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Deep Impact Update 13
C&C Generals: Zero Hour

Deep Impact Update 13

Oct 1, 2014 Deep Impact 7 comments

Hello once again, and welcome to another DI update. This update is all something that I've been trying to avoid for as long as possible due to it being...

Operation: Night Shadow
C&C Generals: Zero Hour

Operation: Night Shadow

Aug 5, 2014 Deep Impact 9 comments

"Alright men listen up!”, said an AC officer to his troops inside of a sea transport, “Tonight, we're infiltrating the WEA furnace facility on the southern...

Back in the Game
C&C Generals: Zero Hour

Back in the Game

Apr 16, 2014 Deep Impact 10 comments

Greetings everyone, and welcome to the first actual update of this year... month... time... whatever! The thesis monster has been vanquished and the start...

Deep Impact April Mini Update
C&C Generals: Zero Hour

Deep Impact April Mini Update

Apr 4, 2014 Deep Impact 12 comments

Hey all! Sorry for the lack of updates. I'm still currently busy working on my last few requirements for college, so no proper update for you today.

 Valentine's Day Mini Update
C&C Generals: Zero Hour

Valentine's Day Mini Update

Feb 14, 2014 Deep Impact 10 comments

Hello everyone! The next regular update is taking longer than expected, and seeing as it's, more or less, Valentine's Day, and since I haven't posted...

Zero Hour Reborn V6.25 Released
C&C Generals: Zero Hour

Zero Hour Reborn V6.25 Released

Jan 4, 2014 Zero Hour Reborn 28 comments

A late Christmas/New Year present for you all, Reborn V6.25 is finally here!

Deep Impact Update 10
C&C Generals: Zero Hour

Deep Impact Update 10

Nov 12, 2013 Deep Impact 10 comments

This is the update's summary. The only reason there is text here is because this is a required field with a minimum limit of 100 characters.

We're back
C&C Generals: Zero Hour

We're back

Oct 28, 2013 Zero Hour Reborn 9 comments

Long story short, Reborn is once again being developed by NLS.

Lab Rats
C&C Generals: Zero Hour

Lab Rats

Oct 6, 2013 Deep Impact 9 comments

Time once again for another DI update. This one is a bit late, but better late then never, right?

Knights of Saint Peter
C&C Generals: Zero Hour

Knights of Saint Peter

Sep 3, 2013 Deep Impact 12 comments

Oh look, another update! Welcome once again to another DI update. We have a lot of renders to show, so let's get to it!

Border Patrol
C&C Generals: Zero Hour

Border Patrol

Aug 4, 2013 Deep Impact 5 comments

Hello, and welcome to another DI update! Time for yet more defences for the WEA, YAAY!

Reduce Reuse Recycle
C&C Generals: Zero Hour

Reduce Reuse Recycle

Jul 2, 2013 Deep Impact 6 comments

Hello, and welcome back to another Deep Impact update! For this update, we went for a recycling theme in honor of our latest WEA building: The Recycling...

WEA Logistics
C&C Generals: Zero Hour

WEA Logistics

Jun 4, 2013 Deep Impact 8 comments

Greetings! Last time we offered you some serious insight into our mod idea and background. Now it's time for a less serious update, have fun!

Urban Carnage
C&C Generals: Zero Hour

Urban Carnage

May 8, 2013 Deep Impact 5 comments

OMG, another update!? Nope, your not dreaming. It's time for another DI update YAAY!

Hold the line!
C&C Generals: Zero Hour

Hold the line!

Apr 16, 2013 Deep Impact 13 comments

"How is everything?" RA3 Bullfrog It's been a while, but we've finally managed to make an update! YAAY!

Work is still in progress!
C&C Generals: Zero Hour

Work is still in progress!

Mar 31, 2013 Command & Conquer: ReichsMarsch 7 comments

Rest assured, despite lack of updates, progress is still underway.

