Welcome to StaudSoft's Synthetic World!

New tree textures

It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.

Enter a new world consisting of billions of blocks and voxels.

Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.

Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!

Fight monsters in order to survive and to gain new resources.

Discover your own world. Discover StaudSoft's Synthetic World.

The complete world is procedurally generated and is completely changeable without any restrictions.

There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...

Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Desura:

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New World Generator New World Generator New World Generator
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2 comments by bsf_mistau on Dec 15th, 2014

My game is finally now available in 2 new shops :


In both shops you will get a Desura key. In IndieGameStand you also have the option to download it directly.

And my game would be a nice gift for christmas! Hoh, hoh, hoh!

And my game will also soon have it's own wiki!

Upcoming version 1.2.3
I added a lot of suggestions users made. Currently I am working on a latern and a flash light. Both will be portable to be used for example in caves. Here you see the latern working (you only see the lighting, I didn't made a model for the latern yet):

New World Generator

The flash light will go much farer than the latern but it will be a spot
light. So the choice will be up to you which one you want to use. In this screenshot you also see the newly generated roots in the caves. But I messed it up a little bit here. There are to much roots. I will reduce the number of them.

And I used the fly cheat to fly high in the sky (oh year!). Ok then I realised that my mountains could be much higher. So I implemented a new generator version with higher mountains:

New World Generator

If it works I will also add a canyon in the desert region. I am also experimenting with higher trees. But I do not like the results so far. And I have now oases:

New World Generator

The crazy thing is that I didn't implemented these :-). Perhaps they have something to do with changing the biome distribution or the adding of the mountains. But I personally like these.

And I am working on a better navigation system!

Upcoming version 1.3
For this version I plan big changes. I want to make it available for Linux and for Mac. For Linux I already created a (hopefully) portable executable under Ubunut 6.06. Yes I am using this old version to create a binary which should work on all Linux versions upwards. If I would compile it for example under Ubuntu 14.04 (which I use to develop the game). It would only run on Ubuntu 14.04 and upwards.

I managed to get access to a Mac. I already compiled half of my game. I only have problems with the libraries on which my game depends. And then I must think about how to pack the game.

Both version for Linux and iMac are exclusively for 64bit systems. But this shouldn't be a problem as 64bit systems are much more common under these operation systems.

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StaudSoft's Synthetic World Beta Demo 0.2.2

StaudSoft's Synthetic World Beta Demo 0.2.2

Nov 2, 2014 Demo 1 comment

Hey this is the new demo. Checkout the new grass rendering system and the improved gui.

StaudSoft's Synthetic World Beta Demo 0.2.1

StaudSoft's Synthetic World Beta Demo 0.2.1

Sep 12, 2014 Demo 0 comments

Checkout the demo of the new version 0.2.1. I added a lot of stuff compared to the free version!

Post comment Comments  (30 - 40 of 88)
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Guest Mar 15 2014, 1:14am says:

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bsf_mistau Creator
bsf_mistau Mar 18 2014, 4:57pm replied:

In the next weeks. Be patient!

+1 vote   reply to comment
f5uck Feb 23 2014, 10:12am says:

Hey, i loved your game. But there's an issue, after playing for 5-10 minutes the game crashes and c++ runtime error. Here's a screenshot: Prntscr.com

I really want to play it but runtime thing doesn't let me. I use Windows 7 Ultimate 64bit.

+1 vote     reply to comment
f5uck Feb 23 2014, 11:51am replied:

Silly me, i played the 32bit version. When i tried 64bit version, no more errors. Again, great potential keep up the good work.

+1 vote     reply to comment
bsf_mistau Creator
bsf_mistau Feb 25 2014, 1:23pm replied:

Hey thanks for the hint. This bug was hard to find! The 32 bit version simply crashed because it tries to reserve more than 2 GB RAM. This is the normal limit for 32 bit applications.

So you have two options (it is of course fixed in the next release):
- use the 64 bit version like you did.
- use the 32 bit version with the lowest view distance.

+1 vote   reply to comment
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Guest Jan 27 2014, 7:44am says:

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bsf_mistau Creator
bsf_mistau Feb 25 2014, 1:24pm replied:

Hey I finally found the bug. Read my post above! And thanks for the hint!

+1 vote   reply to comment
arieas Jan 12 2014, 2:12am says:

Played it a bit, dug down really far, but did not hit anything, took a while to dig back up. I like that there are big trenches that might lead to a cave, found a bit dig and went into a cave and made a little home.

I definitely think this can take off well.

+1 vote     reply to comment
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StaudSoft's Synthetic World
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Released Sep 11, 2014
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