A longer time period ago I was just a normal player like so many others like you. But now I'm a developer and mapper myself. I will update my modpage as often as possible. Should you speak german then make also sure to visit my website which is supporting a game named: Operation Flashpoint.

Comment History  (0 - 30 of 2,535)
23-down
23-down @ Heart of Evil | Remod

Uh nice.. I was actually partially disappointed by the Napalm Edition as it cut numerous cut scene maps out of their remastered mod. The original had numerous boat rides - jeep rides and so on..

Looking forward to this.

Reply Good karma+2 votes
23-down
23-down @ Intro level (HQ)

Hm hard to say I think the building looks cool the way it is. It just lacks a little polishing. Couple more lights here and there and maybe a name.

Reply Good karma+1 vote
23-down
23-down @ Secret Lambda entrance

The rock texture next to the Lamda sign isn't aligned with the rest. You can clearly see that this is some sort of square brush. Fix that.

Other than that Black Ops vs grunts.. Nice I like that. Eventually add some military boxes and other gear near their position either for the Black Ops or the grunts.

Check out my mod Military duty. In firestorm.wad are some textures I exclusively created for the Black ops. Ammunition boxes and additional black op truck textures made black from green. Feel free to use em in your mod.wad if you need em.

Eventually some cactus or trees on top the cliffs. Try to go away from that flat appearance. Hills like that were fine in 1999 but not today.

Check out these amazing tuts. That's how I learned terrain mapping. Easy to understand and well made.
1. Youtube.com
2. Youtube.com
3. Youtube.com
4. Youtube.com

ps: I'm not trying to be a smart *** here.. I'm just trying to help you. Have fun - looking forward for your mod. :)

Reply Good karma+1 vote
23-down
23-down @ Sector A Teleport Labs

I like the ceiling one of the things I hated during mapping. Never had any good inspirations for that. The area at least the limited few we get in this screen though looks very empty. Boxes, consoles, trolleys with computers on it. Perhaps even a cleaning cart. Something to make it look less empty.

Reply Good karma+1 vote
23-down
23-down @ Sector A Office Complex

Nice nice ---- eventually add one of these tiny computers on that trolley left to the wall. So it wont appear so empty. Dead bodies aside.

Reply Good karma+1 vote
23-down
23-down @ Sector A Basement

Looks good eventually add some additional decals in form of numbers... Give this place a name designation or at the very least add some additional sign brushes.. Looks somewhat empty without a purpose.

Reply Good karma+1 vote
23-down
23-down @ Abandoned Silo

Great lights and texture choices in this one.. The ground might need some more work. Add some stuff garbage or boxes in that screen. While this is supposed to be a silo it looks more like that garbage area where Freeman was trapped in.

Reply Good karma+1 vote
23-down
23-down @ Xen floating rocks

Uii... your mod actually looks very promising. Tracking.

That's amazing. Eventually some dead hev suit guys along with some supplies?

Reply Good karma+1 vote
23-down
23-down @ Sketch of a new update

well an early wip shot.. It shows promise.. Looking forward to see that security station fully manned and equipped..

Reply Good karma+2 votes
23-down
23-down @ Sector C

I agree with the other 2 people here.. Interesting idea.. Looking forward to see a version with lights enabled..

Reply Good karma+1 vote
23-down
23-down @ Intro level (HQ)

While somewhat cool chairs might be better. Ofc not sure if the black op models you use got sitting animations.. Let me know if you want to investigate in that direction I might lend a hand.

Reply Good karma+3 votes
23-down
23-down @ Intro level (HQ)

Looks good eventually add additional lights throughout the screen. Some for the parking deck - some left and right of the main building entrance. Eventually create a custom texture giving this firm or company, organization what so ever a name. Even CIA has it's name in front of it's headquarters.. :)

At the moment the building looks somewhat future tech but also abandoned at the same time.. Not enough to see here.

Reply Good karma+1 vote
23-down
23-down @ Intro level (HQ)

Huhhrah.. Glad you see you back in the field. I thought you abandoned your mod. I was even considering the release the stuff you gave to me in 3,4 years from now on in case you moved on to other game engines or abandoned modding all together.. Welcome back buddy.. :)

As for the actual map screenshot it looks interesting. I'd eventually choose a different texture for the support pillars. They make the whole room appear simplified. Furthermore not sure about the American flags.. Eventually create a custom flag for the faction of the Black Ops.. It might fit more with them and their agenda of secret black op operations.

