A longer time period ago I was just a normal player like so many others like you. But now I'm a developer and mapper myself. I will update my modpage as often as possible. Should you speak german then make also sure to visit my website which is supporting a game named: Operation Flashpoint.

Comment History  (0 - 30 of 1,903)
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23-down Jul 19 2014, 6:13am says:

The update failed 3 times for me in a row on the file: map editor\scripts\ - mixed gems only use blue-green colors.fscript

+2 votes     mod: The Dawn of the Tiberium Age
23-down
23-down Jul 14 2014, 4:23pm says:

Very glad to see a mod to this one it was one of my fav games it was so sad that it didn't feature any skirmish game unlike B&W1 did or even multiplayer. Best of luck to your mod project!!! :)

+1 vote     media: Of Gods and Mortals - Alpha v0.06
23-down
23-down Jul 9 2014, 10:56am says:

I agree on the shield command that building looks somewhat cheap compared to the remaining stock buildings. To much blue in my opinion (team color elements) and probably few missing building details. Other than that awesome work as usual. :)

+1 vote     media: Allied Structures Update
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23-down Jun 28 2014, 11:38am says:

lovely piece of work as we know it of you folks.

+1 vote     media: The Might of Cardassia!
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23-down Jun 27 2014, 6:39pm says:

more like a cruiser in size eh ? :P Nice work.

+1 vote     media: Taiidani Tease 2: Father Against Son
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23-down Jun 27 2014, 6:39pm says:

sounds good :)

+1 vote     media: Taiidani Tease
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23-down Jun 27 2014, 6:33pm says:

Is it just bugged for me or are the Vaygr and Hiigarans missing in the current release? The other 4 factions Taiidan, Raiders, Kadesh, Progenitors are are in game and work just fine. :)

Fantastic release btw. :)

+1 vote     mod: Homeworld 2: FX - Commander
23-down
23-down Jun 27 2014, 6:22pm says:

Wonderful thanks.

+2 votes     download: Official English Patch for FX 2.0 / 2.1 (Updated)
23-down
23-down Jun 25 2014, 1:46pm says:

Indeed we do this is simply amazing...

+1 vote     media: Bentusi Destroyer
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23-down Jun 22 2014, 1:19pm says:

brilliant piece of work.

+1 vote     media: Hutet-class Mesh done
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23-down Jun 20 2014, 3:13pm says:

yap it's getting along nice work.

+1 vote     media: Hutet-class Day 2 render
23-down
23-down Jun 20 2014, 2:58pm says:

Also looks rather good so far probably needs more lights and most likely some signs eventually even the guiding signs leading you towards certain areas (the lines which direct you towards certain special locations, mess-hall, abnormal materials etc..)

Maybe some number on top of the doors designating some area and door, 1,2,3,4 etc.)

+6 votes     media: Dormitories
23-down
23-down Jun 19 2014, 8:11pm says:

Nicely done it already looks very good. Not sure what else to add. Ya that placeholder needs to go.

Who knows perhaps a small office with a window in it similar to the one seen in Blue Shift where a scientist complained about not being able to get into his office nor access his files.

Left of the red door perhaps a cleaning car with a mop inside - left behind by some worker. Maybe some wires or smaller pipes somewhere.

+5 votes     media: Another WIP, with side-by-side comparison.
23-down
23-down Jun 18 2014, 2:30pm says:

Looks good.

+1 vote     media: new xeno textures, hd
23-down
23-down Jun 17 2014, 3:57pm says:

really nice also nice to know their roles.. :)

+1 vote     media: Taskforce patroling
23-down
23-down Jun 17 2014, 3:57pm says:

really impressive nice shot.

+1 vote     media: Taskforce patroling
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23-down Jun 17 2014, 3:55pm says:

They look good but in that particular screen also a little comic like compared to the remaining currently present models not sure.

Still nice work.

+2 votes     media: Taskforce patroling
23-down
23-down Jun 11 2014, 9:48pm says:

300 antimatter cost for the the assim cloud while having 1800 regular at disposal will there be a cool down on the usage of that ability?

As usual a fine piece of work and thanks. It looks really good.

+3 votes     article: CTA DEV DIARY 6
23-down
23-down Jun 11 2014, 3:24am says:

looks good although the tv with no signal seems out of place in my opinion then perhaps I would add a different texture on the windows holes to make em look a little more interesting. Maybe something in brown to symbolize some sort of frame.

+2 votes     media: A thank you to our 1,000 followers!
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23-down Jun 11 2014, 3:21am says:

indeed congrats..

+4 votes     media: A thank you to our 1,000 followers!
23-down
23-down Jun 10 2014, 2:59pm says:

Looks interesting although I would bring it closer to the remaining ship enhancements you did. "referring to the Ion Frigate and Assault Frigate" which are already ingame if memory serves me. Those 2 vessels look to close to their original hw1 counterparts in my opinion. The destroyer shows a lot of potential really good work.

+1 vote     media: Taiidani Tease
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23-down May 20 2014, 4:31pm says:

Same for me! :D nice work.

+1 vote     media: Proven: It is possible to make Campaign work
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23-down May 20 2014, 4:25am says:

ya heard of them both it's so sad that both games got cancelled.

+1 vote     media: Blair Thing
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23-down May 18 2014, 7:38am says:

Very hot. Regarding that you shoud check out the awesome concept arts of the canceled "The Thing2" pc game. They had some pretty epic designs.

+1 vote     media: Blair Thing
23-down
23-down May 18 2014, 7:31am says:

@ Corvuscorax19: That ship is based on one of the 3 ship types seen in the series. I'm sure they've implemented it already.

+2 votes     media: Dominion Chimera
23-down
23-down May 17 2014, 5:54pm says:

again epic work. Maybe reduce the engine just a tiny bit in size it may look a little better and add some texture within the purple engine effect.

something like that perhaps just an idea and in purple of course:

Hwu.homeworldaccess.net

could look good I perhaps.

+3 votes     media: Dominion Chimera
23-down
23-down May 17 2014, 5:51pm says:

wow epic work... Really cool model and texture.. It must be the first fan made ship I've seen thus far that actually looks like a solid Dominion ship as it would be coming out straight from the show. Good job. :)

+1 vote     media: Dominion Chimera
23-down
23-down May 17 2014, 5:33pm says:

The texturing probably could use some more work. Give them some camouflage not sure.

+1 vote     media: HMMWV
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23-down May 10 2014, 9:09am says:

nice dev blog also very lovely to see the Dominion a little in real time graphics. The thought of more strategic battles instead of a slug fest sounds wonderful. great work.

+3 votes     article: STA3 CTA Dev Diary 3
23-down
23-down May 7 2014, 2:11pm says:

Lovely perhaps one more light in the center. Such storage areas are usually well lit up.

+2 votes     media: Ruin
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