Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!

Post news Report article RSS Feed Cascaded Shadow Maps in action!

As promised I implemented cascaded shadow maps in my game.

Posted by bsf_mistau on Aug 17th, 2013

As promised I implemented cascaded shadow maps in my game:

The game now renders multiple shadow maps with different resolution. There is a smooth transition between the different shadow maps.

The low framerate comes only from the video recording software. Ah, and I accidently toasted the sky! But I am working on a better one now.

You can download the current version of the software via:

Windows-based application 64 Bit
StaudSoft's Synthetic World 0.1.1 Beta 64Bit

Windows-based application 32 Bit
StaudSoft's Synthetic World 0.1.1 Beta 32Bit

Windows is a registered trademark of Microsoft Corporation in the United States and other countries.

Post comment Comments
LordNelson7 Aug 17 2013 says:

Hey Excellent!

+2 votes     reply to comment
Dejected-Angel Aug 17 2013 says:

Looks great!

+2 votes     reply to comment
Carl+ Aug 18 2013 says:

Very nice so far, but dear lord kill those birds

+1 vote     reply to comment
someguy38 Aug 20 2013 says:

Looks really good. :)

+1 vote     reply to comment
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StaudSoft's Synthetic World
Windows, Mac, Linux
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Released Sep 11, 2014
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