing people working on projects relating to Free/Open Source communities. I've worked on several Half-Life mods in the past and have a couple of work-in-progress games that I'm hoping to find time to complete soon. My first computer was an Amiga 500, and I suffer heavily from Amiga Users Syndrome to this day. My kingdom for a line break.

Comment History  (0 - 30 of 89)
Cheeseness
Cheeseness Sep 4 2013, 4:26am replied:

They were more comments regarding format and content for the Freedom Friday thing.

I don't personally have anything to ask (I normally reserve my interviews for cross-platform stuff), but I do hope that others will use this opportunity to engage directly with a developer :)

Congratulations on winning the contest!

+1 vote     article: Freedom Friday - Aug 30
Cheeseness
Cheeseness Sep 2 2013, 6:49pm says:

Freedom Friday is a neat idea, although I'd love to see a smaller selection of games and deeper content (some detail on the games' histories, perhaps some thoughts form developers, and players).

Also wouldn't hurt to clarify whether this is geared towards covering games which are "free as in Freedom" (which the title seems to imply, and which it appears that Festival and Sloth Patrol may not be), or stuff which doesn't cost money.

+1 vote     article: Freedom Friday - Aug 30
Cheeseness
Cheeseness Apr 16 2013, 4:26am replied:

This might not be the best place to touch base with prospective players (this group is for developers, etc. of the open source Desura client rather than a group of gamers specifically).

Best of luck with your project.

+2 votes     group: Desurium
Cheeseness
Cheeseness Jan 28 2013, 6:28am replied:

Actually, this was a false alarm. It loads the maps, but none of the other game content. We're looking into what we need to do to get it running :)

+2 votes     mod: Grenades, Snarks & Teleporters
Cheeseness
Cheeseness Jan 28 2013, 1:34am says:

Thanks to some testing from Swordfischer, we've got confirmation that G.S.T. runs under Linux with the new native Half-Life 1 beta.

Swordfischer.com

+2 votes     mod: Grenades, Snarks & Teleporters
Cheeseness
Cheeseness Nov 20 2012, 8:24am replied:

Ha, I knew there'd be something. Well spotted.

+1 vote     article: Desurium 0.8 RC3 Call For Testing!
Cheeseness
Cheeseness Oct 29 2012, 7:53pm replied:

Actually, there have been both iOS and Android ports that have had work done on them.

A version of Neverputt based on the 1.4.x source tree has been available on the iTunes store for several years ( Itunes.apple.com ). Neverball has some performance issues, which our recent migration to OpenGL ES will hopefully help with).

There's an APK for testing on Android devices, which can be downloaded from our forum ( Forum.nevercorner.net ). I'm not working on that myself, but I am under the impression that it is getting some development attention at the moment from one or two of our other contributors :)

+2 votes     game: Neverball
Cheeseness
Cheeseness Oct 24 2012, 12:04pm replied:

Apologies for the late response. This can be done, but I might leave adding it to the guide to somebody who does it regularly.

Personally, I've gotten by with symlinking individual games when I've needed to check something, but that's not a particularly pretty solution ^_^

+3 votes     article: Desurium Community Group
Cheeseness
Cheeseness Oct 23 2012, 10:34pm replied:

We're still hoping to attract Windows contributors who can help get Desurium behaving under Windows.

If anybody is interested in attempting to compile and giving us feedback (or contributing fixes), that would be hugely helpful! :)

+3 votes     group: Desurium
Cheeseness
Cheeseness Oct 8 2012, 3:24pm says:

This is incomprehensibly awesome. I voted for you on Greenlight <3

P.S. Can't wait to play this under Linux ^_^

+1 vote     game: Legend of the Knightwasher
Cheeseness
Cheeseness Sep 25 2012, 12:25am replied:

If you're keen, you can follow the instructions in the "Beginners' Guide" (the link in the news post has been fixed) and have a go at the development version of Desurium right now :)

+3 votes     article: Desurium Community Group
Cheeseness
Cheeseness Sep 23 2012, 9:41pm replied:

Not so much. There have been a couple of games that I've bought on Desura that I've otherwise had in Humble Bundles. It's another chance to support the people who make the stuff I like :)

+1 vote     group: Humble Bundle
Cheeseness
Cheeseness Sep 17 2012, 8:16am says:

For anybody who might be interested, the Double Fine Game Club will be playing through Chapter 1 of The Journey Down starting this weekend.

