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BoneofFear Jul 1 2014, 7:40pm replied:

.:..: (aka Dots) already did such with his Unreal to UT2k4 conversion mod.Which also includes the content from Return to Napali expansion and some content from the betas. Here's a link to it

+1 vote     mod: Unreal Tournament: 2341
BoneofFear Jun 26 2014, 5:21pm replied:

Got it to work now that I put it in it's own folder ( C:\DukeHard ) Awesome so far.Whoever made that Poorman's Library map did an awesome job making my jaw drop with it's mind fuckary.

+2 votes     download: Duke Hard episode
BoneofFear Jun 26 2014, 1:22am says:

Tried to play the mod using the latest eduke32 beta (4525 64 bit),Polymere is disabled and so is using autoload (happens with autoload enabled or disabled anyway) and the episode doesn't load even though in the EDuke32 set up I have Dukehard selected as the mod to load.Just regular Duke 3D atomic edition starts up with it's 4 episodes and user maps.

+2 votes     download: Duke Hard episode
BoneofFear Jun 19 2014, 11:03pm replied:

That I would love to see.

+2 votes     download: Brutal Doom v19 Derp Edition (On hold+ MUSIC WAD?)
BoneofFear Jun 7 2014, 10:45am says:

Bout time!Was hoping someone would at least try to convert the old UT99 weapons to UT2004.Tracking!

+7 votes     mod: Unreal Tournament: 2341
BoneofFear Apr 6 2014, 2:46pm says:

Wait,does that image mean we could possibly meet Vandora in the Resurgence campaign?Cause that would be some **** to actually meet one of the Nali Gods.

+1 vote     article: Compatibility and progress
BoneofFear Mar 30 2014, 4:51pm says:

Color this Malkavian Intrigued,And red too.Tracking.

+2 votes     article: Bloodhunt - Welcome to indieDB
BoneofFear Mar 24 2014, 10:55am says:

Can't seem to use disciplines after rebinding the Use Disciplines key...Do I have to reinstall or something?

+3 votes     download: VTMB: Camarilla Edition Final
BoneofFear Feb 27 2014, 5:27pm says:

I know this is supposed to be the last version of the mod,but I noticed that the Replace Old Unreal Weapons option specifically when used in OldSkool mod's SP Mutators list doesn't work.The Ammo is there,but the weapons are still the same (Automag,Stinger,Ect.)

And Nali Weapons Final is the only mutator being used in OldSkool's SP Mutators list.

+1 vote     mod: Nali Weapons 3
BoneofFear Feb 27 2014, 5:01pm says:

Definitely interested in the full version when ever that gets released.

+2 votes     mod: In The Shadows
BoneofFear Feb 26 2014, 10:15am replied:

If there's one thing I've known about the Thief fanbase over the years is they'll find a way.If someone could take a version of the UDK to make a custom map for Borderlands 1,It can be done as well on Thief.The only question would be,which version of the UDK will work?

Hell,Thanks to said fan base,We now can make fan missions for Thief DS.

+2 votes     article: Square Enix and announce Thief Mod Contest!
BoneofFear Feb 25 2014, 9:51pm replied:

Nah I'm talking about a mutator for the Oldskool Amp'd mod (to play SP Map Packs for UT) that replaces Unreal 1's weapons with those from Nali Weapons

+1 vote     mod: Nali Weapons 3
BoneofFear Feb 18 2014, 3:20am says:

I wanna know,what renderers will this mod support?

+1 vote     mod: The Chosen One
BoneofFear Feb 14 2014, 3:57pm replied:

That would kick major ***...even if the NaliWeapons had to be rebalanced for Singleplayer playthroughs.Hell even if it ment not being able to use the Oversurrection Features of the guns would be fine.

+1 vote     mod: Nali Weapons 3
BoneofFear Jan 27 2014, 10:19am says:

ok just don't take 3 years to release something this time :P

+2 votes     article: TCO is alive!
BoneofFear Nov 23 2013, 6:57am says:

Why is this listed as a Doom Engine Title?

