The mod may be dead, but hey, now we got the real deal Playwarcraft3.com
The mod may be dead, but hey, now we got the real deal Playwarcraft3.com
I hear awhile back that this mod does not focus on ground units or gound combat at all, is that still true?
And if it is, which I by the way dont mind, will you be leaving all ground units in as is in Galactic Conquest or will you remove ground combat completely from the mod, like for example making every planet in the galaxy a space only map?
the developers should honestly be ashamed of themselves at this point, they've just gone completely dark with no explanation on why. I dont know why i still follow this mod...
Also in regard to the Steam version, Ive subscribed to the mod and started the game multiple times but it doesnt seem like there is anything for steam to download on the other side
Ive tried downloading the mod via steam, the launcher, and the auto installer, but every file i download gets corrupted and wont allow me to extract it from the zip file. I keep getting an Error 0x80004005 Unspecified Error. Is it possible to get a clean version of the mod?
and with that you've made this 100% the coolest mod I've ever seen for Battlefront 2
I just wish they would be a little more open with where progress is currently at.
if you'd be a little less vague in what your problem is someone might actually help you
Cant help but notice a lot of the units(mostly spaceships) in this mod dont have any death clones, like some of the Larger Star Destroyers, the Lucrehulk, and the MC80 Home One type cruisers. Will this be addressed?
I mean its called an Open Beta for a reason.
So question, going forward are you removing all Legends content and going with new Canon units only, or are you gonna go with a mix of the two? Like will we see that Suncrusher on Starkiller base action? :P
Hey, I noticed that the guys over at Thrawns revenge increased the speed of turbolaser bolts in space battles significantly, and it looks and plays pretty well from what i saw. Any plans of doing something similar or considering it?
Question: Will you make the transports larger when they land on planets? thats always bothered me that when you land troops or vehicles on planets the rebel transports were so small in comparison to them
So im very confused, as I understood it the creators of this mod abandoned it in favor of the cheap Starcraft version of it. But then it seems there have been update photos since then? I cant tell if this mod is still in development or not.
Personally I would LOVE to see more Cinematic shots like this!
Hey Im sure you probably get this question alot, but do we have a rough time frame of when the next release will be? :)
This. It isnt Star Wars if there isnt a million stray blaster bolts flying everywhere!
wouldnt it be neat if he inserted the stock Jedi temple map into the temple itself and you could land and do battle there as well
Hey, crazy idea, if you havent picked a lower class of rebel ship for fighters to launch out of (like the Acclamator for the Republic and the Munificient for the CIS) might i suggest a Quasar Fire Carrier? I feel like it would perfectly fit the role of a smaller cruiser that can sit in atmosphere, that way you dont have to try to cram a ton of MC80 frigates all around
also the ground textures near cliffsides STILL need to be fixed
i first posted about this bug over a year ago, the creator hasnt gotten back to me with a response or even an acknowledgment
Did you ever fix the dark screen bug I posted about months ago? still causes game to crash whenever it pops up
I would also prefer english text and audio, this mod looks great!
its a complete overhaul mod, pretty self explanatory on the simplest of levels.
warms my heart to see that, although slow, the progress on this mod chugs on. excellent work fellas.
Literally Heartbroken. One of the most promising mods ive ever been excited for just dead like that. I wish they would have at least released what they had before abandoning it for some random Starcraft 2 map.
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