Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!
New stairs shapes, the first new animal, changed the player start, fixed a lot of bugs in the animation system
Hello and welcome back. It has been a long time since the last announcement. But this only means that we were very busy. The basic features of the in-game...
A new unstable release has been uploaded. Check out the new wooden framework set, the updates of the HDR pipeline, the new music and the bug fixes!
This time we take about our new secret world domination plans (we are germans you know!). No just kidding! A new unstable release has been upload, we...
This time we worked on the HDR system, created a bear, updated the bump maps and added bobbing movement.
This time we improved the configuration dialog, the shadow rendering and added Parallax Occlusion Mapping!
Today we are talking about parallax mapping, the configuration dialog and normal maps for plants!
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