Doublefine.com

It's coordinated by members of the Double Fine community, but everybody's welcome :D

+3 votes     game: The Journey Down: Chapter One
Cheeseness
Cheeseness Jul 30 2012, 10:36am says:

For anybody who's interested, we've organised a developer Q&A/chat session with Gemini Rue creator Joshua Nuernberger as a part of the Double Fine Game Club!

Saturday the 4th of August at 12:00pm PDT (US West Coast time - that's 5:00am on Sunday for those of us on the east coast of Australia).

We'll be meeting up in the #DFAdventure IRC channel on foonetic.net. Details and a webchat link are in the forum thread below (the first post will be updated soon).

Everybody is welcome! :D

Doublefine.com

+1 vote     game: Gemini Rue
Cheeseness
Cheeseness Jul 30 2012, 1:03am says:

Awesome writeup and some fantastic memories. Here's to another decade!

+4 votes     article: A 10 year history of ModDB
Cheeseness
Cheeseness Jul 30 2012, 12:55am says:

Thanks so much for sharing this stuff! It's fantastic to get this glimpse at ModDB's history.

+2 votes     media: 2000 to 2002 - ModRealm
Cheeseness
Cheeseness Jul 30 2012, 12:50am says:

Happy birthday! I had no idea that I joined up so close to ModDB's launch. So hard to believe it's been a decade already!

+3 votes     article: Celebrating 10 years of ModDB!
Cheeseness
Cheeseness Jul 4 2012, 7:18pm says:

Oh wow, Hammy-bob made a mod. I left the moddb community too soon :(

+2 votes     mod: hammy-bob mod
Cheeseness
Cheeseness Jul 4 2012, 1:19am says:

What a nice guy, hey?

+10 votes     media: Lunch with Tim Schafer
Cheeseness
Cheeseness May 31 2012, 11:40am replied:

It's worthwhile avoiding making posts that are emotionally charged - with a bit of time things might seem very different and having potentially conflicting information floating around might worry people outside and within your community.

It's tough being an indie dev. Good to hear things are getting back on track. <3

+1 vote     game: Ensign-1
Cheeseness
Cheeseness May 20 2012, 9:44am says:

I published this retrospective look at the past 10 Humble Bundle promotions a couple of months back, but just realised I hadn't posted it here:
Cheesetalks.twolofbees.com

Enjoy!

+3 votes     group: Humble Bundle
Cheeseness
Cheeseness May 3 2012, 2:22am says:

For anybody who's excited by these sorts of things, I've just published a two part interview with two of the excellent fellows from Frozenbyte which covers developing Trine 2, their experiences with their first in-house Linux port, and what the future may hold.

It can be found here: Cheesetalks.twolofbees.com

Enjoy!

+7 votes     group: Linux Gamers
Cheeseness
Cheeseness May 3 2012, 2:06am says:

For anybody who's excited by these sorts of things, I've just published a two part interview with two of the excellent fellows from Frozenbyte which covers developing Trine 2, their experiences with their first in-house Linux port, and what the future may hold.

It can be found here: Cheesetalks.twolofbees.com

Enjoy!

+4 votes     game: Trine 2
Cheeseness
Cheeseness May 3 2012, 2:04am replied:

I have one in mine. You have to click a link to reveal it (as you do for Steam keys)

+1 vote     game: Trine 2
Cheeseness
Cheeseness Apr 22 2012, 9:15pm says:

Looking forward to the Linux version :)

+1 vote     game: Coloropus
Cheeseness
Cheeseness Apr 18 2012, 11:19pm replied:

Thanks! :D

+2 votes     article: The Humble Bundle for Android 2!
Cheeseness
Cheeseness Mar 26 2012, 7:07am says:

For anybody who's excited by such things, there are extra statistics and graphs for all bundles here: Cheesetalks.twolofbees.com
And I've just finished an article that attempts to explore what all those numbers might mean (it also has some nice quotes from top Humble Bundle contributors) Cheesetalks.twolofbees.com

+3 votes     article: The Humble Bundle for Android 2!
Cheeseness
Cheeseness Mar 26 2012, 6:55am replied:

Well, it took a little longer than I'd anticipated, but my article is finally live.
It's long. It has additional quotes from Humble Bundle contributors, and it can be found here: Cheesetalks.twolofbees.com

+1 vote     article: The Humble Bundle for Android!
Cheeseness
Cheeseness Mar 6 2012, 6:59pm says:

We don't have seagulls in Australia - they're actually silver gulls. What you're seeing over there are real seagulls :)

+2 votes     article: The slightly incoherent ramblings of an Aussie at GDC 2012 - Part One
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