The year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into turmoil as large swathes of land are annihilated. Four factions, the ADF (Asian Democratic Federation), WEA (West European Alliance), WLF (World Liberation Front), and AC (American Confederacy) are at war for control of the remaining already harder to find resources as well as the preservation of their nations and geopolitical interests. Welcome to Deep Impact.

Report RSS Deep Impact Update 15

Hello everyone, and welcome to another exciting DI update! We have a lot of content to go through, about 7 scrolls with my monitor, so let's get started!

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Hello everyone, and welcome to another exciting DI update!
We have a lot of content to go through, about 7 scrolls with my monitor, so let's get started!

WEA Heimdall Tower

With the ADF invasion of eastern Europe and the imminent threat of AC amphibious incursions, the WEA Continental Defense high command decided it was time to update the aging Guard Towers, integrating the devastating Photon Pulse technology on a much heavier tower variant while still keeping the garrison space intact. Almost 2 years after the project was started and the new generation of Guard Towers was deployed along the coastline and strategic positions or facilities. The project was named Heimdall after the Norse guardian God of the Asgard (realm of the gods) entrance. Using advanced electro-magnet technology and highly classified plasma technology, it can melt even the strongest of tanks. While cheap compared to the much more advanced Cerberus Defense, it still remained a expensive defensive option for the WEA, reason enough for it to be used only by the WEA Continental Defense army division.

Heimdall Towers are available to Continental Defense only.

WEA Aegis Defense Site

When it was created, the Continental Defense army division of the WEA had a single and highly important role - to defend WEA's borders as well as it's entire territory at any cost. Mobility was not it's main feature, but rather heavy defensive position backed by heavy artillery, highly skilled infantry and heavy gunship support. With this in mind, they lacked in terms of heavy anti-air support. A mistake they would fix after the ADF east European incursions which have shown a huge gap in their air defense arsenal. While the more mobile Mechanized Assault division prefers vehicle based heavy AA, Continental Defense commanders went for a different approach. Project Aegis was their answer to heavy enemy air attacks. A highly advanced Photon Array weapon - technology kept under great secrecy - was mounted on a stationary defense platform equipped with a new generation shield technology capable of intercepting all incoming jet-engine based projectiles like rockets and missiles. The shield however consumed huge amounts of power, making it a viable option for only a few seconds before it would need to recharge. Skilled field Tacticians can gain access to advanced defense protocols that allow the Aegis to additionally deploy to Anti-Air defense drones as well as a EMP mine field.

Aegis Defence Sites are available for Continental Defense only.

WEA Pandora Outpost

Europe's position put it in a highly dangerous position between guns of the 2 mightiest armies - the AC and the ADF. Diplomatic relations with the AC were a thing of the past and with that and the extreme aggression of the ADF attacks, WEA needed to approach this war from a more defensive position. And while the Mechanized Assault division of their continental army was the mobile branch, they still had the option to go for a more defensive oriented strategy. After all, they had to capture and defend territories outside the WEA border defenses. However, each defense option Mechanized Assault has, is oriented towards fast deployment, modularity and with their latest addition - productivity. The Pandora project is probably one of the most ambitious joint projects between Z-Tech industried and Cynopolies Industries. It combines Z-Tech's advanced railgun technology with Cynopolies's nano-technology advancements. The goal - a drone factory armed with a heavy defense system. The result - a drone factory armed with the 2 biggest railguns ever produced. Their firepower is so great that it cracks the ground they hit and even throw back the mightiest of tanks.
And just like the Pandora Box, the Pandora Outpost is capable of producing some of the most menacing evils in the form of drones.And while WEA's drones are not directed towards heavy combat, they special abilities and roles makes them a great addition to an already heavy armored and armed arsenal.

Pandora Outposts are available for Mechanized Assault only.

And now, a few words from our lead designer, Anubis.

We promised everyone we will reveal the faction changes we had for almost a whole year now. So without further useless talk here it goes:

WEA Continental Defense - Not much has changed with this subfaction in terms of theme, they are still heavily defense oriented. They have the most defenses of all factions, gets access to powersuit infantry, and heavy gunship support. Their vehicles are weak, the Juggernaut being the only exception, giving infantry and aircraft a much more important role.

Specific changes:
- EMP Turrets are now Cryo Turrets. They will disable vehicles and freeze infantry as well as provide light AA defense.
- Mortar Turret no longer upgrades to Gun Turrets. It is now higher tier long range defense.
- Cerberus Defense no longer switches between pulse and beam. It now has beam weapon as the only weapon, while the pulse weapon is part of the ability it gets.
- Olympus Fort has a greatly reduced garrison space, but can now train all the basic infantry of WEA Continental Defense (first tier infantry).
- Swarm Trooper got a huge remake, turning into a siege trooper called Siege Cadre, and is now armed with an experimental Prismâ„¢ beam weapon.
- The Valkyrie FSV is now an exclusive to this faction. It still needs to deploy but can repair both structures and units within it's radius.

WEA Mechanized Assault - This subfaction is no longer about infantry + vehicles, but rather they have become the new "tank general" subfaction. They get the best vehicles out of all the factions, however they no longer have access to powersuit infantry, and their air support has also been greatly reduced.

