In Dark Forces, Kyle Katarn, a young mercenary successfully infiltrated the Empire. Jedi Knight continues the story of Katarn as he embarks on a quest into his past and learns the mysterious ways of the Jedi. With this knowledge, he must stop seven Dark Jedi from unlocking the powers of a hidden Jedi burial ground. This task forces Katarn to decide his destiny. If he chooses the Dark side, he will come into enormous power. If he chooses the Light side, he faces seemingly insurmountable evil. Whatever path Katarn chooses will change the face of the galaxy forever.

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Blog RSS Feed Post news Report abuse Related News: TODOA Dec 31st 2014 - Five years and counting!

About TODOA with 0 comments by FastGamerr on Jan 8th, 2012

TODOA - Fifth Anniversary

Happy 5th Anniversary to TODOA! Here's an FGR cover-arrangement to celebrate the occasion:

TODOA TC (originally created to celebrate the 2nd anniversary of TODOA itself as well as the 15th anniversary of Jedi Knight: Dark Forces II) is the definite release of TODOA. It consists of two releases, TODOA TC Single Player and TODOA TC Multiplayer.

* New version of the Jedi Knight unofficial patch
* New lightsabers courtesy of Xzero
* Widescreen view
* New savepoint system for single player
* New Death Star-themed duel level for multiplayer
* Assorted bug fixes
* New SP content (level architecture, easter eggs)
* Gameplay mechanics from the SP release adapted for multiplayer

TODOA TC Single Player TODOA TC Single Player

The RAR containers include the necessary files to patch the original unpatched, non-Steam/GOG/etc. JK.EXE into the TODOA TC version of Jedi Knight. If you have other versions of the game, you can use the JKVersions tool as available from JKHub (or this project's download page) to retrieve the original JK.EXE.

TODOA TC Multiplayer TODOA TC Multiplayer

The multiplayer release includes 4 DM levels designed for 12 players: the City of Apocalopolis (i.e. 2009 TODOA DM), Duel in Apocalopolis (i.e. 2010 TODOA Duel), Anodean Spaceport (content from 2009 adapted for DM) and a new short Death Star-based duel level (Battleground Death Star) celebrating the release.

And yet, it still needs to be emphasized that TODOA TC Singleplayer is best played in one sitting and the new savepoint system has been designed for that purpose. However, you're still able to enable normal savegames if you wish. I very very highly recommend you to read the documentation first!

As of July 2015, TODOA has effectively entered its end-of-life product stage, meaning that no further technical support will be provided by FastGamerr.

Thanks to everyone who took their time to play the mod! Best of luck in the future!

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Jedi Knight 2013 Unofficial Patch (JK13)

Jedi Knight 2013 Unofficial Patch (JK13)

Apr 9, 2015 Other 2 comments

The 2013 unofficial patch for Jedi Knight: Dark Forces II (i.e. the TODOA TC patch) - now as a standalone release. No technical support provided by FastGamerr...

The Destruction is Real 1.1 v3

The Destruction is Real 1.1 v3

Dec 1, 2012 The Destruction is Real Full Version 18 comments

[STANDALONE] with Star Wars: Jedi Knight: Dark Forces II demo. [SELECT THE CHARACTER] run "TDIR Character" > select the character > Save Char/customs...

TODOA TC Single Player

TODOA TC Single Player

Jan 8, 2012 TODOA Full Version 10 comments

TODOA TC Singleplayer is an updated version of the 2009 Jedi Knight SP mod TODOA, featuring new lightsabers, a new unofficial patch for Jedi Knight, assorted...

TODOA TC Multiplayer

TODOA TC Multiplayer

Jan 8, 2012 TODOA Full Version 2 comments

The multiplayer portion of TODOA TC. Features new lightsabers, a new unofficial patch for Jedi Knight and assorted bug fixes. It includes 4 DM levels...

JKVersions Tool (by The_MAZZTer)

JKVersions Tool (by The_MAZZTer)

Jan 8, 2012 TODOA Archive Tool 8 comments

Even if you have the Steam JK or don't have JK at all this tool will legally download the JK 1.01 binary from LucasArts' FTP and then use patches here...

The Destruction is Real 1.1

The Destruction is Real 1.1

May 15, 2011 The Destruction is Real Full Version 2 comments

[STAR WARS: JEDI KNIGHT: DARK FORCES II REQUIRED] The original The Destruction is Real setup.

Post comment Comments  (0 - 10 of 19)
Baphomet‪ Aug 31 2015 says:

I don't understand why someone made a Dark Forces 1 mod for Jedi Academy when a Dark Forces 2 mod would work out better since the gameplay mechanics of Jedi Academy are much closer to that of DF2 than DF1.

+1 vote     reply to comment
FoxMcGee Mar 25 2012 says:

For some reason i get the feeling when playing this that Dark Forces 1 has better graphics, Like the blaster rifle looks better in that one, and the enemys look more real... but 2D...

+2 votes     reply to comment
future4 Mar 18 2012 says:

Always wanted to play this game, but my computer disagrees.

+2 votes     reply to comment
griefmaster_00x1 Feb 11 2012 says:

how to fix video? because when i play i have a mess on my screen :(

+2 votes     reply to comment
CrossDressiNate Dec 27 2010 says:

Lost my original cd so just downloaded off of steam

+2 votes     reply to comment
REENIGAV Jul 5 2010 says:

dude, what path you select guys? i select the light side

+2 votes     reply to comment
SM_Sith_Lord Nov 30 2010 replied:

I was the darkside man, great ending too. I was the ruler of the freakin galaxy in the end.

+2 votes     reply to comment
TheUnabridgedGamer Jul 19 2011 replied:

Eh, Kyle's "evil emperor" acting wasn't that impressive.

+3 votes     reply to comment
Blaze_K Mar 22 2010 says:

I loved this game; played it so many times as a kid.
Too bad lucasarts doesn't continue this franchise.

+3 votes     reply to comment
Baphomet‪ Jan 16 2015 replied:

They still made quite a few games, four is a good enough number of games for a franchise.

+1 vote     reply to comment
REENIGAV Jun 22 2010 replied:

you can try with the outcast version. is like the old times!

+2 votes     reply to comment
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Star Wars Jedi Knight: Dark Forces II
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Released 1997
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