Hi, I am the creator of StaudSoft's Synthetic World.

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As the fire implementation is similar to the water I decided to also start with it.

Apr 9 2014, 2:40pm

Great! Got a ticket from Desura. Hope to sell it soon.

Apr 8 2014, 5:34am

I looked a little bit at the implementation of the dynamic water.

Apr 7 2014, 4:02pm

I got the feedback that the GUI is not so optimal. So I improved today the inventar and trading system. Ah and I did playtesting.

Apr 6 2014, 4:35pm

Hey I got an offer from a publisher to distribute my game worldwide. But I didn't liked the conditions of the contract. So I declined.

Apr 6 2014, 6:39am

Success! The water is now reflecting the sky. At night you can see the reflection of the stars on the water surface.

Aug 27 2013, 5:31pm

I started the work on the water shader. Refraction is working. Reflection is on the way.

Aug 25 2013, 5:16pm

I posted a video of the cascaded shadow maps on my YouTube Channel StaudSoftOfficial

Aug 17 2013, 7:53am

Basic cascaded shadow maps are working. Now doing a lot of fine tuning.

Aug 8 2013, 5:45pm

Simple shadow mapping is working. Now I implement cascaded shadow maps for the sky.

Aug 6 2013, 2:18pm

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