Welcome to StaudSoft's Synthetic World!

New tree textures

It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.

Enter a new world consisting of billions of blocks and voxels.

Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.

Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!

Fight monsters in order to survive and to gain new resources.

Discover your own world. Discover StaudSoft's Synthetic World.


The complete world is procedurally generated and is completely changeable without any restrictions.

There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...


Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Steam:


Image RSS Feed Latest Screens
Trade form Improved shadow rendering Improved shadow rendering
Blog RSS Feed Report abuse Latest News: Synthetic World: Dev Blog #9 - Animated plants

0 comments by bsf_mistau on Mar 25th, 2015

So this time we improve the rendering quality. The first thing which was a little bit annoying was that the shadow maps produced black artifacts in the edges. The game now computes the bias which is necessary in order to prevent the artifacts to occur again:

Shadow rendering Shadow rendering
Shadow rendering

You can also see this in the video below.


And we thought that it would be nice if we would have animated grass and plants. So we did this. Check it out:

And we also found some bugs. The camp fire and the paper couldn't be crafted. And we had a bug in the pascal compiler of the game. And we also updated the trade form:

Corrected trade form

The gui elements are now in the correct position!

And as you also see in the video we updated our work in the „unit test“ world.

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StaudSoft's Synthetic World Beta Demo 0.2.2

StaudSoft's Synthetic World Beta Demo 0.2.2

Nov 2, 2014 Demo 2 comments

Hey this is the new demo. Checkout the new grass rendering system and the improved gui.

StaudSoft's Synthetic World Beta Demo 0.2.1

StaudSoft's Synthetic World Beta Demo 0.2.1

Sep 12, 2014 Demo 0 comments

Checkout the demo of the new version 0.2.1. I added a lot of stuff compared to the free version!

Post comment Comments  (10 - 20 of 90)
micromil
micromil Oct 18 2014, 10:06pm says:

Enjoying the game but how to drop stuff when carry weight too high?

Also a suggestion for reducing micromanagement of the crafting. Is it possible to make a smart crafting systems that allows you to drill down and back up again.
For example - you need nails and planks and iron for a chest (or similar). So instead of finding the scrolling back to the nails and then crafting and then back again, maybe you could press the picture/word nails and it opens a sub crafting menu. This could maybe drill down several levels. Would make the game a lot more fun without ruining the realism.

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 19 2014, 6:33am replied:

If you are carrying to much weight simply place material into world. Or you can craft something. This will also reduce weight.

And I will make a drop / delete button and reduce the micromanagement!

+1 vote   reply to comment
micromil
micromil Oct 19 2014, 8:15am replied:

I was stuck underground trying to dig out and found it hard to off faster that I dug out... need a delete button Glad to see you will put one in.

Also a way to separate out only specific number of the total would be great.

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 19 2014, 5:37pm replied:

Ok I uploaded a new version (1.2.2) to Desura. They only need to approve it. Then you should receive the update.

+1 vote   reply to comment
micromil
micromil Oct 17 2014, 7:58am says:

Is multi-player planned?

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 17 2014, 8:00am replied:

I will make my PhD in Distributed System. So the answer is yes!

+1 vote   reply to comment
micromil
micromil Oct 17 2014, 8:02am replied:

Any general time frame - months, years?

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 17 2014, 8:12am replied:

You are asking questions :-). I will start next spring with my PhD. At the same time I want to add multiplayer. So I would say 6-8 months roughly.

0 votes   reply to comment
AntoG4
AntoG4 Oct 18 2014, 12:57am replied:

Why is this game on indiedb labeled as "Single & Multiplayer" and already in its "Released" state without even having multiplayer?

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 18 2014, 5:38am replied:

I read your review. What do you mean with that you didn't paid money for my game? Do you made your review based on the demo or did you just copied my game?

And with released I mean that the beta is released. And on Desura I am not writing that the game has multiplayer.

But to be correct I changed it now.

+1 vote   reply to comment
micromil
micromil Oct 17 2014, 8:34am replied:

Great. Thanks. Will go to steam and vote.

+1 vote     reply to comment
Kamaz91
Kamaz91 Oct 16 2014, 6:18am says:

Will you add mod support like gmod?

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Oct 16 2014, 10:28am replied:

I already have mod support via Java. I will write some tutorials soon!

+1 vote   reply to comment
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StaudSoft's Synthetic World
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Windows, Linux
Developed By
bsf_mistau
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Release Date
Released Sep 11, 2014
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