ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.

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Tormidal Jan 14 2012, 6:24pm says:

Looking good,

Keep up the good work, Team!

+13 votes     reply to comment
DaggerClassStudio Jan 14 2012, 6:45pm says:

B.E.A.U.T.I.F.U.L > Certainly captures the theme of a zombie apocolyspe on a large scale, keep up the great work guys! beautiful skins

+6 votes     reply to comment
Blaise90 Jan 14 2012, 7:00pm says:

nice one you guys are the real deal :)

+5 votes     reply to comment
FullMetal358 Jan 14 2012, 7:21pm says:

amazing work can't wait to get my hands on the mod

+4 votes     reply to comment
burtondrummerNY Author
burtondrummerNY Jan 14 2012, 11:52pm says:

Thank you very much :)

+1 vote   reply to comment
CrepperTVRO Jul 1 2013, 9:27am replied:

just one question: i know that will be just zombies/bandit/survivors faction \
but the military? that kills evaryone(sorry for my rusty eng)
so how abort military faction

+2 votes     reply to comment
Markoluik Jan 15 2012, 2:27am says:

The only thing that I don't like in Company of Heroes game engine is that the units always miss their shots.

+10 votes     reply to comment
GriffinZ Jan 16 2012, 11:02am replied:

thats has nothing to do with the engine. And seriously it's still better then infantry surviving tank shots to the face and requiring 50 bullets to get killed like in Command and Conquer.

The accuracy is just a way to make units kill eachother slower, like engineers with smgs would rape at close range if they wasnt so crap at aiming. Then we have Knights Cross Holders that have only 10% chance to miss a target in the open at close range.

+2 votes     reply to comment
TotalFun Jan 15 2012, 3:37am says:

why zombies dont attack when they are in fire ?

+6 votes     reply to comment
burtondrummerNY Author
burtondrummerNY Jan 15 2012, 6:01pm replied:

Because we have not edited the ai enough yet to have them attack.

+2 votes   reply to comment
LOTRuler Jan 15 2012, 5:13am says:


+1 vote     reply to comment
tomtomi2 Jan 15 2012, 5:23am says:

Britsh Royal Marines? With US Army Uniform? :S me confused

+1 vote     reply to comment
Wariscool Jan 15 2012, 7:15am replied:

and without the green beret?

+2 votes     reply to comment
aidas2 Jan 15 2012, 7:20am replied:

This is a vid of a slightly older build of the mod. They are using MTP camo, it's just the lightning that makes it look similiar to Us soldiers. And as you can see in the news, they have berrets now. Suggest you watch the same video in Youtube at 720 or 1080p to see the details and everything because moddb downgraded the quality. Youtube.com

+1 vote     reply to comment
callumjonesfam Feb 11 2012, 4:59am replied:

british marines for the win!

+2 votes     reply to comment
-(TBS)-Jericho Jan 15 2012, 7:30am says:

will the Weapon fire sounds change? because the Rifleman's Automatics sound like the stock smg... kinda puts me off (get the feeling there's no power in the Assault Rifles.

+1 vote     reply to comment
aidas2 Jan 15 2012, 8:08am replied:

Eventualy, we're looking into it.

+1 vote     reply to comment
burtondrummerNY Author
burtondrummerNY Jan 15 2012, 6:01pm replied:


+1 vote   reply to comment
HavocOfDoom Jan 15 2012, 1:27pm says:

i think that the Brits should have different skins? one in helmet one in Green beret, makes them stand from the US Riflemen

+1 vote     reply to comment
aidas2 Jan 15 2012, 1:33pm replied:

They have Berrets as you can see in the news update. This was filmed in an old build.

+2 votes     reply to comment
darmoff Jan 16 2012, 8:31am says:

hey it looked great and sorry if this is late notice but the army sqauds shouldnt they have 5 1 like the sergant and the rest privates ?

+1 vote     reply to comment
burtondrummerNY Author
burtondrummerNY Jan 16 2012, 10:21am replied:

We decided 4 because it is a small manageable fireteam (technically not a squad, as a squad is about 9 guys).

+1 vote   reply to comment
an2255 Jan 16 2012, 3:16pm says:

looks good nice to see a mod for this game going strong years after the game was released

+1 vote     reply to comment
zekoder Jan 18 2012, 2:30pm says:

Hey, you should make runner zombies like they had in dawn of the dead, but if you do add it in, make it like a tier 3 zombie thing. or make a map with the mall they had in it. i think its called crossroads mall?

+1 vote     reply to comment
Firesprayer Jan 18 2012, 5:48pm says:

I just noticed in the video when the zombie captured the point, the red Wehrmacht flag went up, however later in the video the flag was black with the Wehrmacht insignia.

+1 vote     reply to comment
aidas2 Jan 19 2012, 12:24pm replied:


-1 votes     reply to comment
kommissar Jan 23 2012, 10:19am says:

good to see that the zombies die faster than in the beta.
good work!

+1 vote     reply to comment
callumjonesfam Feb 11 2012, 4:55am says:

they dont have good acc lol

+1 vote     reply to comment
IamABrony Apr 19 2012, 4:22am says:

I never knew zombies could raise flags. lol

+1 vote     reply to comment
Velk Nov 13 2012, 10:10am says:

Hey, i can't download test pls send me link !!!

+1 vote     reply to comment
tylerhope71 Nov 10 2013, 12:04am says:

can you have a gang faction as well like the local mafia crips or ms 13 as being in one faction

+1 vote     reply to comment
Argeomer Jun 19 2014, 8:27am says:

Looks good...just some observations: i think that survivors health should be reduced a lot, or the damage of zombies should be increased a lot...there should be a lot more zombies like 4 or 5 more zombies than the others on the video(i know you are still developing and you are doing a good work)and maybe,just a little bit, accuracy from lower units should increase :)...Continue the good work :D

+1 vote     reply to comment
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This video accompanies the article posted.
Here you can see some of the survivor infantry in action. Not all units are shown, but you can get a good idea of how they work ingame.

Video Details
Jan 14th, 2012
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