Enter Unreal Evolution. An all-round upgrade for the singleplayer portion of the 1998 FPS classic "Unreal" (or Unreal Gold). It's an UNREAL Experience. It's a REAL game. If you've played my critically-acclaimed 'GMDX' mod for Deus Ex, you know what to expect; relatively faithful enhancements spanning most aspects of design including Artificial Intelligence, Weaponry, Level Design, Audio Design, Graphics and Art Direction, albeit on a smaller scale. Read on...

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Bio Rifle Alt Fire

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Description

Demo of the Bio Rifle's new Alt fire. A pressurised wave of biowaste pushes back lightweight enemies though isn't very useful against heavier enemies. This is useful to get them in reasonable range for the primary fire without self-inflicted damage, or pushing enemies off cliffs and such. With a specific module installed it can push somewhat heavier targets, as well as potentially trap them in its vortex resulting in a guaranteed kill (if fully charged). A guaranteed kill much like the original alt fire did if fully charged. Functionally it is similar to the original alt fire, but perhaps more interesting and useful.

You can also see the Krall's (enemy) new tri-projectile attack in action.

The Bio Rifle alt fire is the only feature Unreal Evolution outright replaces, otherwise the mod refines and expands relatively faithfully.