Indie Game Story is a game about having a creative/development team and develop your own indie games, living the life of a small game studio, getting contracts to get enough money to finally work on your dream project. You’ll be able to hire your own staff, make them work like hell, fire them, get better employees, get better contracts, try to optimize your income as much as possible before going all-in on your own indie game project which you will have the total direction in your hands. Pick a type, a genre, a good name, develop your game audio, art, code and text (through your employees). Get a bigger office, get more employees and work on more ambitious projects!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

Welcome back folks!
After a way too long break I'm back on IGS development right for the holidays!

I've been hard at work on the basics of the alpha 2. The crazy thing about alpha 2 is that it's a complete rewrite of the game we had so far. Now using the super strong Unity3D game engine, we had to rewrite everything in C#, re-import every sprites and assets and get a second chance on designing the game.

Game Design Changes

Initial design had a few major flaws, I tried to shoot for the stars and I ended up shooting in every direction without achieving any progress. Now I went back to notebook sketches, re-designed the entire game so it can deliver the good old kind of simulation game we all love.

One of the biggest change in how the game will play is the hybrid approach we have with the gameplay. Instead of selecting characters and right click to do an action, which would be a lot repetitive when having a big 100+ employees office. To fix this problem, the player will only control his own character. So let's say my character name is Tommy, I have a 20 employees studio. I'll have to move Tommy to interact with the environment or other employees but employees will be AI controlled so you can only focus on your projects, your own character and your growth in the game.

Development Updates

Game engine is now pretty stable, lately the focus has been on the introduction and on the user interface. I scripted the whole introduction, with a very short user tutorial so alpha 2 testers get to know how the new game design work. Otherwise big progress has been made on the user interface engine, greatly simplified code-wise.

Another good chunk of code I got down is the dialogue system. Built with callback support, it'll be super easy to script your own interactive dialogues whenever we get mod support down in alpha 75! ;-)

Dialogues!

What's Next?

Next, we'll be working on the interactivity with the objects and the environment around your character. Cool things like a neat little HUD system to display actions available to play with.

We'll also be sending more picture request to those who donated for the Get Yourself In The Game offer so expect new faces in the game soon!

Check out the original article on IGS blog!

Hacking for a living.

Hacking for a living.

News 0 comments

The thing with what I do is that I do my passion, for a living. I hack whatever needs to be hacked and I jump onto the next problem. It simply never ends...

"Get Yourself In The Game" Showdown!

"Get Yourself In The Game" Showdown!

News 0 comments

We're starting to roll the new employee avatars for those who backed for the game earlier, and it's looking amazingly good! Come and check out our first...

Current State of Development - June 2013

Current State of Development - June 2013

News 0 comments

You might have noticed that it's been pretty dead lately. It's because development has been on hold for the last weeks. Here's what's been up in the past...

Roadmap updated!

Roadmap updated!

News 2 comments

Here's a small progress update for IGS fans, We're now at 38% for our Alpha 2 roadmap!

New Engine Tech Demo

New Engine Tech Demo

Demo 2 comments

Here's the tech demo of our new engine, featuring a very simple demo of the starting area with lights & shadows, basic character movements (click...

Comments  (0 - 10 of 37)
ToastCrumbley
ToastCrumbley

I'm really looking forward to this game! ^_^
Keep up the good work because it's a very good project!

Reply Good karma Bad karma+3 votes
tbergeron Creator
tbergeron

Thanks for the good comments! We'll have a few very nice updates soon! :D

Reply Good karma+1 vote
togoaway
togoaway

Dead?

Reply Good karma Bad karma+2 votes
tbergeron Creator
tbergeron

Not at all! We've been having a very professionally busy schedule but we are currently putting back our game designer hats! (Starting today) I'll post a more detailed update about what's next on the website soon. Thanks for your interest!

Reply Good karma+2 votes
tk0pe
tk0pe

Looks great, following :)

I can help you with Serbian/Croatian translation if you are interested

Reply Good karma Bad karma+3 votes
tbergeron Creator
tbergeron

Thanks for the comment! Drop us an email to info@indiegamestory.org and we'll keep your name for the translation for sure! Thanks

Reply Good karma+2 votes
ind1
ind1

looks great - very nice use of unity

Reply Good karma Bad karma+4 votes
tbergeron Creator
tbergeron

Thanks, that's really appreciated!

Reply Good karma+2 votes
pastasam
pastasam

I can't conpress the files? :/

Reply Good karma Bad karma+2 votes
tbergeron Creator
tbergeron

You can't compress, which files? Give me some more details if you need help with something please ;-) Thanks

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Indie Game Story
Platforms
Windows, Mac, Linux
Creator
tbergeron
Engine
Unity
Contact
Send Message
Release date
Game watch
Start tracking
Share
Style
Genre
Role Playing
Theme
Realism
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @indiegamestory2, @tommybergeron

RT @topherolson: 3 things about this photo of Zuck: Camera covered with tape Mic jack covered with tape Email client is Thunderbird T.co

Jun 23 2016 by tommybergeron

RT @produktfang: Plantbook - Water reminder for: Introducing Profg.io via @TommyBergeron on @produktfang VOTE NOW! T.co

Jun 16 2016 by tommybergeron

Pas mal content de la direction que ça prend. Ça s’en vient solide, allez l'essayer! :D T.co

Jun 16 2016 by tommybergeron

RT @RadioTalbot: #radiotalbot Ce soir, nous sommes avec @MyriamLaroucheT et @JLabergeReptile Twitch.tv

Jun 15 2016 by tommybergeron

RT @RadioTalbot: Vous êtes concepteur de jeu indépendant? Vous désirez faire connaître votre jeu ou votre produit techno? @gmail.com">radiotalbot@gmail.com

Jun 15 2016 by tommybergeron

RT @IEUFunjeuvideo: Nintendo n'a présenté qu'un jeu, mais c'est celui qui a fait le plus jaser sur les médias sociaux ! (Via Brandwatch) T.co

Jun 15 2016 by tommybergeron

RT @MrVasNormandy: T.co

Jun 14 2016 by tommybergeron

RT @TommyBergeron: @GOGcom">.@GOGcom When somebody from the total opposite of the earth connects on your account, shouldn't that trigger a geo-based warning?!

Jun 11 2016 by indiegamestory2

RT @TommyBergeron: @GOGcom">.@GOGcom It is not normal that somebody from 4000km can connect on my account, change my pw and email with no warning whatsoever. WTF

Jun 11 2016 by indiegamestory2

RT @Brainpad: New @Medium article! About going out of your comfort zone to pursue your what you really deeply want to achieve. T.co

Jun 7 2016 by indiegamestory2

Embed Buttons
Link to Indie Game Story by selecting a button and using the embed code provided more...
Indie Game Story
Statistics
Last Update
Watchers
76 members
Downloads
1
Articles
33