Reply Good karma+1 vote
23-down
23-down @ Finalized Rocket Launch

Pretty good also the custom voice acting is amazing too. Though the 2nd person of the 3 should eventually re-record it. It's somewhat harder to hear and he sounds a little like he is reading from a script.

Mapping wise it was good as well. Not sure which or if any changes were made except for the scripting but nicely done none the less. 2 things I noticed - and that I would eventually enhance up upon is the med-station texture. It seemed very blurry and the launch texture which was pixel like below the button.

Good job. :)

Reply Good karma+2 votes
23-down
23-down @ green

This ain't gold source I would put the plane higher inside the map. :) Otherwise good.

Reply Good karma+1 vote
23-down
23-down @ Military Duty

I can't tell either he died or it's some odd bug nobody ever encountered or reported to me. On different WON versions the game may behave very different.

It's the end of the map anyway. Just noclip through the place where The engineer usually starts his work. Then you will enter the next map disable noclip afterwards again.

Reply Good karma+1 vote
23-down
23-down @ Military Duty

Uff you people encounter all the bugs the regular folks didn't encounter. See if you got sw.dll in your half-life root directory and copy it into my mod folder. I'm unsure whether that will fix it or not but it's worth a try.

If you don't have it google for it half-life sw.dll and place it in your half-life main directory.

Reply Good karma+1 vote
23-down
23-down @ Bringing the FXmod to HWRM 2.0: A letter (and diary) from the developers

Nice informative news post.. Keep going your dedication is priceless.

Reply Good karma+2 votes
23-down
23-down @ Kad Khar-Toba

Nice remake. A little rounded up but why not... :)

Reply Good karma0 votes
23-down
23-down @ Tur HeavyGun Cruiser

Very nice though I feel it could need some more antennas. The Turranics loved their antennas.. :)

Reply Good karma0 votes
23-down
23-down @ HTC

I can only agree here with the others.. An amazing mod. The mapping is incredible - npc scripts and placement are also perfect..

Very well done. Go and play it people.

Reply Good karma+2 votes
23-down
23-down @ Military Duty

Seems you're using a very old won version. In that case try copying the Opfor.dll from Opposing Force into my mod folder and rename it to mil_duty.dll and delete my version. Let me know if it fixed the issue.

Reply Good karma+1 vote
23-down
23-down @ CnCNet and compatibiltiy update

Nice work. :)

Reply Good karma+2 votes
23-down
23-down @ Operation Black Mesa Update

You can't begin to imagine how exited I am to see an update of this project.. Everything sounds good and solid... Stay on ball.. It's worth it. :) Good job.

Reply Good karma+18 votes
23-down
23-down @ My magnum opus

Great custom animation. I assume it's a custom animation correct?
I wonder though how and why he put his head inside it. Perhaps some Alien grunt that smashed him inside there while he was trying to get the door open? :)

Reply Good karma+3 votes
23-down
23-down @ Osprey interior

good looking interior model not realistic of how the real interior looks like but most certainly a great homage to Valve/Gearbox their Osprey interior design. Good job.

Reply Good karma+3 votes
23-down
23-down @ Merry Christmas

Merry Christmas..

Nice screenshot.

Reply Good karma+2 votes
23-down
23-down @ geodome shot0005

Real glad to see an update from you buddy. I thought your mod to be dead. I'm very happy to see that I was wrong.

Merry Christmas everyone.

Reply Good karma+2 votes
23-down
23-down @ Black Lambda - Human Grunt vs Black Ops #2 [OUTDATED]

Not bad but keep working on the info_pathnodes assuming it's more than just a test map to show off your stuff.

Looked odd how they ran left and right but not forward or near the boxes to take cover etc.

The map itself looked good but a little motionless besides the fight. Perhaps add some broken steam pipes near the walls or some burning boxes etc.. you get the idea.

Reply Good karma+4 votes
23-down
23-down @ Image 4

Looks lovely.. Well made..

Reply Good karma+3 votes
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