Hi, I am the creator of StaudSoft's Synthetic World.

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Latest tweets from @michaelstaud

First test of the new (full voxel) background landscape. Currently it is only stone but the overhangs are clearly v… T.co

Jun 22 2017

So the world generator now creates the voxels for the far landscape. A 256 x 256 m segment takes about 5 seconds to generate.

Jun 18 2017

Worked on the last days on a new idea. If it works the bad looking far landscape will be gone. Instead you will see voxels till the sky.

Jun 15 2017

If some switched from shotgun to fists, the shotgun will not disappear. The bug has been corrected (and a lot of others, too).

Jun 12 2017

Found the second bug which produces cracks. Surface looks good now, reduced memory consumption and faster world generation!

Jun 7 2017

Yes! One reason for cracks in the landscape is resolved. Next we will improve the rendering of the far landscape.

Jun 5 2017

The multiplayer map editor with a loaded landscape ready for editing: T.co

May 29 2017

The red flag for CTF multiplayer: T.co

May 29 2017

Seems that the first multiplayer mode we will implement is CTF.

May 27 2017

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