Tilt the floor to roll a ball through an obstacle course and collect coins before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill. The current version of Neverbal features over 140 challenging levels divided into six sets. Bonus levels can be unlocked by playing "challenge" mode. Neverball also supports mouse, keyboard, gamepad and joystick input. Please see the in-game Help screen for playing instructions. Our official forums can be found at nevercorner.net along with the Nevertable, an online "Hall Of Fame" where replays can be uploaded and shared with the community.

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1.6.x Development Teleporters and Goal Effects Neverball Neverball
Blog RSS Feed Report abuse Latest News: Progress Towards Neverball's 1.6.0 Release

0 comments by Cheeseness on Oct 24th, 2012

1.6.x Development Teleporters and Goal EffectsRecently, Neverball contributors came together for their first IRC gathering to discuss current development status and progress towards a 1.6.0 release.

Before we get into details, here are some links to recent development builds for MacOS and Windows that we're welcoming feedback on:

Linux users (or interested people on other platforms) are free to compile source from our SVN repository ( S.snth.net neverball )

The most noticeable features in these builds (which also include Neverputt) are:

  • Rendering engine overhaul to support OpenGL ES (which will aid us in porting Neverball to mobile platforms and other OpenGL ES compatible devices. This is also responsible for the new look of goals and teleporters)
  • New default camera responsiveness (which we're hoping will make the game more friendly for newer players)
  • Chase and lazy cam now work smoothly with manual camera adjustments (left and right mouse buttons)
  • New UI implementation (allowing for "skinnable" GUI elements)
  • Interpolation of game states (which apparently "makes people not get seasick")
  • Rotating objects (examples of these can be seen in Nevermania 9 and Nevermania 18)
  • Replay speed can be adjusted with the mouse wheel (which is pretty neat)
  • Some new bonus balls (which aren't currently bonuses - that's just what we call them)
  • Netradiant friendly Neverball "gamepack"  (a set of Neverball specific stuff to make mapping in Netradiant a bit simpler)

We still have a few items left on our collective todo lists, most of which revolve around making Neverball more friendly for mappers:

  • Updating of the mapping documentation to match new features and to give it a general polish
  • Migration of mapping documentation to the SVN repository for inclusion in release packaging (distribute the docs with the game)
  • Implementation of the curve tool as a Netradiant plugin?
  • Creation of additional tutorials and resources

We don't have a timeframe on the release at this stage, but we'll definitely be making announcements when we have release candidates available.

For anybody who's interested in such things, we now have Neverball themed t-shirts available, details of which can be found here.

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Neverball 1.5.4 (Windows)

Neverball 1.5.4 (Windows)

Sep 26, 2011 Full Version 0 comments

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of...

Neverball 1.5.4 (Source)

Neverball 1.5.4 (Source)

Sep 25, 2011 Full Version 0 comments

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of...

Neverball 1.5.3 (MacOS X Universal)

Neverball 1.5.3 (MacOS X Universal)

Sep 25, 2011 Full Version 0 comments

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of...

Post comment Comments  (0 - 10 of 40)
NelGarbuzova
NelGarbuzova Jan 22 2014, 12:08pm says:

it doesn't launch

+1 vote     reply to comment
WizlmlGamer
WizlmlGamer Jan 24 2013, 2:50pm says:

I'll prove I love = D

+2 votes     reply to comment
hulk0
hulk0 Oct 27 2012, 2:30pm says:

Android version PLEASE. This game would be PERFECT for tablets and smartphones, since they have cccelerometer controls. I wonder why nobody has made a port yet.

+1 vote     reply to comment
Cheeseness
Cheeseness Oct 29 2012, 7:53pm replied:

Actually, there have been both iOS and Android ports that have had work done on them.

A version of Neverputt based on the 1.4.x source tree has been available on the iTunes store for several years ( Itunes.apple.com ). Neverball has some performance issues, which our recent migration to OpenGL ES will hopefully help with).

There's an APK for testing on Android devices, which can be downloaded from our forum ( Forum.nevercorner.net ). I'm not working on that myself, but I am under the impression that it is getting some development attention at the moment from one or two of our other contributors :)

+2 votes     reply to comment
deivas
deivas Jul 6 2012, 2:30pm says:

it was my first game on pc

+3 votes     reply to comment
SirNamTaey
SirNamTaey May 27 2012, 2:03pm says:

Reminds me of Marble Blast.
Good old middle school days xD

+3 votes     reply to comment
Vsaucewinner
Vsaucewinner Aug 30 2013, 11:03pm replied:

Wow, talk about irony; I just got Marble Blast Gold from Thepiratebay.sx ! (And it was yesterday.)

+1 vote     reply to comment
Progressor
Progressor Jan 18 2012, 10:54am says:

Really neat game. Takes some time to get the hang of it. Some levels are frustratingly hard. The basic levels are all quite doable.

Have played this game quite some time (not via Desura, just from repos) and I'm suprised to hear people calling the controlls jerky. Aren't they using the mouse or something? You don't want to play this game with the keyboard, but with mouse (or joystick, I imagine) it works like a charm.
(The rest is skill-dependent. ;-))

+4 votes     reply to comment
Jschnitz
Jschnitz Dec 18 2011, 12:01am says:

Its Free plus fun so why not download!

+3 votes     reply to comment
lingame4868
lingame4868 Dec 9 2011, 2:10pm says:

Controls can be jerky, but its fun

+3 votes     reply to comment
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Neverball
Platforms
Windows, Mac, Linux
Developer & Publisher
Neverball Team
Engine
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Release Date
Released Jul 15, 2003
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