+1 vote     game: Shadow Warrior Classic Redux
BoneofFear Nov 18 2013, 4:03pm says:

Major Framerate Drops as Soon as I enter E1M1.Only seems to happen when I'm looking at the decoration in the middle of the area by the Green Armor room.

+2 votes     download: DOOM:ONE V0.3.4
BoneofFear Oct 30 2013, 7:50pm replied:

In some map wads yes,in most no.What's your loading order?

+1 vote     mod: Brutal Doom
BoneofFear Oct 13 2013, 8:16am replied:

You should check out the full Amiga game (They do have a free download for it on the game's official website.)

+1 vote     game: Damage: Sadistic Butchering of Humanity, Episode I
BoneofFear Oct 10 2013, 1:25pm replied:

Nevermind the options to change the hud's resolution was in the Doom RPG Options menu.Btw the solution to the Only getting exp through combos bug is to just load DoomRPG,Then DoomRPG-Brutal,Then Brutal Doom,Then you should be all set if you don't load DoomRPG-Extras (DoomRPG has Brutal Doom Extentions On by default in the Doom RPG Options menu.)

+1 vote     download: DoomRPG v0.91
BoneofFear Oct 9 2013, 4:52pm says:

For people looking to get the download on torrent,it's on piratebay.

+1 vote     mod: The Dark Mod
BoneofFear Oct 6 2013, 11:06pm says:

no matter what mode I set the alternate hud to it's still too big.

+1 vote     download: DoomRPG v0.91
BoneofFear Sep 25 2013, 10:13pm replied:

The mod doesn't seem to be worked on anymore.Daemonjax hasn't posted anything or even shown up here for a long time now.

+1 vote     mod: Deus Ex Enhanced
BoneofFear Sep 20 2013, 12:08pm replied:

As I told someone else (Probably you) on facebook,Just because a thread of a mod on a fourm has been closed (for good reason knowing most of the troglodytes that scour the zdoom fourms) doesn't mean said mod has been canceled,It's a little something called spreading false information,don't do it.

+6 votes     mod: Brutal Doom
BoneofFear Sep 11 2013, 12:04am says:

Fair point but let's be honest here,the source code for Unreal(Gold) and UT99 have never been released.Kinda hard to make a renderer like OpenGL and D3D9/8 while doing things that have been done with Quake 1/2's Source Ports (Tenebrea,Quake2XP,Darkplaces,ect.) without the complete source code.Which Epic won't release.

And the Video Drivers were only made to allow newer machines to play UnrealGold and UT99 without the worry of the drivers causing crashes (Which the OLD OpenGL drivers and Direct 3D drivers are prone for doing on newer tech.)

+2 votes     article: False Graphics Updates Warning!
BoneofFear Aug 27 2013, 8:04pm says:

Awesome,can't wait for the release

+1 vote     article: Akimbo 2: A The Specialists tribute releases this friday
BoneofFear Aug 17 2013, 2:26pm replied:

SgtMarkIV got rid of that because of a bug that popped up where firing the minigun point blank at enemies sometimes caused harmful bullet ricochets to happen last I saw.

0 votes     article: Version 19 delayed
BoneofFear Aug 17 2013, 2:20pm replied:

It's not invisible actually,it's just that the DB Shotgun and the Assault Rifle are for some reason placed below the level's floor.

+1 vote     article: Version 19 delayed
BoneofFear Aug 8 2013, 10:00am says:

btw Why is this listed as a mod for ROTT when it's a ZDoom mod?

+2 votes     mod: Return of the Triad
BoneofFear Jul 5 2013, 6:21pm says:

Bug:Apparently if you get Dog Mode and sometime after get God Mode you'll remain in dog mode for the rest of the level.

+1 vote     mod: Return of the Triad
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