HALLO! hey, im matt, and this is my profile. im 15, live in Illinois, and ive been on Moddb for about 6 years. right now, im working on a game called "Terra" with a group of freinds. not much to say except check it out. and have a wonderful day

Comment History  (0 - 30 of 175)
MattCrane
MattCrane Oct 19 2014, 8:20pm says:

looks like a keeper in my eyes

+1 vote   media: [WIP] UNSC HUD Final Draft
MattCrane
MattCrane Jul 26 2014, 7:26pm says:

i have one small question, which im sure the answer is just eluding me at the moment, but why do the small secondary weapons shoot less frequently than the main armament? wouldnt they shoot more often, because they are smaller? i guess it would make sense if it is like that in order to make it possible to have a niche for dedicated AA frigate/cruisers, but if thats not the case, i would be delighted to hear the reason. again sorry if it is something obvious and simple. Cheers, and keep up the amazing work you guys are doing.

+2 votes   media: Developer Diary...
MattCrane
MattCrane Feb 3 2014, 8:22pm says:

so, that wouldnt happen to be influenced by any human ship from nexus: the Jupiter incident, would it?

+1 vote   media: Space station v2.5
MattCrane
MattCrane May 29 2013, 9:03pm says:

actualy its canniblecrane12, sorry

+2 votes   article: Game Night Episode 1: The Phantom Marza
MattCrane
MattCrane May 29 2013, 8:48pm says:

mrboom12

+2 votes   article: Game Night Episode 1: The Phantom Marza
MattCrane
MattCrane Feb 7 2013, 6:06pm says:

anyone following this game happen to be good at modeling in blender, or even google sketch-up?

+1 vote   game: Terra
MattCrane
MattCrane Jan 14 2013, 5:52pm replied:

its not my engine, its from a company called Inovae studios

inovaestudios.com

+1 vote   game: Terra
MattCrane
MattCrane Dec 20 2012, 4:33pm says:

probably the best texture for both a ship and mining facility ive seen in any mod for this game

+7 votes   media: Various Screenshots
MattCrane
MattCrane Dec 18 2012, 8:27pm replied:

thanks! i cant wait too, but until the software that i want to use is ready, which should be relatively soon, i cant really do anything with it besides modeling and the like, but i am pretty much done modeling the space age fleet, which i plan to upload this weekend (if the world doesnt end ;)

+1 vote   game: Terra
MattCrane
MattCrane Dec 15 2012, 11:33am says:

damn sexy, damn straight.... loving it guys!

+1 vote   media: Orion-class Battleship [FINAL]
MattCrane
MattCrane Dec 9 2012, 2:11pm replied:

no, these arent vong, the vong take organic ships to a new level, these are the Ssi-Ruuki ships

+2 votes   media: Fw'Sen-Class Picket Ship
MattCrane
MattCrane Dec 6 2012, 4:39pm replied:

i thought the same when brainstorming, but the engine i plan on using is very powerful but can keep up a good 40 FPS right now, and its still in development, so i have good hopes for the outcome, and there are always the little shortcuts that can be made ;)

+1 vote   game: Terra
MattCrane
MattCrane Nov 26 2012, 6:45pm says:

are u guys using the UDK?

+1 vote   media: Land With Height Map
MattCrane
MattCrane Nov 21 2012, 12:09pm says:

Fun, very very fun.......;)

+1 vote   media: CB-920 Punisher Class Battleship
MattCrane
MattCrane Nov 18 2012, 8:31am says:

fun....

+1 vote   media: CBC-880 Reaver Class Battlecruiser
MattCrane
MattCrane Nov 11 2012, 1:07pm says:

possibly my favorite ship in star wars.... LOVE IT THANK YOU SOOO MUCH!!

+1 vote   media: Corellian Might
MattCrane
MattCrane Nov 7 2012, 4:28pm says:

thats a perty ship right there

+13 votes   media: MC80 Liberty
MattCrane
MattCrane Oct 29 2012, 7:19pm replied:

ok just was thinking that. i love both games, but i kinda like the graphics for SotS II more than Sins, but i havnt played quite as much of that as sots. looking forward for more updates!

-1 votes   mod: Star Wars: Ascendancy
MattCrane
MattCrane Oct 28 2012, 10:12am says:

hey guys! i found another game that might even be a little better for s SW mod than SINS, its called sword of the stars 2. if u know it, its a great game now that kerberos and paradox have patched it, and has awesome space combat. just pitching an idea for something in the future (please dont give me bad karma :( ]

-4 votes   mod: Star Wars: Ascendancy
MattCrane
MattCrane Oct 27 2012, 2:12pm says:

wow thats a very detailed skin. love it!

+10 votes   media: V-19 Torrent
MattCrane
MattCrane Oct 12 2012, 5:28pm says:

i dont know if this would fit in with the Yuuzhan-vong timeline, but would ever consider adding the providence class cruiser that the rebels had and heavily modified, the "Rebel One"? just an afterthought. Keep up the good work!

0 votes   mod: Yuuzhan Vong at War
MattCrane
MattCrane Oct 10 2012, 4:20pm says:

jesus christ, you guys are really starting to roll out these models, great work. love the game already, but this is gonna make me loose my social life for a couple months at least

+1 vote   media: Phalanx
MattCrane
MattCrane Oct 4 2012, 4:27pm says:

if i were ever a tyrannical dictator of a large spacey-ey empire, my ships would probably look like this. love it ;)

+1 vote   media: Chiss Xiphos Class Cruiser
MattCrane
MattCrane Sep 2 2012, 12:27pm says:

sneaky basterds, trying hide their missle with ours...... wait what!

+3 votes   media: Missile going out, missile coming in.
MattCrane
MattCrane Aug 30 2012, 9:33pm replied:

that is what i live by in every single video game when i know im gonna lose. Empire total war:
2x beat up 24 pounder frigates vs 1x fourth rate 4x 12 pounder frigates. i lost, but killed the 4th rate and 3 frigates.

+2 votes   media: CIS Super Fleet
MattCrane
MattCrane Aug 17 2012, 8:21am says:

you guys should add some more correlian units, maybe make them a subfaction, or you could just implement them into whatever faction they would fit best in. just sayin, cause i loved the correlian destroyer in the mod Rise of the Mandolorians, and i know the other correlian capital ships are pretty good to. just a thought..... ;)

-2 votes   mod: Thrawn's Revenge
MattCrane
MattCrane Aug 17 2012, 8:21am says:

you guys should add some more correlian units, maybe make them a subfaction, or you could just implement them into whatever faction they would fit best in. just sayin, cause i loved the correlian destroyer in the mod Rise of the Mandolorians, and i know the other correlian capital ships are pretty good to. just a thought..... ;)

-1 votes   mod: Thrawn's Revenge
MattCrane
MattCrane Aug 17 2012, 8:21am says:

you guys should add some more correlian units, maybe make them a subfaction, or you could just implement them into whatever faction they would fit best in. just sayin, cause i loved the correlian destroyer in the mod Rise of the Mandolorians, and i know the other correlian capital ships are pretty good to. just a thought..... ;)

-1 votes   mod: Thrawn's Revenge
MattCrane
MattCrane Jun 4 2012, 10:14am replied:

when all else fails, we can rely on the U.S's cache of hundreds of nukes

+1 vote   media: It has arrived...
MattCrane
MattCrane Feb 18 2012, 5:23pm replied:

that would be epic, but it wouldnt even be funny seeing how its a damn land battleship. if only it was mechanicly sound, than the ruskies would have driven the tommies into the strait of dover.

+1 vote   article: Help us choose the next two tanks!
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