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azelito Feb 3 2010, 10:00am replied:

We're having a pretty hard time tracking this bug down, seems to be happening at random almost.
Reinstalling seems to be fixing it for now...

+1 vote   article: Jailbreak: Source - Big Breakout Weekend!
azelito Aug 23 2009, 4:41am says:

These are some great concepts, makes you want to go model...

+1 vote   media: Wraith Horde
azelito Jul 22 2009, 4:43pm says:

I love what you have done with this, taken emotion into gaming.
The experience had me actually caring what would happen to the characters, and when I broke my final crate in my first run, I immediately restarted to get it right.
I can safely say: this is getting my mod of the year vote for 2009.
Thank you, Campaignjunkie, for this gaming experience.

+1 vote   mod: Radiator
azelito Feb 22 2009, 11:00am says:

Seems like it's a rolling boulder that didn't gather no moss.

+1 vote   media: i_speel_good's props: Boulder
azelito Jan 28 2009, 4:18pm says:

Smoking hot.

+6 votes   media: Concept Art to Finished Asset
azelito Jan 26 2009, 2:22pm says:

Would go beautiful with some 3d skybox. Looks a little empty in the background.

+1 vote   media: 1187 - Amsterdam WIP
azelito Dec 29 2008, 8:55am says:

Very clever. Much props for you posting interesting media like this.

+3 votes   media: Off the Grid Terrain
azelito Nov 30 2008, 4:15pm says:

Absolutely smoking.

+1 vote   media: Overgrowth: Rat Concept Art
azelito Nov 30 2008, 4:08pm says:

Whoa, this is a kick-*** concept. Good work.

+1 vote   media: Concept Art
azelito Nov 30 2008, 3:53am says:

Hope this mod plays as good as it looks.
Keep up the good work!

+1 vote   mod: NEOTOKYO┬░
azelito Nov 6 2008, 4:30am says:

Love this concept.
Your mod is looking awfully promising.

+1 vote   media: Warm Gun November Update
azelito Jun 21 2007, 3:01pm says:

Do you guys read your team e-mail?

+1 vote   mod: Jailbreak!
azelito Mar 31 2006, 10:40am says:

Hot God damn, I love this mod.

+1 vote   article: First Glimpse of You
azelito Mar 18 2006, 6:02am says:

Wick - ED!!!
I can't wait to get my hands on this.

+1 vote   media: Early Conversation System
azelito Jan 14 2006, 6:49am says:

Too bad the release date got moved, but apart from that: Awsome, awsome, awsome. I can't wait for this.

+1 vote   article: Until Im gone- Release date delay, and new screenshots
azelito Nov 2 2005, 5:47pm says:

It's really cool, although a bit un-organized. I'd love to see a layout more like the new Steam one, with everything gathered in different tabs, in the same window.
Also, the skin is absolutely horrendous. I await custom skins.

+1 vote   article: Vapour Online: The STEAM for Modifications
azelito Oct 30 2005, 4:25pm says:

Hey! How could I have missed this mod?
Looks awsome, +watch!

+1 vote   mod: Dreamscape: Pin Point Blank
azelito Oct 30 2005, 1:40pm says:

As a part of Nosferatu I'd like to, once more, point out that the Nosferatu team is fine with "DemonHunter:Boiling Blood"'s render design. Changes have already been made to it upon our requests.

+1 vote   article: Short Model News
azelito Oct 18 2005, 10:15am says:

Looking really good. I don't think I really understood what kind of gameplay this mod will have but this media is looking really good.
Also, how about adding a BMX as a vehicle? That would rock.
Hope you find a coder.

+1 vote   article: Immortal Guns
azelito Oct 16 2005, 8:51am says:

This sounds awsome. Really looking forward to it.

+1 vote   game: Until I'm gone
azelito Oct 7 2005, 1:35am says:

I remember playing Heat of Battle for CoD a long time ago. I always thought of it as DoD on the CoD engine though, I'll be watching this to see what makes the new HoB unique.
Keep up the good work.

+1 vote   article: Heat of Battle Media Release
azelito Sep 9 2005, 6:50pm says:

From the little I played, I didn't quite understand the gameplay. I will have a second, longer, game when there are servers with a <300 ping.
Good work releasing it early!

+1 vote   article: Dystopia Demo Released!
azelito Sep 7 2005, 1:37am says:

Reskinning the HL2 rebels can be enough for new characters. They are pretty generic so if you change their faces and clothes it will be fine.
Love the motorbike, can't wait to drive one in a source mod soon.

+1 vote   article: Motorcycle Progress
azelito Sep 5 2005, 3:54pm says:

This is probably one of them PR tricks, but it's a damn good one. I don't know how hard a multi-passenger vehicle code is to code but I'm sure a lot of people will use this. Well done!

+1 vote   article: Multipassenger Vehicle Code Public
azelito Sep 3 2005, 5:29am says:

Very nice! I love the video.

+1 vote   article: Troy: Divine Playground September update!
azelito Aug 30 2005, 1:02am says:
Filler wrote: Awsome update. Though the bats flight looks a bit robotic...

You are correct. That gif was done during the making of the animations, the anim on it is not even final. The flap is faster ingame and it looks a lot better there.

+1 vote   article: Finally some news !
azelito Aug 29 2005, 10:24am says:
CD wrote:the quake 3 source has been released. will you change over to that eventually maybe?


azelito wrote:The engine that we are currently using, a modified QFusion by vic (modified Q2), is better than the Q3 engine.

Tell me when you see reflective water and particle systems in Q3.

+1 vote   game: Nosferatu
azelito Aug 28 2005, 4:47pm says:

You should have added an option that said "It's great! Give's modelers and mappers reference and the entire team an idea about what they're going for.". That's what I'd vote.

+1 vote   poll: What do you think of mod concept art?
azelito Aug 28 2005, 4:13pm says:
Necrophage wrote:Why don't you develop it on the Quake 3 Engine, who's code is now on GPL licence ?

The engine that we are currently using, a modified QFusion by vic (modified Q2), is better than the Q3 engine.

+1 vote   article: Finally some news !
azelito Aug 22 2005, 8:33am says:

The game arrived today, thanks!

+1 vote   member: BlueWolf72
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