The Quake Database for anything quake 1 related! (YES IT LIVES!)

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Quake c - server and client controls
Quake

Quake c - server and client controls

Quake Server Side Coding 3 comments

Quake c has built in functions to send server and client commands, stuffcmd and localcmd - Not a trivial task and needed for complex mods. This tutorial...

Quake c - of vectors and angles

Quake c - of vectors and angles

DarkPlaces engine Server Side Coding 3 comments

Or how to tell where the gun aim is pointing and how to get there...

Quake c - pointers, struct and the entity
Quake

Quake c - pointers, struct and the entity

Quake Server Side Coding 5 comments

Comparison of C pointers, structs and Quake-C's entity type.

Quake c - using map entity spawn functions to load Quake III maps in Darkplaces

Quake c - using map entity spawn functions to load Quake III maps in Darkplaces

DarkPlaces engine Server Side Coding

Darkplaces can load Quake III maps. This tutorial will demonstrate how to get the most of those maps by using quake-c to populate them with quake one...

Quake c - .think() and .nextthink
Quake

Quake c - .think() and .nextthink

Quake Server Side Coding

The quake-c entity .think() function pointer is an engine managed timing concept that is used on nearly every entity in the game.

Programming / Creating
Conquest (RTS)

Programming / Creating

Conquest (RTS)

Get Inspired! We are all programmers and creators. You program your own life, and create your own daily content in the simulation we call "reality".

Quake c - parm* variable storage

Quake c - parm* variable storage

DarkPlaces engine Server Side Coding 3 comments

Using parm[1-16] efficiently to store player data during level transitions.

Quake c - Traceline
Quake

Quake c - Traceline

Quake Server Side Coding 3 comments

Using traceline to find entities, do beam damage, and other cool stuff.

Quake-c - Touch
Quake

Quake-c - Touch

Quake Server Side Coding 2 comments

Using the .touch() function call to get down with quake entities.

Quake c - Velocity
Quake

Quake c - Velocity

Quake Server Side Coding 3 comments

Move and rotate quake entities with velocity. --

What is in a map?
Quake

What is in a map?

Chaos Archon

Design notes, editor theory, descriptions, design philosophy, brush structure, sky boxes, entities (good and bad) and last / most, the player!

Quake c - be impulsive
Quake

Quake c - be impulsive

Quake Server Side Coding 4 comments

Details of the quake-c interface with a human

Jackhammer 1.1.700: Public Beta is Out

Jackhammer 1.1.700: Public Beta is Out

J.A.C.K.: My Favorite Level Editor 28 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III, Gunman Chronicles). The aim...

How to use nzp specific entitys in your maps
Nazi Zombies: Portable

How to use nzp specific entitys in your maps

Nazi Zombies: Portable Mapping/Technical 13 comments

We released fgd. This is part 1. Of nzp developer kit. More possibly to come.

Importing models in to Quake

Importing models in to Quake

Weapons Modelling Tutorial 19 comments

One method of getting you model converted in to Quakes .mdl format.

Team Based Gameplay

Team Based Gameplay

Server Side Coding Tutorial

This tutorial is fairly large. it includes a lot of different information and shows a way to add in basic team based gameplay with observer mod and team...

List - O - Quake Links

List - O - Quake Links

Feature 1 comment

A list of quake links to help anyone still interested in the game.

Quake Combat+ Released
Quake

Quake Combat+ Released

Quake Combat+ 7 comments

Quake Combat+ is a refinement & continuation of Quake, SMC & Quake 1.5, built on Darkplaces, aiming to provide the ultimate Quake singleplayer combat...

Playing Combat+ with Custom Maps
Quake

Playing Combat+ with Custom Maps

Quake Combat+ Mapping/Technical 11 comments

Hello patient fans. In anticipation for project release (soon!), the following is a tutorial for playing user maps from Quaddicted.com, and compiled list...

Protonwar now free!
Protonwar

Protonwar now free!

Protonwar 1 comment

It's my pleasure to announce Protonwar will now be free to play! We have chosen to do this as a gesture of goodwill to the VR community. I would like...

J.A.C.K. major update: 1.1.2800
Perilous Warp

J.A.C.K. major update: 1.1.2800

Perilous Warp 8 comments

New versions of J.A.C.K. editor have been in beta status for ages, and now the time has come to publish a major update for all our users!

Old-school FPS Dread Templar Coming in Steam Early Access this Fall
Dread Templar

Old-school FPS Dread Templar Coming in Steam Early Access this Fall

Dread Templar 4 comments

Dread Templar is a fast-paced retro FPS heavily inspired by 90s classic shooters like Doom, Quake and Hexen.

Quake Hack design
Quake

Quake Hack design

Quake Hack 4 comments

Quake Hack is a new way to play Quake 1 via random map generation

Quake Awards 2017
Quake

Quake Awards 2017

Quake 3 comments

You guys might know that the Doom and Quake custom content making communities are rather active. The Doom community even makes awards every year for the...

A Dark Place OST

A Dark Place OST

News

The A Dark Place official OST is now released via BandCamp.

Whats been going on with Protonwar?
Protonwar

Whats been going on with Protonwar?

Protonwar 2 comments

A rundown of all the important things that have happened over the last few months with the multiplayer VR FPS Protonwar!

J.A.C.K. 1.1.1212 Available in Steam Store

J.A.C.K. 1.1.1212 Available in Steam Store

J.A.C.K.: My Favorite Level Editor 28 comments

J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Hexen II, Quake...

A Dark Place... Update 2

A Dark Place... Update 2

News 5 comments

News and update about the new things that we are doing in the game,some exterior work,and some great and cool features.

A Dark Place... Update 1

A Dark Place... Update 1

News 3 comments

Big update with great news about the game and the new things that happen in this update time.

Introducing: A Dark Place

Introducing: A Dark Place

News 5 comments

This is the oficial introduction to A Dark Place, a survival horror adventure game from CatGazing Studios, powered by the DarkPlaces Engine in all his...