Currently the creative director at ApeLaw. Formerly Level Design Lead at Torn Banner Studios on 'Chivalry: Medieval Warfare'. Past work at Crystal Dynamics, Irrational Games and Hasbro. I founded ApeLaw so I could join in on the effort to elevate games as the greatest storytelling medium of all time.
This is a cooked file and can be opened in game. put the file here: C:\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps...
Mankind has been defending against a worldwide alien invasion for 2 weeks now. The aliens are winning. In the early days survivors built barricades and...
Mankind has been defending against a worldwide alien invasion for 2 weeks now. The aliens are winning. In the early days survivors built barricades and...
This is an uncooked file so it needs to be opened in the engine, not in game. You can walk out on the water to get a look at the island from a distance...
This is a single room, demonstrating Mise en Scene, aesthetic detail, set dressing , and lighting. If you press the red button in the loft the air conditioner...
This is a short demo video of GfG#2 for those that don't need to see the entire player experience.
This is a video of the gameplay for "At the Moment of Madness" for anyone that is having trouble downloading the file, installing it or getting it to...
This is a movie of GfG#2's gameplay incase you have trouble loading the map or solving the puzzles. The movie is about 20 min at 412mb.
This is a version of the map with some MAJOR sound problems adressed. We cooked the older version on my machine and my low end harware sound was baked...
You awaken, cold and wet to find yourself abandoned on a floating island of ice. You resort to exploring the empty outpost nearby in hopes of finding...