Since 1994 the world of Warcraft has captured the souls of gamers. 10 years later, gamers no longer command from afar, but enter the World of Warcraft themselves to carve out a virtual life in Azeroth of their own. Quests, exploration and riches await as gamers venture through the world on foot, on the back of a gryphon or with a group of friends. World of Warcraft takes place within the Warcraft universe, in the wake of Warcraft III and it's expansion. Choosing your faction plays a major part in the game, as you will be at war with no less than half of the races that inhabit the game.
Blizzard’s legal department has shut down a World of Warcraft mod that was in the early stages of development. That mod – Warcraft Tales, in development by YouTuber Michael “BellularGaming”, aimed to overhaul the presentation of World of Warcraft’s story and quests in its early level 1 – 60 zones.
In the above announcement video, Michael goes into his reasons for creating the mod. However, just two days later, Michael posted another video update, explaining that Blizzard’s “legal department does not see the project as just an addon as governed by the addon policy, rather it's seen as a third-party expansion set."
PC Gamer received a follow-up quote directly from a Blizzard representative, who expanded upon the company’s reasons for shutting down Warcraft Tales:
"As we told Bellular directly, we really appreciate his passion for the game. But what it comes down to is that we need to protect the integrity and experience of the game for all of our players. WoW is very much a living world — anything that can change actual in-game content has the possibility of affecting the experience for all players on a technical side, even if they choose not to use the addon, besides materially changing the lore that binds the universe together. Fan fiction is awesome (and it takes place out of game), addons that modify the way quests are displayed are fine since they don't modify the in-game content, but addons that alter [or] replace the actual in-game content and story are not since this has far-reaching implications on the player experience."
Michael was planning on releasing Warcraft Tales episodically, with each episode covering a new zone. While the mod would have changed the presentation and story content of those quests, it would not have changed what players needed to do to complete those quests, nor what they received as reward for doing so.
"...Addons that alter [or] replace the actual in-game content and story are not [fine] since this has far-reaching implications on the player experience"
In response to Blizzard’s actions, Michael says he is pursuing negotiations with Blizzard to figure out what capacity such a quest overhaul could legally exist in. But for now, it’s unlikely that Warcraft Tales will see release in any form.
Here we are! This is are second day in business, and I'm happy that the mod now has a ModDB page...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Patch Notes v2.4.3GeneralDispel effects will no longer attempt to remove effects that have 100% dispel resistance. Parry Rating, Defense Rating, and Block...
Flex Guild in EU-Stormrage server into the Nighthold raid downing the first bosses.
This is a WoW program. With it you can see models in game. You can see all the armors in game and some other things like creatures... I did not make this...
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.