Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!

Post news Report RSS Prerelease v0.2: Furniture and Weapons - StaudSoft's Synthetic World

Hey I added a lot of stuff. I have now a construction table, boxes, chest, lamps, torches and for the lazy a bed. And of course I added weapons.

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Hey I added a lot of stuff. I have now a construction table, boxes, chest, lamps, torches and for the lazy a bed. And of course I added weapons.

And the entities are already working:

  • Construction Table: Used to construct basic stuff and materials. Only allows the creation of low tech equipment
  • Table: Used to create food
  • 3D Printer (not seen in the video): used to create 21th century technology (and of course you need rare materials to create this)
  • Furniture like chairs, stools
  • Boxes, Chests, Cabinets, Shelfs: You can store your items in them, so that they don't get lost when you die.
  • Bed: If you don't like the night or the day you can sleep in the bed and let the time pass.
  • Lights, Torches, Lamps: You can create your own lights and place them everywhere.

And weapons:

  • Pistole: Must be created with the 3D Printer. You also must craft the ammo.
  • Stick: This can be crafted out of wood
  • Sword: The next step if you found iron.
  • Knife: If you do not have enough iron for a sword.

This is a feature of the upcoming 0.2 release. If you want to download the current version just check out the following links:

Windows-based application 64 Bit
StaudSoft's Synthetic World 0.1.1 Beta 64Bit

Windows-based application 32 Bit
StaudSoft's Synthetic World 0.1.1 Beta 32Bit

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Post comment Comments
Jetcutter
Jetcutter - - 755 comments

Nice!!

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*Flame*
*Flame* - - 290 comments

Aweshome =3

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arieas
arieas - - 313 comments

Will try it out, just started tracking. Have to see how deep you can dig.

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SinKing
SinKing - - 3,119 comments

You're unstoppable, man :)!

When are you planning to work on an animation system? Will it be possible to grab and shimmy along extrusions? Balancing would be nice. And climbing... all the "adventure game stuff", basically ^^

Engine is really shaping up! I admire people, who can keep going on their project. Takes determination and you've got it!

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bsf_mistau Author
bsf_mistau - - 76 comments

As you can surely guess the engine is much older than the game. So I have a lot of stuff on which I can build.

So I already have an animation system with skinning, bones, ... The drawing of the weapon in the video is for example animated.

To the adventure game stuff: I will look into it when I have a third person view.

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Jetcutter
Jetcutter - - 755 comments

Woot! Third person!

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Guest
Guest - - 689,545 comments

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