Prisonscape is an adventure/RPG game that is taking place in prison. The player needs to survive in this harsh and violent environment. Inside you have to deal with such things as constant assaults, creating and using weapons, interacting with other prisoners and learning the trade inside the jail. The player can develop his character to be, for example, a strong, tough fighter or an intelligent, charismatic manipulator.
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1 comment by Prisonscape on Dec 13th, 2014

Thanks to the information Thom gave us on prison jobs, I decided to expand the job system in Prisonscape and during this process it became a very important element in the game.

First of all, I REALLY recommend reading Thom's post over on RPGCodex.

It gives the basic information about how prison jobs are given and how much they pay.

The second area in Prisonscape, the Miranda maximum security unit, is the largest and longest area in the game. One of the main objectives in Miranda is getting a job. Jobs grant you (a little) money, but the most important benefit you get from having a job is access to specific areas in the game. Getting a job is not based on merit, but who you know and what you are ready to do for said job. You also have to be in good terms (reputation) with people who give out these jobs.


These guys worked too hard.

Let's look at two examples:

#1 The player has arrived to Miranda and he needs to find a job that gives him access to the commissary. The work pays very little, but working in the commissary has several benefits - all commissary items are discounted, and there's a chance to get unique items (commissary workers can buy unique/new items before anyone else), for example food items (+ health), hygiene products (great for trading), healing lotions and rubs (+health), electronics (+crafting ingredients, great for trading), etc.

The commissary is under control of the Mexican Mafia, and their leader, or 'shock collar' is responsible for giving out this job. There's also a prison staff worker who can give out this job regardless of the Mafia's opinion. The player could for example beat up and extort some of the current workers to get this job (combat-oriented method), be in good terms with either staff or the gang (reputation oriented) or bribing (trading oriented).

#2 The player needs access to the workshop so that he can steal some items for weapon crafting. Workshop is organized by Nuestra Familia, who are very dominant gang who often resort to violence. This gang has a very deep hate for other gangs in the prison system (especially Mexican Mafia), so the only ways to get the job is to bribe the staff worker (which makes you very vulnerable for attacks from the Familia) or overthrowing the Familia from the workshop (sabotage, "accidents", beating up people).


The Familia does not mess around.

These are more complex examples of prison jobs, some of them are easier to acquire and give you smaller benefits. But the general idea with all prison jobs is the same - gaining access to new areas, more powerful items and important NPC's.

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Post comment Comments  (0 - 10 of 68)
Tharky
Tharky Jun 24 2014, 2:10pm says:

I've been watching this game since the reddit post you guys have made. It was amazing and mind blowing. I always liked these kind of pixel art in games. I hope to see this game being a hit in the future and buy it when possible. You guys did an amazing job!

+2 votes     reply to comment
Prisonscape Creator
Prisonscape Jun 24 2014, 2:20pm replied:

Thank you for the nice words! Stay tuned for future updates.

+1 vote   reply to comment
CanofSodaGames
CanofSodaGames Jun 24 2014, 12:02am says:

Any chance of a release soon?

+1 vote     reply to comment
Prisonscape Creator
Prisonscape Jun 24 2014, 2:21pm replied:

Q1 of 2015 is our current release goal.

+2 votes   reply to comment
kai229
kai229 Jun 19 2014, 1:02am says:

Hey friends! how are you guys doing? i hope you're still continuing with this, pretty great i gotta say :D

+1 vote     reply to comment
kai229
kai229 Apr 11 2014, 8:50pm says:

Proud of your work guys, very great, hopefully i'll make a donation for you, good luck guys!

+2 votes     reply to comment
Guest
Guest Apr 11 2014, 8:17pm says:

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mackchelsea
mackchelsea Apr 9 2014, 4:21am says:

this just looks amazing!!!

+3 votes     reply to comment
Spidercooce
Spidercooce Apr 6 2014, 11:13am says:

This game is gonna be great :D Can't wait for it to come out

+3 votes     reply to comment
kai229
kai229 Jan 20 2014, 11:39am says:

Yeah! The game is getting extremely excelent but you should be able to craft some stuff like for example an plastic toothbrush and you pick a a razor and you define an time like for example, this will take one hour, this will take 2 hours and such, and you could build your own shanks, also the game is looking very good and i love seeing your progress in the game

+3 votes     reply to comment
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Prisonscape
Platforms
Windows, Mac, Linux
Developed By
Prisonscape
Engine
Custom Built
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Official Page
Prisonscape.com
Release Date
TBD
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Style
Genre
Role Playing
Theme
Realism
Players
Single Player
Project
Indie
Twitter

Latest tweets from @prisonscape

Okay, that's enough /pol/ for tonight.

Dec 20 2014, 5:58pm

@ComplaymentdO Nope, that's not gonna happen. My grandson will finish the game.

Dec 20 2014, 5:54am

@ComplaymentdO We're still lacking around 1000 tile images, 5000 frames of video and 1000 environment animation images. And LOTS of code.

Dec 20 2014, 5:43am

@Drololololon If I remember correctly, there's about 150 000 lines of Java code and 60 000 lines of Lua script.

Dec 20 2014, 5:42am

@LunarPeter of which 2117 were bought from Malaysian botnet.

Dec 20 2014, 5:39am

Prisonscape currently has 1065 sprite images, 1776 tile images, 465 frames of video, 71 UI files and 187 environment animation images.

Dec 20 2014, 5:37am

@DarkestKale Pantless, here.

Dec 20 2014, 3:24am

Doctor's appointment. T.co #screenshotsaturday T.co

Dec 20 2014, 3:12am

RT @Jon_Dog: Making rapidfire weapons is really fun, going to add casings next. #SuperMansionQuest #ScreenshotSaturday #gamedev T.co

Dec 20 2014, 1:49am

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