Hi, I am the creator of StaudSoft's Synthetic World.

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Latest tweets from @michaelstaud

Wow! I uploaded an update without a news and the result is instand protest! Ok here is it: Staudsoft.com

18hours ago

The release of the current version was really stressful. I hope we did not oversaw some bugs.

Sep 27 2016

For the current release we implemented our own thread synchronisation which greatly reduced the lags.

Sep 27 2016

It's done after months of work the new version is online.

Sep 27 2016

And for the next release (not this one in the next days) we implemented a monster spawn system and we started with a weather system.

Sep 26 2016

In the last days it was really stressful. We replaced the threading library under windows because pthread crashed. We use native threads now

Sep 26 2016

The release is finished. We will create the video and the news article and then upload it.

Sep 26 2016

Cool: Our release version has 120 fps and we found some evil bugs. But there are still lags in the gameplay which need to be dealed.

Sep 24 2016

Tested the game very intensive and found several bugs which created infrequently page faults.

Sep 20 2016

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