A captured and modified Chaos Titan of the Legio Rodentis. It has an apocalyptical Barrage Missile Launcher full with pointed Tree Trunks of Forest Dieback, a Battle Claw of Dam Construction and a highly-explosive-Branches Thrower of Terror. To break the moral of its enemies, the 40kW-Speakers plays music of Justin Bieber all the time. It can stomp all the enemies of the Empire with devestating reservoir leaving Footsteps. The handcrafted Dentagard void shield generator is exklusiv for the Legio Rodentis and signed by the highest Manufactor Lord of Mars for its superb Protection against ruinous Caries and Parodontose Weapons. The Special Weapon is the invisible Beavertail with thounsands of energized Necronsteel Shreds -directly supplied from the specially constructed High-Natural-Nuclear Plasma Power Reactor (Type "Moldypond" THC77-XTP). It can perform extremly destructiv Tail-hits which penetrate every known material, particular wood crafted armors.

Comment History  (0 - 30 of 56)
Beaver-Titan
Beaver-Titan Apr 13 2015, 4:56am says:

Lost his sword, pistol and seal -next is head

+2 votes   media: Epic fight here
Beaver-Titan
Beaver-Titan Mar 20 2015, 3:54am replied:

I vote for an addon with all the fancy DoW2 Stuff and the Mod without any backported models!

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Mar 14 2015, 2:34pm says:

Nemesis Wraithknight! ;-) Btw editing the specific .usc File is the way to name everthing you want in everything you can imagine.

+1 vote   media: A Very Possible New Addition To THB:
Beaver-Titan
Beaver-Titan Mar 11 2015, 4:53am replied:

Bring the Ordo Xenos into Inquisition Daemonhunt and name it Inquisition! There are also very good Deathwatch Marines Models (->Codex Mod) just one new building (Ordo Xenos Temple maybe) and a trigger to choose the ordo xenos or ordo malleus is required. Just a suggestion for future versions (after THB).

+3 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Feb 16 2015, 11:31am says:

Can we expect a epic 10 maps campaign for the THB with daemons and inqusition? ;)

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Feb 8 2015, 12:52pm says:

666 Views 666 today - yes this is evil

+2 votes   media: Competition - UA Official Logo
Beaver-Titan
Beaver-Titan Jan 20 2015, 4:12pm replied:

They are to big! Even forgeworld did not dare to make a warlord or imperator model..

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Jan 19 2015, 2:38pm replied:

I can wait and you must! ;-)

+2 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Jan 12 2015, 2:02pm says:

Even in 40k there are those stupid "Rauchen verboten"-"Reichs(Aquilas)Adler"-"Nicht betreten"-signs on real german "Maschendraht" fences. :D

+1 vote   media: Badass Female Commissar
Beaver-Titan
Beaver-Titan Jan 12 2015, 1:51pm says:

Giant Fists Chapter a successor of the Crimson Fists with a unstable ossmodula causing gigantic Hands and Shoulders -thats not a mutation.

+1 vote   media: Tough guys
Beaver-Titan
Beaver-Titan Jan 8 2015, 8:31pm replied:

No I must respeak. On mechanical cogitators it will not lag. But its a pity this fine machines will not constructed in these days.

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Jan 3 2015, 12:06pm says:

It is WIP and it looks like we are waiting till work is
completed and than "The Hunt Begins". For me it looks like one of the complex models (to animate) nowadays. For a very good animated Dreadknight I wait as long as it has to be. Yes we all have to :)

+1 vote   media: Random The Hunt Begins - Grand Release Screenshots
Beaver-Titan
Beaver-Titan Jan 3 2015, 11:47am replied:

Without a Synapse the gaunts, rippers and other lower species should be less controllabel more like swarming mass not a controllabel squad... ahh yes the good old Impossible Creatures Engine (heavily modified) is not abel to simulate a swarm - only soldiers.

