Allied General a CNC modder who joined CNC Guild on May 2th 2003 which became part of the unified Revora Creative Community.

Comment History  (0 - 30 of 173)
AlliedG
AlliedG Apr 3 2015, 7:32am says:

Nice tanks :)

Always something to learn on D-Day.

+4 votes   news: Ke-Ni & Ke-Ho Variants
AlliedG
AlliedG Mar 18 2015, 6:24pm says:

Out of interest, what happens if you target water with the Russia Superweapon? - Does it still function correctly?

+1 vote   media: Orbital Downpour
AlliedG
AlliedG Mar 18 2015, 6:21pm says:

Might be interesting for a tower defence or survival mode.

Looks interesting though.

+1 vote   media: Container Towers in action
AlliedG
AlliedG Mar 11 2015, 4:57pm says:

Awesome work mevitar :)

+1 vote   mod: Doom Desire
AlliedG
AlliedG Mar 9 2015, 3:20pm replied:

It's a revamp yes, lots of old content was removed because was older versions and mentioned NPatch instructions, etc.

New version uses latest Ares build.

+2 votes   mod: AGSA
AlliedG
AlliedG Mar 8 2015, 3:21pm replied:

Thanks - credit to the following

Music - The Empty World - Dark Post Apocalyptic Piano - Walid Feghali
Public domain footage and stock footage
Video Editing - Omegabolt

+2 votes   mod: AGSA
AlliedG
AlliedG Mar 7 2015, 8:49pm replied:

Yes the goal is to remake all faction buildings at some point - this will obviously take a lot of time and resources since they need to be designed, modelled, textured, converted and implemented / tested.

Also I would like to add I do not have a dedicated "team" for the project so progress can have spikes of activity or inactivity.

+1 vote   mod: AGSA
AlliedG
AlliedG Mar 7 2015, 8:47pm replied:

Buildings were created in 3ds max and are unique for this project - the goal is to have all sructures replaced at some point.

Tesla technology is part of the energy branch - you can see that the energy field hq has a tesla coil (with electric bolts) for cosmetic purposes.

I wanted to remind everyone that this project has nothing to do with ra2 and the "soviets" is merely here for lore purposes and explanations as to why PRA has access to soviet technologies.

+2 votes   media: PRA Structures
AlliedG
AlliedG Feb 17 2015, 5:39pm replied:

Yep

+1 vote   mod: AGSA
AlliedG
AlliedG Nov 14 2014, 6:06pm replied:

In terms of RA1 timeline it's canon until the final allied mission - the allies fail to take Moscow resulting in a long stalemate which is eventually broken thanks to USA intervention.

China is neutral during this conflict but covertly steal technology from the soviets.

The pacific war also occurred during this timeline - Moddb.com

Following the "allied" victory over Moscow, USA acquires Europe's greatest minds in exchange for their military and economic aid (much like our own timeline where Nazi scientists went to USA and other allied nations).

During this period - Einstein was transferred to Trinty New Mexico - more information here - Moddb.com

AGSA is set about 30 years and a lot has changed due to the Dead Zone event.

Mod was influenced greatly by Axis of Time trilogy and also Philadelphia Experiment

En.wikipedia.org

+1 vote   mod: AGSA
AlliedG
AlliedG Oct 27 2014, 4:11pm says:

Awesome environment effects :)

+1 vote   media: Nature's wrath
AlliedG
AlliedG Oct 21 2014, 5:28pm replied:

Thanks for the follow and time spent to write a well written comment - it's much appreciated.

First I wil answer some questions regarding Ares it's going to allow some much nicer structure artwork (I have a really talented artist for this project now and once enough structures are done I will be showcasing some exclusive assets for the project).

This has the result of a more consistent look for the factions in terms of build icons and general interface.

It also allows some much more creative unit abilities and support powers alongside a much more stable gameplay experience :)

In regards to the mysterious paradigm - a reveal of their lore will be coming soon - possibly a promo video for them as well - their is a theme about order, new direction and a hive mentality.

