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Comment History
-Bourne-
-Bourne- Oct 4 2011, 12:56am replied:

Okay thanks! I'll install the patch and give it another shot

+2 votes     mod: Nepsis
-Bourne-
-Bourne- Oct 3 2011, 5:08am says:

Hey, I've played about 20 minutes of the custom story and it seems great but after I lead the footsteps to the fountain and pass out, I crash at the loading screen. Do you have any idea why this would be?

+2 votes     mod: Nepsis
-Bourne-
-Bourne- Dec 8 2010, 3:42am replied:

Finally got it working, thanks for the help I really appreciate it :D
I still don't understand why the improved motion blur wasn't working in the first place, even after adjusting the values but anyways.

Thanks again, voted MOTY :)

+1 vote     mod: STALKER Complete 2009 (2012)
-Bourne-
-Bourne- Dec 6 2010, 8:08pm replied:

This is the line I have in my SkyGRAPHICS_options:

"#define MBLUR_SAMPLES int(20) // Quality(Intesity)"

Is that what you meant by the two slashes?

+1 vote     mod: STALKER Complete 2009 (2012)
-Bourne-
-Bourne- Dec 3 2010, 11:20pm says:

Really great mod, drastically improves the original game but I am having one problem: enabling motion blur. I have tried adding "-mblur" into the shortcut parameters and using "r2_mblur #" in the console as well as editing the "SkyGRAPHICS_options" file in gamedata but I am still having no luck. Any help would be much appreciated.

+1 vote     mod: STALKER Complete 2009 (2012)
-Bourne-
-Bourne- Nov 28 2010, 4:54am says:

Really great mod, drastically improves the original game but I am having one problem: enabling motion blur. I have tried adding "-mblur" into the shortcut parameters and using "r2_mblur #" in the console as well as editing the "SkyGRAPHICS_options" file in gamedata but I am still having no luck. Any help would be much appreciated.

+1 vote     mod: STALKER Complete 2009 (2012)
-Bourne-
-Bourne- Jul 31 2010, 2:42am says:

Looks cool! Only wish you guys re-modelled some of the weapons like the M16 instead of just importing them Call of Duty 4 :\

+1 vote     mod: NAM:WAW Vietnam Expansion Pack
-Bourne-
-Bourne- Nov 28 2009, 9:09pm says:

This mod looks great! :D

+1 vote     mod: Ham and Jam
-Bourne-
-Bourne- Jul 11 2009, 4:14am says:

Someone should make a Saving Private Ryan mod. That would be awesome :D

+1 vote     game: Company of Heroes
-Bourne-
-Bourne- Jun 23 2009, 5:06am says:

Looks great! Keep up the good work :D

I was just wondering whether it will be moddable?

+1 vote     game: Overgrowth
-Bourne-
-Bourne- Dec 21 2008, 5:30am says:

simply mind blowing...

+1 vote     media: Overgrowth: Rat Concept Art
-Bourne-
-Bourne- Dec 21 2008, 5:25am says:

Awesome! It even runs down the wall =D

+1 vote     media: Overgrowth: First Blood Part 2
-Bourne-
-Bourne- Dec 3 2008, 12:09am says:

sounds great! will be tracking!
just wondering how you were planning to mod it coz there is no SDK at the moment.

+1 vote     mod: United Realizm
-Bourne-
-Bourne- Oct 25 2008, 8:10pm says:

This game kicks ***! The map editor is so easy to use! The only crap thing is that you can only make multiplayer maps =(

0 votes     game: Far Cry 2
-Bourne-
-Bourne- Oct 16 2008, 12:32am says:

Looks great! Would I be able to use this mod with gears of war?

+1 vote     article: The Haunted: RELEASED!
-Bourne-
-Bourne- Sep 27 2008, 5:57am says:

looks nice! I was just wondering how to make maps for Quake 4. Is there like a id tech 4 editor or something?

+2 votes     download: Museum Tech Demo Map
-Bourne-
-Bourne- Sep 27 2008, 5:46am says:

WOW!!! looks great!

+1 vote     article: The Premiere Trailer
-Bourne-
-Bourne- Sep 25 2008, 12:02am replied:

Hey freakness mod looks great and if you wanted, I could test it for XP?

+1 vote     mod: PREDATOR - THE HEAT OF THE JUNGLE
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