X-Half-Life: Deathmatch (XDM) is an Unreal Tournament-style Half-Life modification.
Also featuring old and new weapons, new high-quality maps, new hi-def models, flexible network code*, lots of special effects with no hi-end hardware requirements. XDM offers full set of customization options: HUD/GUI colours, chat, team names and colours, weapon slots, translatable string. All original Half-Life maps, models and sprites are compatible with this mod, even some single-player mods like Timeline 2: Iced Earth (which don't have teir own DLLs) or even Arctic Incident (now included since v.3038) are playable. Improved entity management system allows massive online matches (32 players) with tons of weapons, boxes, rockets, monsters, explosions and other stuff flying around. The mod includes optional botmatch mode with up to 31 angry HPB bots (experimental).
Don't underestimate the power of GoldSource!
This mod has been developing since 2000 (first public testing was in 2001) and lives even now!! :)
More info, help and additional downloads on official site and forum:
>) Official site: x.netheaven.ru (currently offline)
>) Official site: Screenshots
>) Official forum (international)
>) Forum on HLFX.ru (russian/english)
>) YoyTube videos Playlist (not much there, really)
XHL/XDM is a great modding platform (like SoHL), not only for singleplayer, but for all game types. Check out videos to see some of the features.
«In the end, I just wanted to make Half-Life better.» - ~X~
XDM is a classic UT-style all-in-one Half-Life modification which is known by its weapons, game rules, maps and special effects. Last release (3038) included dedicated single/co-operative mission. Change log was so large I didn't risk citing it in the article.
Since XDM is an opensource project, many people want to use it as a platform for their own mods. And they have good reasons to do so! :) After release of the game itself, the SDK release was deliberately delayed to collect and fix as many problems as possible. Now it's time to release the Software Development Kit (SDK) and code to the public!
The SDK package includes documentation, sources of maps, models, textures, sprites, user interface templates, even soundtrack in ImpulseTracker format! Lots of tools included. Map compiler (VHLT) 32 and 64-bit versions. Model compiler with texture transparency support. Direct BMP to SPR converter.
This SDK will be useful not only for XDM modders, but generally for all Half-Life modders.
SDK can be downloaded here:
Source code is available separately here:
It has been updated a little since the release of XDM 3038 because release was made in a hurry and just had to have some errors. :) There are updated binaries (DLLs) there. The installer is protected against unauthorized use, instructions inside.
Fixed since last release:
PS: SDK two days after the rise of Ryzen? Coincidence? :D
Weekly update of development progress on upcoming XDM version 184.108.40.206
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X-Half-Life: Deathmatch (XDM) version 220.127.116.11 release. Linux server + client. Binaries only, no resources.
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