This member has provided no bio about themself...
keep goin guys,
nice one you guys are the real deal :)
good to hear it's close to release :)
you guys did a marvelous job with this modell o.o
keep up, can't wait for it :)
you're the god of max payne modding!
epic, keep up the awesomeness :)
haha badass! :)
looks nice, great progression :)
again one for the home-team -> IN
definitely in :)
keep up the work, seems fine as these models called "WIP" -> Work in Progress for the whiners :P
I hope this will be something sweet :)
good to hear it(I can understand it, as all of us i think), but you can understand us too, because it was about 4 months ago when the last update was posted
and as you see, if we see in general the mods altogether, after about half a year without news we can say that a mod is literally "dead" (i know technically this wasn't half a year..)
awsome job :)
Looks great, if you correct those small mistakes, it will be a perfect map :)
Swiss cloud you make a ninja bow unit? it would be sweet and accurate to have ninjas with bows not just grenades :)
hm, so sorry to hear it, maybe in the future it will change(I hope so...)
It's really bothersome that CA goes against mod-ability....
After M2TW they gone crazy and well I must say they lost many customers, because I myself as many of us i think didn't buy the last two TW game, but a glimpse of hope came for me, when i saw shogun 2 and i bought it, so I hope they'll change their policy and release a proper modding tool. After all they too could learn from modders in some areas and It's true I love shogun 2 already, they really made great job with it, but such mods like yours or other awesome modders are essential for re-playability.
So all that remains is hoping for better modding tools, better modability :(
Anyway keep up the great work, i love your unit ideas and job you've done so far :)
Is this mod alive?
It was too good of an idea to die.. :S
Company of Heroes game mechanics would be really great for a Star Wars based game
well it would be sweet :) a Chu-ko-Nu ashigaru unit :) with rapid fire :D Oda would rule with those :)
Thanks :) It's colorless, because I was almost late with it, when the idea came :)
well, that's what's tracking for friend :)
sweet model :)
I think it will be still an arena based multiplayer type game as it looks like, but I wouldn't mind it. But in unreal tournament games(as you know this engine is based upon UT 3 and its clearly visible in the video too) there are such gametypes as capture the flag/vehicle ctf/Warfare etc. which could be a nice base for such needs as yours(massive, objective based battles). But that would be a hell of a work to get together, so its too early on drawing conclusions.
if you want to still try new variations i sortedo ut the weapons for you that were used in japan between 1500-1600.
Wakizashi: slightly curved, single edged short sword, worn at all times by samurai
Ninja-to: similar to wakizashi except straight blade, to be caught with one carried a death penalty
Boken: wooden sword
Shinai: splint bamboo sword, used in Kendo
Kama: Sickle shaped weapon, considered a suitable weapon for women
Kusari-gami: kama with a long chain attached to end.
Tonfa: parry weapon and club similar but thicker than present day police club PR-24
Jo sticks: fighting sticks
Masakari, ono: ax
Katana: slightly curved, one single edged long sword, worn outside by samurai
Tachi: straight single edged long sword from 300AD to 850AD
Shikomi-zue: staff with knife hidden with ends
Yari: normal spear, could be 5 meters to a little over 7 meters
Kagayari: yari with two prongs pointed downward away from head
Magayari: yari with two prongs pointing straight outward from head
Bisento: heavy headed spear, curved with a notch on back of head
Naginata: curved sword headed pole arm, size of base depending on if horse or on foot, generally height of user, weapon considered suitable for women
Nagamaki: similar to Naginata but longer blade
No-daichi: "horse-killing sword", about six feet long sword
Tetsubo: very large club with rivets hammered into it
Chu-ko-nu: 15 shot, repeating cross bow (subject to jamming)
Ninja bow: illegal, short bow
Daikyu bow: traditional Japanese longbow can be used on horseback or on foot
Hope it helps you gettin new ideas :)
and what will be your next additions?
I'm kinda eager to find out :) you also released/unlocked so many nice units :)
My pleasure, it looks really impressive and have great potential in it.
Well, this mod was always been a great promise to me. It's a sweet and unique idea bringing a real zombie survival and mix it with real time strategy. I watched it from the beginning and it's good to see it finally realizing before our very eyes :)
Thumbs up for the awsome work guys! :)
Keep it up! :)
don't be so strict, it's great so far and surely you won't watch them from full zoom in the heat of the battle, i think in game you wont be even noticing it.
I think its good enough for a 5/5 :)
yeah, we got carried away with the "historical" fact... too bad :)
anyway i'm too a bit confused, because i thought Leon_Kilean would be at least second, he has a real potential in funny comics :)
Con.grats for the winners and thanks CD Projekt Red for the nice competition.
sweet update again! keep goin, thumbs up! :)
well ok lad we could break a great discussion about this because 90% percent of the entries goes like this anyway i don't want any fight so i'll jsut remove this entry to make you happy
Well its coming together nicely :)
I think you should first choose which factinos arena it will be and then considering the factions color scheme, should you choose the colors which fits to it best.
keep up the nice job, this will be indie game of the century :)
nice job, thumbs up :)
hm i like the way this mod goes, it will be nice