Welcome to StaudSoft's Synthetic World!

New tree textures

It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.

Enter a new world consisting of billions of blocks and voxels.

Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.

Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!

Fight monsters in order to survive and to gain new resources.

Discover your own world. Discover StaudSoft's Synthetic World.


The complete world is procedurally generated and is completely changeable without any restrictions.

There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...


Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Steam:

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New construction system

We thought that boxes and ramps are a little bit boring so we searched for a way to add any shape. And so we implemented the new building blocks. They can be used like normal shapes . Just select a material and a shape and place it. For now you can add cylinders and quarter cylinders? We uploaded an unstable version. The icons are still missing and we will add more shapes. We thought that you should be abled to test it. Here is the video:

This is an windows only update. Old versions will not be abled to load the converted maps!

Dev Blog #34 – Complete new construction system


The quarter cylinders

Dev Blog #34 – Complete new construction system


Binary XML

Till now we used XML for our save games. As this is sometimes very slow we introduced binary XML. When you now load a map with the new version it will automatically convert your old save games.

We will also use binary XML to save the data for the cities.

Increased bitmap loading speed

We removed some bugs which made the loading of the textures slow.

WE WANT MULTIPLAYER!

The main goal in the next weeks is to add multiplayer support. We already started with the development of a network communication system. And we started to restructure the code of the HUD so that it is network ready.

MacOS X 10.11 - El Capitan

And we also have a very sad news. Seems that our game is not compatible with MacOS X 10.11. This is because Apple introduced a new security system which prevents the loading of shared libraries which are necessary for our game.

We will of course try to find a solution. But at the moment we even failed to simply install MacOS X 10.11 on our Apple computer. We also tried to install it in a virtual machine. We only got a black screen.

Then I went to my university and ask whether they have Apple computers with the newest software. The answer was no. No one really seemed to like them. The computer programmers even said: "We are computer scientists, we do not use Mac's."

But we do not give up!

Dev Blog #33 -New stairs shape and first new animal

Dev Blog #33 -New stairs shape and first new animal

News 2 comments

New stairs shapes, the first new animal, changed the player start, fixed a lot of bugs in the animation system

DevBlog #32 - Create your own custom maps

DevBlog #32 - Create your own custom maps

News 2 comments

I uploaded a new version to Steam which allows you to create your own custom maps. You can create in a paint program a heightmap and then use it to create...

Dev Blog #31 - New Release 1.2.5 uploaded!

Dev Blog #31 - New Release 1.2.5 uploaded!

News 1 comment

We released our newest unstable release! Here is what is new: HDR Rendering, Color Correction, Depth of Field, Motion Blur, Underwater Blur, Fluent Water...

Dev Blog #30 - A boat, dynamic water and more...

Dev Blog #30 - A boat, dynamic water and more...

News 3 comments

Check out our new boat, the dynamic water, the red deer, the wolf, the AI and more...

StaudSoft's Synthetic World 1.2.5 v1066 Win32/64

StaudSoft's Synthetic World 1.2.5 v1066 Win32/64

Demo 0 comments

This is the newest demo of our game. Just extract the zip file and run synworldloader.exe

StaudSoft's Synthetic World 1.2.5 v1066 Linux

StaudSoft's Synthetic World 1.2.5 v1066 Linux

Demo 0 comments

This is the demo version for Linux. It was compiled under Ubuntu 12.04 LTS. So it will run on all higher Ubuntu versions. It is tested under Ubuntu 14.04...

StaudSoft's Synthetic World 1.2.5 v1066 OSX (Mac)

StaudSoft's Synthetic World 1.2.5 v1066 OSX (Mac)

Demo 0 comments

This is the demo version for MacOS. You will need to run it from the console or else it will not work. Go to the directory where you unpacked the zip...

StaudSoft's Synthetic World Beta Demo 0.2.2

StaudSoft's Synthetic World Beta Demo 0.2.2

Demo 2 comments

Hey this is the new demo. Checkout the new grass rendering system and the improved gui.

StaudSoft's Synthetic World Beta Demo 0.2.1

StaudSoft's Synthetic World Beta Demo 0.2.1

Demo 0 comments

Checkout the demo of the new version 0.2.1. I added a lot of stuff compared to the free version!

Post comment Comments  (0 - 10 of 91)
saintskilled
saintskilled

This is really looking awesome. Waiting for the next release!

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Vladiskov
Vladiskov

ahhh the magics of game enginering... you start even seeing trivial things in another way... like the grass...

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Guest
Guest

steam has a demo one!!! install it!!!

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Hawkerhunter
Hawkerhunter

going to buy this if it ends up on steam for sure, looks good and looks similiar to my own game i'm creating so awesome work there dude! :-D

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bsf_mistau Creator
bsf_mistau

Now it's your time. It's on steam!

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micromil
micromil

Left some questions on the forum section.
Michael if you get a chance to answer I it would be really great.

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micromil
micromil

I found that you can actually smelt 2 blocks (one on top of the other) with the wood, coal can be used which burns longer too.

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micromil
micromil

Enjoying the game but how to drop stuff when carry weight too high?

Also a suggestion for reducing micromanagement of the crafting. Is it possible to make a smart crafting systems that allows you to drill down and back up again.
For example - you need nails and planks and iron for a chest (or similar). So instead of finding the scrolling back to the nails and then crafting and then back again, maybe you could press the picture/word nails and it opens a sub crafting menu. This could maybe drill down several levels. Would make the game a lot more fun without ruining the realism.

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bsf_mistau Creator
bsf_mistau

If you are carrying to much weight simply place material into world. Or you can craft something. This will also reduce weight.

And I will make a drop / delete button and reduce the micromanagement!

Reply Good karma+1 vote
micromil
micromil

I was stuck underground trying to dig out and found it hard to off faster that I dug out... need a delete button Glad to see you will put one in.

Also a way to separate out only specific number of the total would be great.

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bsf_mistau Creator
bsf_mistau

Ok I uploaded a new version (1.2.2) to Desura. They only need to approve it. Then you should receive the update.

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StaudSoft's Synthetic World
Platforms
Windows, Mac, Linux
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bsf_mistau
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Style
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Single Player
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