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Mod installation and usage | Locked | |
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Sep 16 2013 Anchor | |
I recently got a question about installing and running quake mods. This specific example is team fortress and includes windows instructions. Linux is a bit more complex, and if any linux users really need them I could write some up. --- instructions --- Have you installed quake? Steps: 1. Install quake. You will need the registered version to run mods - I'll leave that up to you. Lets now say you have a quake installed on an arbitrary drive e: e:\Quake 2. Download the file tf28.zip --- (this could also be any mod file) You dont have to get it, but I'd recommend darkplaces - 2b. Download darkplacesengine20130304.zip Here: Icculus.org 3. Unzip tf28.zip and darkplaces (if you get it) in the e:\Quake directory - the unzip GUI opened when you click on the zip file should provide this function You should now have: e:\Quake\FORTRESS --- (other mods should behave in a similar fashion, creating some directory when unzipped in Quake) And darkplaces.exe if you got that. Darkplaces also comes with dll's and linux files. You can safely delete any darkplaces file with 'linux' in the name. Wont need those on windows. 4. Run quake with team fortress a. from the command line - launch a shell (dos box) and e: b. make a shortcut from quake.exe or darkplaces.exe click properties for the shortcut and add "-game FORTRESS" to the launch command parameters. This is a windows thing you will have to figure out. For other mods, just change to "-game {mod directory}" Notes: I'm pretty sure quake.exe is not going to run on anything but win95 or win98. Team fortress is a deathmatch mod. You will either have to run your own listen or dedicated server and invite other players or search for servers online. I'm very much doubting that TF is configured for use with singleplayer. This also I leave up to you. I tested the tf28 install on my system and it works. Though I use linux. Good luck! Edited by: numbersix |
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