Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

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Off the Grid Terrain
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azelito Dec 29 2008 says:

Very clever. Much props for you posting interesting media like this.

+3 votes     reply to comment
Lt.SnoWolf Jan 14 2009 says:

Butuey! :D

+1 vote     reply to comment
ShadowWolf93 May 14 2009 says:

i see the difference, with the grid the terrain is all bumpy and without the grid the terrain smooth, nice :D

+2 votes     reply to comment
RickTheStickman Jan 13 2011 says:

I see what you did there!
Nice change.

+1 vote     reply to comment
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Despite using the same number of vertices as the on-the-grid mesh (left), the off-the-grid mesh (right) has silhouettes that are much more precise.

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Dec 27th, 2008
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