From now in GEM 2 Editor Fan club following rules apply:
3D's Max - Exporting Objects with multiple Volumes. In This Tutorial, I will provide you with a ready to export model. Just look at all the properties...
3D's Max - Exporting Plants. In This Tutorial, I will provide you with a ready to export model. That you can look at. Just look at all the properties...
3D's Max - Exporting A Weapon BE sure to follow every step, and copy everything exactly how it is. -enjoy!
3D's Max - Exporting A Simple Crate. In This Tutorial, i will provide you with a ready to export model. That you can look at. Just look at all the properties...
Why no one answering my question yet?
Can anyone tell me how to export Animals? ( i like to export a Dino).
Edit: Sorry its seems Animations will be a problem for me.
How do you open a 3dmax plugin after installing it.
on the left top corner click on "File" option.
OR for short press ctrl+O
Direct the browser to your plugins.
for humanskins open a file name com_gb (english Officer).
select that Officer skin only(not skeleton) and delete it.
Now go into files again and this time merge (not open) with the Free 3d human model (like Nod officer) u just downloaded.
after that when ever i merge those models they gave me errors and fails to open please try these ones.. and tell me if they work or not.
That doesn't really answer my question.I Tried that but I can't seem to find it and I don't really understand "direct the browser" thing because which browser or what program I suppose to open.I meant was is there suppose to be a launcher or shortcut to the 3dmax or you need to use the MoW gem editor or map editor to open the plugins.
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i think it will.
use 2012 for moW AS2.
Note:when i brought MOW AS2 it had plugins inside its mods folders.
Do not post as a guest please.
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