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Dec 19 2014, 4:59pm says:

"...the Chaos Sorceror can ONLY summon the Shrine to Khorne..." Wat? I thought Khorne don't like the izzibizzizappitzentchysorcery. By the way thanks for the changelog :)

+8 votes   download: Ultimate Apocalypse Patch - 1.73.9
Beaver-Titan
Beaver-Titan Dec 18 2014, 6:28pm replied:

...and The Mechanicum / Adeptus Mechanicum :)

+5 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Dec 5 2014, 3:36pm replied:

Even with a german soulstorm everthing works fine. But "denglisch" versions are **** -install english sound and textfiles and then evething is english (naja ausser die Weißbleche und einige Sororitas-Schwestern ;-)

0 votes   media: Random Screenies - Alpha Internal (DODA or THB)
Beaver-Titan
Beaver-Titan Dec 3 2014, 1:27pm says:

Is it an allied titan or is this a (known) bug? (101th Badge and teamcolour instead of Blood Ravens)

+2 votes   media: Random Screenies - Alpha Internal (DODA or THB)
Beaver-Titan
Beaver-Titan Nov 29 2014, 4:50pm replied:

I`d collected every good Teamcolor/Badge/Banner I've found -made some, bring it into a soulstorm-user-friendly-form and pack it all in a .7z :D

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Nov 9 2014, 12:41pm replied:

Wheres the Problem? Just modifie the specific .ucs file and name Angron "littel pink pony" for example (When it is released!!;) I hope the voicefile is not so primarch like: "I am annngruuun an I´m cume to spill your bluud and crush your skulls for khhhooornnn!!!"

+2 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Oct 30 2014, 3:51am says:

A very nice birthday gift thank you! :D

+3 votes   download: Ultimate Apocalypse Patch - 1.73.71 (OUTDATED!)
Beaver-Titan
Beaver-Titan Sep 29 2014, 2:00pm replied:

Please no cockpit! A terminator armor and a gravity force field should be enough to withstand even some earthshaker artillery shells.

+1 vote   media: The Dreadknight - Fully Textured!
Beaver-Titan
Beaver-Titan Sep 28 2014, 11:53am says:

I think those hydraulic cylinders and the "skeleton" should be little bit darker some kind of anthracit maybe. The adamantium-silver plates and the gold details are good as they are.

+1 vote   media: The Dreadknight - Fully Textured!
Beaver-Titan
Beaver-Titan Sep 28 2014, 11:36am says:

Great! This fits very good into the gk army. Dont forget to add a intense energy effekt to the sword (it should be blue) and the gravitic forcefield fx around the Termi-Pilot.

+5 votes   media: The Dreadknight - Fully Textured!
Beaver-Titan
Beaver-Titan Sep 26 2014, 10:51am replied:

Really Great work as always! I hope you do that amazing rework with the Chaos Reaver and Grey Knight Reaver. :o)

+1 vote   media: News from Joazzz - The gargant got updated
Beaver-Titan
Beaver-Titan Sep 25 2014, 11:54am says:

When strapped into the command harness of the Dreadknights' pilot compartment, the exoskeleton's synaptic implants grant the operator complete control over its movement and weapons fire. When matched with the Nemesis Dreadknight's devastating weapon systems and the all-but-impenetrable gravitic forcefield that protects the otherwise exposed pilot, this combination serves to elevate the Grey Knight's combat abilities to a point where he can withstand the blows of even the mightiest denizen of the Warp and unleash a fearsome counterattack in reply. Awesome!!! 3 of them should be able to hack Angron into a bloody pieces!

+1 vote   media: Due to Popular Request - The Dreadknight is back!
Beaver-Titan
Beaver-Titan Aug 21 2014, 10:49pm replied:

Have you anointed your cogitator and praised its machine spirit with sacred hymns of the omnissiah? ;-)

+2 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Beaver-Titan
Beaver-Titan Aug 10 2014, 2:23pm says:

News for the crowd! Screenshots for the fan-throne!

+2 votes   news: Ultimate Apocalypse News - August / September
Beaver-Titan
Beaver-Titan Aug 8 2014, 6:12pm says:

Nah it seems relic is not like the mechanicum:
Against the progress and any sort of tech heresy :D

+1 vote   feature: Fate and modding capabilities of the UA mod (RESOLVED)
Beaver-Titan
Beaver-Titan Aug 8 2014, 4:57am buried:

(buried)

This issue is clearly a statement of the great relic-mechanicum: "Stop to fu**ing mod our great game it is good as it is and your mods are the greatest techheresy since M18"

-5 votes   feature: Fate and modding capabilities of the UA mod (RESOLVED)
Beaver-Titan
Beaver-Titan Aug 5 2014, 5:45am says:

Rest in Peace Hans Rüdi Giger.

+1 vote   media: H. R. Giger
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