Welcome to StaudSoft's Synthetic World 0.1! This is the first release of my Open World Sandbox Game. It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!
Hey I added a lot of stuff. I have now a construction table, boxes, chest, lamps, torches and for the lazy a bed. And of course I added weapons.
I added a new multi material interface to my game. This means that every base material can have an (nearly) unlimited number of additional materials.
In this news I want to present you my new water rendering system. It reflects the sky und simulates refraction if you look through the water surface.
I added a day-night cycle to my game with realistic sun position and dynamic shadows.
Hey I only wanted to present you my new deferred renderer. Enjoy!
I released a new version in which I removed some bugs.