Welcome to StaudSoft's Synthetic World!

New tree textures

It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.

Enter a new world consisting of billions of blocks and voxels.

Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.

Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!

Fight monsters in order to survive and to gain new resources.

Discover your own world. Discover StaudSoft's Synthetic World.


The complete world is procedurally generated and is completely changeable without any restrictions.

There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...


Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Steam:

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Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons: higher fps


New voxel rendering system


The polygon count has been reduced by the factor 6. And there are still a lot of possibilities to improve it further.

Synthetic World: Roads and Dungeons

Synthetic World: Roads and Dungeons

News 3 comments

Hello and welcome back to our development blog. The topics today: Dungeon Generator, Road Generator, Plugin Support Improvements, Manual, LOD of the Meshes...

Status Report: Pathfinding, Dungeons, Monkey

Status Report: Pathfinding, Dungeons, Monkey

News 4 comments

Hey here is only a short status report on what we are doing. Topics: Artifical Intelligence, Monkey and Dungeons

Synthetic World: Infinite World and New Version

Synthetic World: Infinite World and New Version

News 3 comments

Update: Infinite worlds, cloths, new hands, new animations and bug fixes.

New Hands v.2

New Hands v.2

News 0 comments

Ok, the last hand animations were not so good. Here is the update. I created different animations for nearly all the tools. I especially worked on the...

StaudSoft's Synthetic World 1.2.5 v1066 Win32/64

StaudSoft's Synthetic World 1.2.5 v1066 Win32/64

Demo 0 comments

This is the newest demo of our game. Just extract the zip file and run synworldloader.exe

StaudSoft's Synthetic World 1.2.5 v1066 Linux

StaudSoft's Synthetic World 1.2.5 v1066 Linux

Demo 0 comments

This is the demo version for Linux. It was compiled under Ubuntu 12.04 LTS. So it will run on all higher Ubuntu versions. It is tested under Ubuntu 14.04...

StaudSoft's Synthetic World 1.2.5 v1066 OSX (Mac)

StaudSoft's Synthetic World 1.2.5 v1066 OSX (Mac)

Demo 0 comments

This is the demo version for MacOS. You will need to run it from the console or else it will not work. Go to the directory where you unpacked the zip...

StaudSoft's Synthetic World Beta Demo 0.2.2

StaudSoft's Synthetic World Beta Demo 0.2.2

Demo 2 comments

Hey this is the new demo. Checkout the new grass rendering system and the improved gui.

StaudSoft's Synthetic World Beta Demo 0.2.1

StaudSoft's Synthetic World Beta Demo 0.2.1

Demo 0 comments

Checkout the demo of the new version 0.2.1. I added a lot of stuff compared to the free version!

Comments  (0 - 10 of 94)
Lordmarkskerm
Lordmarkskerm

Nice game dude!

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Jus7ice
Jus7ice

looking good I'll try

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NathanCade
NathanCade

Looks nice. Downloading it now

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saintskilled
saintskilled

This is really looking awesome. Waiting for the next release!

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Vladiskov
Vladiskov

ahhh the magics of game enginering... you start even seeing trivial things in another way... like the grass...

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Guest
Guest

steam has a demo one!!! install it!!!

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Hawkerhunter
Hawkerhunter

going to buy this if it ends up on steam for sure, looks good and looks similiar to my own game i'm creating so awesome work there dude! :-D

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bsf_mistau Creator
bsf_mistau

Now it's your time. It's on steam!

Reply Good karma+1 vote
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StaudSoft's Synthetic World
Platforms
Windows, Mac, Linux
Creator
bsf_mistau
Engine
Custom
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Staudsoft.com
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Style
Genre
Role Playing
Theme
Realism
Players
Single Player
Project
Indie
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Boxart
Twitter

Latest tweets from @michaelstaud

Everything for the new voxel rendering system is implemented, but debugging is a mess!

Aug 25 2016

Working on the new voxel rendering system. Looks nearly the same except it saves us a lot of polygons => higher fps T.co

Aug 22 2016

Implemented today a data structure which should speed up the GPU part of the game!

Aug 18 2016

Posted on my homepage what you already all know when you followed me on twitter: Staudsoft.com

Aug 16 2016

Ahh, yesterday I forget to mention that we also wrote a cave name generator. T.co

Aug 16 2016

Now we have entrances for our dungeons. T.co

Aug 15 2016

The roads now go smoothly through the landscape. T.co

Aug 15 2016

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