Currently the creative director at ApeLaw. Formerly Level Design Lead at Torn Banner Studios on 'Chivalry: Medieval Warfare'. Past work at Crystal Dynamics, Irrational Games and Hasbro. I founded ApeLaw so I could join in on the effort to elevate games as the greatest storytelling medium of all time.

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Insurgency Sandstorm - Featuring Custom Maps, Gamemodes and Mutators