Hi, I am the creator of StaudSoft's Synthetic World.
Latest tweets from @michaelstaud
As the fire implementation is similar to the water I decided to also start with it.
Apr 9 2014, 2:40pm
Great! Got a ticket from Desura. Hope to sell it soon.
Apr 8 2014, 5:34am
I looked a little bit at the implementation of the dynamic water.
Apr 7 2014, 4:02pm
I got the feedback that the GUI is not so optimal. So I improved today the inventar and trading system. Ah and I did playtesting.
Apr 6 2014, 4:35pm
Hey I got an offer from a publisher to distribute my game worldwide. But I didn't liked the conditions of the contract. So I declined.
Apr 6 2014, 6:39am
Success! The water is now reflecting the sky. At night you can see the reflection of the stars on the water surface.
Aug 27 2013, 5:31pm
I started the work on the water shader. Refraction is working. Reflection is on the way.
Aug 25 2013, 5:16pm
I posted a video of the cascaded shadow maps on my YouTube Channel StaudSoftOfficial
Aug 17 2013, 7:53am
Basic cascaded shadow maps are working. Now doing a lot of fine tuning.
Aug 8 2013, 5:45pm
Simple shadow mapping is working. Now I implement cascaded shadow maps for the sky.
Aug 6 2013, 2:18pm