Deep Impact Update 2
Game

Deep Impact Update 2

Oct 22, 2012 12 comments

Europe divided and terrorized. GLA defeated and crippled. The events that followed ZH, and eventually lead to the creation of WEA.

Deep Impact Update 1
Game

Deep Impact Update 1

Sep 27, 2012 35 comments

2020, the world's economic crisis went even deeper. With natural resources slowly depleting, a huge energy crisis was on the horizon. 2033, An asteroid...

September 2012 Update & Logo/Style change
C&C Generals: Zero Hour

September 2012 Update & Logo/Style change

Sep 22, 2012 Command & Conquer: Untitled 4 comments

Ahoy C&C Untitled fans! In this September 2012 update, we'll give you guys some awesome tidbits on the recent development status of the mod! Now to...

GenX September Update
C&C Generals: Zero Hour

GenX September Update

Sep 4, 2012 Generation X 5 comments

Yaay! New update. First some renders, then perhaps something special!

Generation X Crowdmap
C&C Generals: Zero Hour

Generation X Crowdmap

Apr 13, 2012 Generation X 1 comment

Long time no update! Been busy with college stuff. So if ya'll got some free time consider helping me out!

Generation X USA Beta Patch V1.1
C&C Generals: Zero Hour

Generation X USA Beta Patch V1.1

Feb 14, 2012 Generation X 18 comments

This is just a quick patch to fix the mismatches from V1, but it also has a bunch of new stuff.

Passing on the torch
C&C Generals: Zero Hour

Passing on the torch

Feb 8, 2012 Zero Hour Reborn 19 comments

After some internal discussions, we decided to let go of Reborn and hand over leadership to TipIvan.

Just a small update
C&C Generals: Zero Hour

Just a small update

Jan 16, 2012 Zero Hour Reborn 7 comments

Nothing much. Just a small update to say, "we're not dead!"

The time has finally come!
C&C Generals: Zero Hour

The time has finally come!

Dec 30, 2011 Generation X 17 comments

The GenX USA Beta is here! Get it now! As soon as it's authorized anyway...

Out of time...
C&C Generals: Zero Hour

Out of time...

Dec 8, 2011 Generation X 9 comments

Ran out of time. Sorry guys maybe next time. *insert extra characters to get past character limit here*

When September eeeeeeends...
C&C Generals: Zero Hour

When September eeeeeeends...

Sep 30, 2011 Generation X 22 comments

...wake me up, and remind me to post an update. Oh wait!

Generation X Mini July Update
C&C Generals: Zero Hour

Generation X Mini July Update

Jul 20, 2011 Generation X 12 comments

Just wanted to post this to prove once and for all that we're not dead! There has been a great lack of updated this past few months, and I apologize for...

NLS Update 4 - 2010 Year End Update
Game

NLS Update 4 - 2010 Year End Update

Dec 28, 2010 8 comments

Season's Greetings NLS fans! It's time for another update! This month we bring you a special 2010 "Year End" update.

NLS Update 3
Game

NLS Update 3

Nov 15, 2010 6 comments

Looks like it's the time again! So, on the behalf of the modding staff of C&C Untitled, I wish to call upon all of our fans to vote for Untitled in...

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Popular News
Deep Impact Update 13
Deep Impact Update 13 Oct 1, 2014
Reduce Reuse Recycle
Reduce Reuse Recycle Jul 2, 2013
Border Patrol
Border Patrol Aug 4, 2013
Deep Impact Update 10
Deep Impact Update 10 Nov 12, 2013
We're back
We're back Oct 28, 2013
NLS Update
NLS Update Jun 27, 2009
Just a small update
Just a small update Jan 16, 2012
Lab Rats
Lab Rats Oct 6, 2013
Passing on the torch
Passing on the torch Feb 8, 2012
Back in the Game
Back in the Game Apr 16, 2014
Urban Carnage
Urban Carnage May 8, 2013