Welcome to StaudSoft's Synthetic World!

New tree textures

It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.

Enter a new world consisting of billions of blocks and voxels.

Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.

Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!

Fight monsters in order to survive and to gain new resources.

Discover your own world. Discover StaudSoft's Synthetic World.

The complete world is procedurally generated and is completely changeable without any restrictions.

There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...

Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Desura:

Image RSS Feed Latest Screens
Improved Inventory Improved Inventory New tree textures
Blog RSS Feed Report abuse Latest News: Synthetic World: Version 1.2.2 is released!

0 comments by bsf_mistau on Nov 17th, 2014

Version 1.2.2 was released last week. For all of you who bought the game you should already have the update. For the rest I can only say: buy the game :-)!

I did a lot of bug fixing and minor changes. So I improved the inventory:

Improved Inventory

New is here:

  • The filter system
  • The list view
  • The craft all available button
  • The erase button which you can use in case of overweight
  • And the help tab. Here is an screenshot:
Improved Inventory

Buy the way the filter setting "Shapes" will contain soon additional shapes, which you can use to construct your houses.

I cloned now the source code so that I have one for the release 1.2.2 and one for the upcoming release 1.3. The reason is the following: I want to add a lot of new stuff in the upcoming release 1.3. But this will break the source code for a while. So if you would find bugs I wouldn't be abled to correct them because of the missing source code of the stable release. So if you now find bugs I will simply correct them in the 1.2.2 release and upload it.

And I made something totally stupid: You know I that I started to release my game with version 0.1 and then continued with 0.2.1 and so on. But I accidently wrote 1.2.1 in Desura instead of 0.2.1. Now will I simply stick to 1.2.1 and 1.2.2 in the future.

I am currently developing a lot of different parts of my game. I am working on the new shapes, on a new terrain generator which supports houses and cities, on the graphics engine, on the loading of models (imported my first sheep and a fish) and on the water. So prepare for further updates!

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StaudSoft's Synthetic World Beta Demo 0.2.2

StaudSoft's Synthetic World Beta Demo 0.2.2

Nov 2, 2014 Demo 1 comment

Hey this is the new demo. Checkout the new grass rendering system and the improved gui.

StaudSoft's Synthetic World Beta Demo 0.2.1

StaudSoft's Synthetic World Beta Demo 0.2.1

Sep 12, 2014 Demo 0 comments

Checkout the demo of the new version 0.2.1. I added a lot of stuff compared to the free version!

Post comment Comments  (0 - 10 of 87)
Guest Nov 24 2014, 4:34pm says:

This comment is currently awaiting admin approval, join now to view.

Hawkerhunter Nov 2 2014, 2:48pm says:

going to buy this if it ends up on steam for sure, looks good and looks similiar to my own game i'm creating so awesome work there dude! :-D

+3 votes     reply to comment
micromil Nov 1 2014, 8:28am says:

Left some questions on the forum section.
Michael if you get a chance to answer I it would be really great.

+1 vote     reply to comment
micromil Oct 29 2014, 5:06am says:

I found that you can actually smelt 2 blocks (one on top of the other) with the wood, coal can be used which burns longer too.

+1 vote     reply to comment
micromil Oct 18 2014, 10:06pm says:

Enjoying the game but how to drop stuff when carry weight too high?

Also a suggestion for reducing micromanagement of the crafting. Is it possible to make a smart crafting systems that allows you to drill down and back up again.
For example - you need nails and planks and iron for a chest (or similar). So instead of finding the scrolling back to the nails and then crafting and then back again, maybe you could press the picture/word nails and it opens a sub crafting menu. This could maybe drill down several levels. Would make the game a lot more fun without ruining the realism.

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 19 2014, 6:33am replied:

If you are carrying to much weight simply place material into world. Or you can craft something. This will also reduce weight.

And I will make a drop / delete button and reduce the micromanagement!

+1 vote   reply to comment
micromil Oct 19 2014, 8:15am replied:

I was stuck underground trying to dig out and found it hard to off faster that I dug out... need a delete button Glad to see you will put one in.

Also a way to separate out only specific number of the total would be great.

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 19 2014, 5:37pm replied:

Ok I uploaded a new version (1.2.2) to Desura. They only need to approve it. Then you should receive the update.

+1 vote   reply to comment
AntoG4 Oct 18 2014, 12:57am replied:

Why is this game on indiedb labeled as "Single & Multiplayer" and already in its "Released" state without even having multiplayer?

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 18 2014, 5:38am replied:

I read your review. What do you mean with that you didn't paid money for my game? Do you made your review based on the demo or did you just copied my game?

And with released I mean that the beta is released. And on Desura I am not writing that the game has multiplayer.

But to be correct I changed it now.

+1 vote   reply to comment
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StaudSoft's Synthetic World
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Released Sep 11, 2014
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Role Playing
Single Player

Latest tweets from @michaelstaud

My game got the Editor's Award on Software Informer: T.co

Nov 26 2014, 10:31am

RT @Ythmevge: @MichaelStaud My Let's Try of Staudsoft Synthetic World T.co

Nov 25 2014, 6:15am

Currently uploading the hopefull last release of version 0.2.2

Nov 10 2014, 12:34pm

RT @Vynxar: "Let's try StaudSoft's Synthetic World - a creative game with Frogs" @MichaelStaud... T.co

Nov 7 2014, 3:50pm

@thecatishappy my game does not use any assets which your app can load. But when I have some I will think of sketchfab.

Oct 29 2014, 3:34pm

Checkout my new Let's Play of my game: T.co

Oct 20 2014, 10:16am

@closetgeekshow no, I am not alone any more. The new wolf for example is from a 3D artist. And then I have one who does the money stuff.

Oct 17 2014, 2:43pm

@closetgeekshow If you payed via paypal I think it is possible to abort the paying process. Then you could buy it via the bundle again.

Oct 17 2014, 1:30pm

StaudSoft's Synthetic World: New Sign: T.co via @YouTube

Oct 15 2014, 7:16am

Watch my new signs: T.co

Oct 15 2014, 7:15am

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