+1 vote   mod: AGSA
AlliedG
AlliedG Oct 16 2014, 3:55pm replied:

Conversion to Ares begins

+1 vote   mod: AGSA
AlliedG
AlliedG Sep 23 2014, 2:58pm says:

Your awesome :D

+1 vote   member: tomsons26
AlliedG
AlliedG Sep 17 2014, 3:29pm replied:

Yo

+1 vote   member: AlliedG
AlliedG
AlliedG Sep 13 2014, 5:36pm replied:

voxel

+1 vote   media: Scourge
AlliedG
AlliedG May 19 2013, 6:36am says:

Looks like it would topple under its own weight

Blogcdn.com would be more logical

+2 votes   media: Allied Avenger Humvee
AlliedG
AlliedG Mar 17 2013, 7:00am says:

Cool stuff commander :)

+1 vote   media: Oldies and new
AlliedG
AlliedG Mar 7 2013, 3:27pm says:

Sweet stuff

+4 votes   media: new units & upgrades
AlliedG
AlliedG Mar 7 2013, 3:26pm says: +1 vote   media: new units & upgrades
AlliedG
AlliedG Feb 22 2013, 6:03pm says:

Looks a bit out of place. The original Scrin ship from TS is Nod reverse engineered from Tacitus like Banshee - Cnc.wikia.com

+1 vote   media: Behold the Armada Destroyer
AlliedG
AlliedG Feb 1 2013, 6:28pm replied:

"Counterpart" would be Screecher.

+1 vote   media: Scourge
AlliedG
AlliedG Jan 30 2013, 3:10pm says:

Coolio

+2 votes   media: Paladin Protector
AlliedG
AlliedG Jan 27 2013, 12:45pm replied:

There not his ingames, there the previews azri originally did

+2 votes   media: in game 1
AlliedG
AlliedG Jan 13 2013, 7:11am says:

Very professional.

+3 votes   media: Project Phantom 'Box Art'
AlliedG
AlliedG Jan 12 2013, 7:44pm says:

Late reply but happy new year

+1 vote   member: do_i_ob
AlliedG
AlliedG Jan 12 2013, 7:39pm says:

1. Yes ingame it comes out of war factory
2. Stays static in location but bobs up and down. Circling logic not in ra2 at present - at least reliable methods
3. All experimental units have high durability but can be defeated if not supported by other units.

+1 vote   media: Alenia Gunship
AlliedG
AlliedG Dec 18 2012, 9:18am replied:

Interesting feedback. When Japan invaded China in WW2 it pretty much had superiority in technology and weapons, etc.

However in AGSA interpretation of RA1 the invasion of China failed miserably when landing on a country fortified with soviet equipment (It would be like WW2 Japan invading Russia with T-34 and IS tanks waiting for them) so massacres such as Nanking etc would have not occurred.

Think of it like how Italy pretty much failed in its conquest ambitions during WW2. Also USA was a lot more aggressive in this timeline.

A lot of internal conflict still exists in PRA empire, mostly a feudal, tribal type system but when faced with extreme adversity the groups have banded together.

With a united Europe and much of Russia conquered alongside cybernetic creations from middle east and constant time quakes and what not disasters its a necessary means of survival.

In terms of PRA identity - the idea of nationalism has sort of faded away. Most people are struggling to survive and live in underground complexes (hence the breathing equipment featured in PRA infantry)

In comparison the ESDF are fiercely nationalist, even to the point of ironically being fascist.

Most of the imperial mindset and culture is in regards to comradeship, honour and other such noble aspects which are enshrined in idealised Hollywood scenarios I suppose and books.

+4 votes   feature: ACTV - Japan Country Profile
AlliedG
AlliedG Dec 17 2012, 4:16pm says:

Japan lore now on Moddb.com

+1 vote   mod: AGSA
AlliedG
AlliedG Dec 16 2012, 3:46pm says:

India lore now on Moddb.com

+1 vote   mod: AGSA
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