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***PLEASE READ*** Rename the mod folder name from "gearbox_enlightened" to "op4relit" so that Steam can list the mod. It just come to my knowledge that...
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Is it possible to disable friendly fire for the grunts? Having a squad more than one soldier always ends with my allies killing each other by accident.
I disagree, I think that the player should be able to do damage to friendly NPCs and vice versa like in the original. Maybe give the Engineer's gas tank more HP though so he doesn't get blown up from stray shots too often? Can you somehow make the Medic invulnerable to friendly fire?
That would great. I'm making custom maps where the player has a squad of two grunts and they always end up killing each other when encountering the first enemy. They also end up shooting me a lot.
One of the problems is they continue to fire at a dead enemy for some time after it's dead, making them easy targets for other enemies. I think they don't do this as much in the vanilla base game when I tested.
for some reason, there is no hud when i pick up the vest, even when in multiplayer, only the crosshair shows up and i can't switch to other weapons.
uh something why when im loading screen it freezes? i tried everything and it dont work
The mod is very good, it gives a more refreshed look of the op4 but I would like it more if it had ld models, but still your mod is very good.
run on steam and no steam or steam only?
Steam only.
Is it possible to disable friendly fire for the grunts? Having a squad more than one soldier always ends with my allies killing each other by accident.
I have made player can't do damage to friendly grunts. Should I make them for other grunts as well?
I disagree, I think that the player should be able to do damage to friendly NPCs and vice versa like in the original. Maybe give the Engineer's gas tank more HP though so he doesn't get blown up from stray shots too often? Can you somehow make the Medic invulnerable to friendly fire?
That would great. I'm making custom maps where the player has a squad of two grunts and they always end up killing each other when encountering the first enemy. They also end up shooting me a lot.
One of the problems is they continue to fire at a dead enemy for some time after it's dead, making them easy targets for other enemies. I think they don't do this as much in the vanilla base game when I tested.
Hmm let's what I can do.