Debugging multiplayer is hard :-(. So much possibility for unreproduceable errors!
The client prediction of the view direction is working nearly perfect. The movement client prediction sometimes produces jumps, which is sad!
Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!
Debugging multiplayer is hard :-(. So much possibility for unreproduceable errors!
Posted by bsf_mistau on
Debugging multiplayer is hard :-(. So much possibility for unreproduceable errors!
The client prediction of the view direction is working nearly perfect. The movement client prediction sometimes produces jumps, which is sad!