Hi, I am the creator of StaudSoft's Synthetic World.

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Latest tweets from @michaelstaud

Jipi! I created a monkey with animations. Was the first time that I tried Blender's rigify and mocap tools!

5hours 23mins ago

Added new node types to the behaviour tree algorithms and started with the integration of the new nav mesh. Hope this will improve AI!

May 28 2016

There was a nasty bug which prevent the usage of construction sets, chests,.. This has been solved und an update was uploaded.

May 26 2016

Adding features after testing a release is a bad idea.

May 25 2016

Sorry guys, I just realised that I broke the raycasting algorithm in the current release. This means that you can't "use" anything.

May 25 2016

The new navigation system is integrated in the game. Next step is to debug it by steering a monster with it.

May 24 2016

New version 1.2.6 online: Staudsoft.com (with infinite worlds, cloths, ...)

May 23 2016

The new navigation system passed the first tests in the test bed. We will do some more and then integrate it in the game.

May 22 2016

Yesterday we compiled a new version for Steam. If it passes all tests we will upload it.

May 22 2016

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