Specific changes:
- Gun Turrets are now exclusive to this subfaction.
- Guard Towers can gain 1 of 2 modules now, instead of 3, a drone control module and, a AA missile system. The Medical module has been removed.
- Valkyrie FSV replaced by a new vehicle called the Minerva. The Minerva doesn't need to deploy but can't repair structures. More details once we reveal it in future updates.

AC SpecOps Command - Replaces the Armor Command subfaction. They will get a drone heavy theme with almost all of their vehicles being drone oriented. Their main theme is drones, lasers and microwaves.

ADF Electronics Warfare - Replaces the Infantry Division subfaction. We decided to split ADF in 2 subfactions each with it's own unique theme based on the 2 main super powers of ADF - Russia and China. While the ADF base design will still be a combo of both Russian and Chinese architecture, their subfaction unit composition will be unique mostly based on this 2 countries. ADF Ballistics will be based on a more Chinese looking arsenal while the new Electronics Warfare subfaction will be based on a more Russian oriented arsenal. That being said - more details on this once we start revealing ADF stuff.

This are the big changes so far. Ofcourse this brings alot of changes to our old planned tech trees but since those weren't public there is no need for the new tech trees to be revealed.
If you have any questions regarding this public information feel free to ask it. If you have any suggestions feel free to do them - just don't spam us with tons of real life bullshit or redundant stuff pls.


Thanks Anubis!

Well that's all we have for this update.

Want more info? Head to our website!

Comments and suggestions? Post them in the forums!

Want to help out, but can't mod? Make us popular!

and we'll see you in the next update.

Comments
TKAzA Staff
TKAzA

Looking good! Whats the ETA on the next release? :D

Reply Good karma+3 votes
Zeke_Dlyoung Author
Zeke_Dlyoung

Hopefully, sometime before the world ends :P

Reply Good karma+7 votes
TeutonicKnigth125
TeutonicKnigth125

Will the mechanised army, althought without powersuit infantry, will still use its infantry it with its vehicle, in a mechanised way?

Reply Good karma Bad karma+2 votes
Anubis_theDark Creator
Anubis_theDark

They will still have basic infantry and a heavy infantry we already showed but their transport/garrison abilities have been greatly reduced.

Reply Good karma+3 votes
TeutonicKnigth125
TeutonicKnigth125

Then why will this subdivision still be called mechanised army?

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Anubis_theDark Creator
Anubis_theDark

Because ... dum dum dum ... the mystery gets deeper ... deeper ... ... it's MECHANIZED - and the universe implodes.

Reply Good karma+4 votes
Four_Hammers
Four_Hammers

Will affect Infantry with EMP behavior damn so OP

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Seoras
Seoras

Fantastic work fellas, love it! =)

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BlackRangerXIII
BlackRangerXIII

So the Pretorian is now part of the Continental Defense?

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BlackRangerXIII
BlackRangerXIII

Right?

Reply Good karma Bad karma+1 vote
Anubis_theDark Creator
Anubis_theDark

Was i not specific enough in the post or do i have to literally name everything instead of using a category.

Reply Good karma+1 vote
BlackRangerXIII
BlackRangerXIII

No need for that

Reply Good karma Bad karma+1 vote
Lord_Mordja
Lord_Mordja

Oho, some interesting changes are afoot! By the way, can you tell us how different the ADF will be from the 2010 UAN beta, or is that all under wraps?

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Zeke_Dlyoung Author
Zeke_Dlyoung

They will be the same but better.

Reply Good karma+1 vote
paradig124
paradig124

Hey guys
Interesting changes are afoot
Regarding the AC Spec Ops command
Im guessing this was simply created because AC tanks are generally the best in the game and it was sort of redundant to have an armour command on top of the AC's already powerful tank divisions.
Or am I wrong and the Ac has changed its strengths from a powerhouse faction with Shock and Awe tactics and units like the Arbiter and Sabretooth.

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paradig124
paradig124

Or is the AC no longer a heavy armour focused faction

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Zeke_Dlyoung Author
Zeke_Dlyoung

The main reason is because it fits the lore better this way. America was hit really hard by the meteor shower, they were hit by 2 of the 5 meteor fragments (3 if you count the one that landed in the atlantic), and as a result lost a lot of men. In order to quickly replenish their army quickly despite the huge lack of manpower, they went for a drone army.

Also, in a non lore sense, the USA tank general concept has already been done to death, so we went with spec-ops, drones, and lasers instead.

Reply Good karma+2 votes
paradig124
paradig124

Fair enough.
So i guess no more Arbiter/Sabretooth/A-60 or Devastator

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Zeke_Dlyoung Author
Zeke_Dlyoung

The A60s will still be there but as drones. As for the others, you'll just have to wait and see.

Reply Good karma+3 votes
paradig124
paradig124

Another question (Probably getting boring now)
In relation to the ADF: I understand you wanted to heavily change the buildings, however, will the Units change that much?

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Zeke_Dlyoung Author
Zeke_Dlyoung

Actually, we decided to keep the old UAN design and just improve on it because of time constraints. We've already taken forever on the WEA, I don't want to take the same amount of time for the ADF, at least not for the second (first DI) release.

Reply Good karma+2 votes
Tahm_Kench
Tahm_Kench

That Cameo of Kassad..

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Kairell
Kairell

Where I can download deep impact with other factions ?
I have only one faction (UAN) ._.


Reply Good karma Bad karma+1 vote
iDyNaMiiX
iDyNaMiiX

When is this Mod going to be released to the public?

Reply Good karma Bad karma+1 vote
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