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Comment History
alpha69a May 18 2014, 11:40pm says:

Model and diffuse texture look good, but it looks like the bump/normal map is inverted (windows and shield grid lines appear raised instead of inset, escape pod covers appear inset instead of raised).

Still one of the best sovereigns I've seen, nice work.

+2 votes   media: New Sovereign model
alpha69a Apr 11 2014, 7:57pm says:

Well, there went my weekend :P

+1 vote   article: Message from mission critical craft...
alpha69a Nov 2 2012, 9:50am says:

I looked at their forum, Shadows in Space is the name of a new map in complex 8.3. Nothing to do with actual graphics

+4 votes   media: Complex 3.0 Shadows In Space
alpha69a Jul 5 2011, 11:40pm replied:

which is exactly what publishers want, from a business standpoint mods are a very bad idea. it extends the shelf life of games and the publisher sells fewer of them. This is nothing but a marketing decision made several years ago that no mods and more games/expansions/dlc was a good thing for business

+14 votes   article: No mod support for Battlefield 3
alpha69a Feb 22 2011, 12:08am says:

looks pretty good so far, are you replacing the smaller mesh detail with the normal map, or is it just stripped down for the render?

+1 vote   media: More WIP of the ISD normal map
alpha69a Feb 2 2011, 8:39pm says:

very cool, looking forward to the news post :)

+2 votes   media: Box Wing
alpha69a Dec 6 2010, 9:54pm says:

looks awesome, just wondering were you guys gonna try to do shadows too?

what you guys have done has already gone way beyond what i thought was possible in freelancer, keep it up

+5 votes   article: Deferred Rendering: Dynamic Lighting & Soft Particles
alpha69a Nov 26 2010, 3:18pm says:

a roll of duct tape and a manual with every kit

+1 vote   media: MWLL Playtest Impressions from 11-21-2010
alpha69a Sep 26 2010, 12:50pm says:

wow, just wow

+1 vote   media: Tactical Overview
alpha69a Sep 4 2010, 8:49am says:

that color scheme makes it look a lot like a zergling

+1 vote   media: New Additions
alpha69a Sep 1 2010, 10:33pm replied:

i like it, means i dont have to memorize new icons :P

+1 vote   media: Pings
alpha69a Jul 1 2010, 3:31pm says:

that's bad ***

good job

+1 vote   media: Shields
alpha69a May 3 2010, 9:11pm says:

nice, thats a good Borg texture

+1 vote   media: Another Close Up
alpha69a May 3 2010, 7:40pm replied:

whatever it is... i want one

+1 vote   media: Fleet Operations
alpha69a Mar 30 2010, 4:46pm says:

wow, will this be an in game model or did you find out how to do normal maps in engine?

or am i completely wrong and this is for a cinematic?

+1 vote   media: Marine render
alpha69a Dec 18 2009, 3:29pm says:

i recommend darkening the water color here so that it doesnt appear to be glowing.

otherwise it looks good

+1 vote   media: Comparison
alpha69a Nov 26 2009, 1:00pm replied:

until the borg assimilate it ;)

+2 votes   media: Events From the Star Trek Vs. Star Wars Mod
alpha69a Oct 19 2009, 8:20pm replied:

or their trying to keep mods from competing with future dlc or expansions

+4 votes   article: MW2 getting no modding love? ** Updated
alpha69a Jul 24 2009, 5:06pm says:

thats awesome, cant wait to see this released

+1 vote   media: airwhale
alpha69a Jul 17 2009, 2:15am says:

alright that was just about the most awesome thing ive played in a while. great job

+1 vote   mod: Research and Development
alpha69a Jul 16 2009, 9:43pm replied:

i think he means how its almost impossible to hit the right buttons on the keypad.
unless of course i missed the point of the puzzle and the keypad is just a distraction?

+1 vote   mod: Research and Development
alpha69a Jul 9 2009, 1:13am says:

looks like yall have some professional competition :)

+1 vote   mod: MechWarrior: Living Legends
alpha69a Mar 28 2009, 2:17pm replied:

its for pc too, and being greatly optomized it should look better than CE2, though i guess no one can really tell how much better since they havent shown us

+2 votes   article: Engine Spec
alpha69a Jun 3 2008, 7:02pm says:

Or do both since current hardware can hardware is capable of handling it and then do it the other way for lower settings

+2 votes   media: MIA2
alpha69a Nov 14 2007, 11:10pm says:

actually the red thing is the top of the obelisk of light (nods giant lazer defense weapon

+1 vote   media: Beta Test of Reborn
alpha69a Jan 20 2007, 7:43pm says:

Id have to say the canopy needs more of a gold tint not blue and the front of the windscreen is shaped a little differently, but the thing still looks about a 1000% better than the original zero hour one

+2 votes   media: F-22 Raptor
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